Player Matchup

Ares
Ares
Gruxir
Ares
Level 13
God Stats
8W - 9L
1,472 SR
Queue Stats
16W - 16L
1,439 Elo+
Solo
Chaac
Chaac
Krasopotiros
Chaac
Level 16
God Stats
10W - 10L
1,479 SR
Queue Stats
36W - 32L
1,386 Elo+
Solo
Artemis
Artemis
StanlyX4
Artemis
Level 17
God Stats
1W - 1L
1,305 SR
Queue Stats
22W - 34L
1,366 Elo+
Solo
Nemesis
Nemesis
WoodenDivision
Nemesis
Level 23
God Stats
3W - 1L
1,557 SR
Queue Stats
39W - 32L
1,486 Elo+
Solo
Ra
Ra
muffinXpress
Ra
Level 24
God Stats
8W - 9L
1,507 SR
Queue Stats
65W - 58L
1,475 Elo+
Solo
Team Averages
Level 19
1,464 SR
1,431 Elo+

VS

Team Averages
Level 14
1,430 SR
1,385 Elo+
Neith
Neith
Majoroos
Neith
Level 4
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 2L
1,292 Elo+
Solo
Kali
Kali
OğuzKaan
Kali
Level 14
God Stats
0W - 1L
1,474 SR
Queue Stats
5W - 6L
1,459 Elo+
Solo
Cthulhu
Cthulhu
bananagod2
Cthulhu
Level 8
God Stats
4W - 6L
1,364 SR
Queue Stats
18W - 26L
1,349 Elo+
Solo
Izanami
Izanami
hujciwryj
Izanami
Level 27
God Stats
93W - 82L
1,518 SR
Queue Stats
101W - 102L
1,504 Elo+
Solo
Bellona
Bellona
pearson95
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Gruxir
Ares
14
3 / 2 / 12
9,174
510
5,822
10,288
6,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
5 / 0 / 6
10,974
610
9,448
10,045
12,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Artemis
StanlyX4
Artemis
14
5 / 3 / 8
9,251
514
10,158
13,608
5,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
5 / 2 / 5
10,143
564
6,832
10,781
5,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 1 / 8
10,051
558
9,702
6,286
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Majoroos
Neith
11
1 / 8 / 3
6,864
381
7,433
10,538
3,524
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kali
12
1 / 6 / 2
7,776
432
5,367
14,404
6,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
bananagod2
Cthulhu
11
3 / 5 / 1
7,087
394
6,512
13,563
9,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
hujciwryj
Izanami
13
3 / 0 / 1
8,645
480
7,999
8,616
2,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
pearson95
Bellona
13
0 / 6 / 1
7,755
431
2,994
13,303
8,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
25
Kills
8
8
Deaths
25
39
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
Gruxir
Ares
3
2
12
4.5
W
5
0
6
8
L
Neith
Majoroos
Neith
1
8
3
0.31
L
Kali
1
6
2
0.33
W
Artemis
StanlyX4
Artemis
5
3
8
3
W
5
2
5
3.75
L
Cthulhu
bananagod2
Cthulhu
3
5
1
0.7
L
Izanami
hujciwryj
Izanami
3
0
1
3.5
W
7
1
8
11
L
Bellona
pearson95
Bellona
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,962
Damage
30,305
51,008
Taken
60,424
34,166
Mitigated
31,315
20,568
Healing
9,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Gruxir
Ares
5,822
382
0
1,541
10,288
6,964
628
2,735
7,328
20,576
0
W
9,448
1,718
0
3,052
10,045
12,848
1,648
740
9,255
70
59,319
L
Neith
Majoroos
Neith
7,433
4,429
0
1,338
10,538
3,524
212
2,615
7,770
80
27,842
L
Kali
5,367
2,591
0
3,173
14,404
6,292
0
1,150
13,080
0
42,678
W
Artemis
StanlyX4
Artemis
10,158
8,024
210
6,183
13,608
5,162
1,386
1,945
11,463
0
47,453
W
6,832
2,941
0
4,931
10,781
5,598
992
504
10,252
0
70,646
L
Cthulhu
bananagod2
Cthulhu
6,512
316
114
813
13,563
9,768
204
5,466
7,856
20,367
0
L
Izanami
hujciwryj
Izanami
7,999
4,877
0
3,681
8,616
2,952
0
2,163
6,148
0
54,704
W
9,702
1,211
1,755
2,896
6,286
3,594
958
227
6,059
65,987
0
L
Bellona
pearson95
Bellona
2,994
903
0
866
13,303
8,779
0
3,348
9,586
147
42,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,593
Gold Earned
38,127
441
Minions Killed
336
0
Camps Cleared
0
1,765,533
Distance Traveled
1,503,374
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,174
510
28
2
0
395,712
3
W
Chaac
10,974
610
129
7
0
289,994
3
L
Neith
6,864
381
48
3
0
239,108
0
L
Kali
7,776
432
62
3
0
316,944
3
W
Artemis
9,251
514
59
3
0
325,098
0
W
Nemesis
10,143
564
108
6
0
375,646
3
L
Cthulhu
7,087
394
40
2
0
355,103
3
L
Izanami
8,645
480
97
5
0
283,667
4
W
Ra
10,051
558
117
7
0
379,083
3
L
Bellona
7,755
431
89
5
0
308,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role