Player Matchup

Cu Chulainn
Cu Chulainn
BigThingy
Cu Chulainn
Level 25
God Stats
0W - 2L
1,438 SR
Queue Stats
19W - 16L
1,530 Elo+
Solo
Loki
Loki
Monseuir
Loki
Level 29
God Stats
7W - 7L
1,544 SR
Queue Stats
118W - 101L
1,566 Elo+
Solo
Rama
Rama
iZanity
Rama
Level 30
God Stats
3W - 10L
1,616 SR
Queue Stats
261W - 240L
1,673 Elo+
Solo
Hel
Hel
quidestveritas7
Hel
Level 8
God Stats
0W - 1L
1,204 SR
Queue Stats
6W - 10L
1,606 Elo+
Party 1
Fafnir
Fafnir
wallo10101
Fafnir
Level 43
God Stats
1W - 2L
1,519 SR
Queue Stats
6W - 12L
1,606 Elo+
Party 1
Team Averages
Level 27
1,464 SR
1,596 Elo+

VS

Team Averages
Level 36
1,707 SR
1,590 Elo+
Cerberus
Cerberus
HodgepodgeThom
Cerberus
Level 22
God Stats
1W - 0L
1,529 SR
Queue Stats
4W - 4L
1,279 Elo+
Solo
Ra
Ra
TheVCRgamer
Ra
Level 21
God Stats
5W - 1L
1,539 SR
Queue Stats
36W - 21L
1,633 Elo+
Solo
Chang'e
Chang'e
YowaiMegane
Chang'e
Level 3
God Stats
4W - 2L
1,756 SR
Queue Stats
8W - 4L
1,662 Elo+
Solo
Fenrir
Fenrir
cantusekeyboard
Fenrir
Level 7
God Stats
11W - 2L
1,917 SR
Queue Stats
30W - 8L
1,754 Elo+
Party 2
Cernunnos
Cernunnos
xSayba
Cernunnos
Level 127
God Stats
10W - 3L
1,795 SR
Queue Stats
165W - 79L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigThingy
Cu Chulainn
18
9 / 7 / 2
12,019
572
18,427
16,452
12,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
16
6 / 5 / 2
11,275
537
8,811
14,332
5,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
iZanity
Rama
18
5 / 8 / 3
11,197
533
12,254
22,702
8,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

14
0 / 7 / 0
8,718
415
2,078
8,375
4,818
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fafnir
wallo10101
Fafnir
12
0 / 8 / 4
8,819
420
6,399
14,977
13,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
3 / 5 / 10
10,609
505
9,343
17,185
12,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
15 / 1 / 2
14,512
691
10,810
14,324
10,112
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
YowaiMegane
Chang'e
15
2 / 7 / 9
10,649
507
6,312
11,957
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 4 / 8
12,769
608
15,738
21,901
15,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
xSayba
Cernunnos
18
5 / 5 / 13
11,912
567
13,441
19,055
8,747
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
20
Kills
35
35
Deaths
22
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BigThingy
Cu Chulainn
9
7
2
1.43
W
Cerberus
3
5
10
1.6
L
Loki
6
5
2
1.4
W
15
1
2
16
W
Chang'e
YowaiMegane
Chang'e
2
7
9
0.93
W
10
4
8
3.5
L
Rama
iZanity
Rama
5
8
3
0.81
L
0
7
0
0
L
Fafnir
wallo10101
Fafnir
0
8
4
0.25
W
Cernunnos
xSayba
Cernunnos
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,969
Damage
55,644
76,838
Taken
84,422
45,088
Mitigated
50,387
15,567
Healing
37,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BigThingy
Cu Chulainn
18,427
5,558
0
804
16,452
12,911
1,603
8,062
7,762
621
75,078
W
Cerberus
9,343
1,415
0
4,301
17,185
12,462
519
1,072
16,113
35,040
0
L
Loki
8,811
2,066
0
2,337
14,332
5,048
714
4,537
9,549
0
55,413
W
10,810
1,999
5,084
7,603
14,324
10,112
1,961
3,514
10,810
116,784
0
W
Chang'e
YowaiMegane
Chang'e
6,312
671
2,769
3,041
11,957
3,659
498
130
11,827
29,319
0
W
15,738
5,320
0
5,209
21,901
15,407
1,826
3,081
18,820
0
83,768
L
Rama
iZanity
Rama
12,254
10,900
0
9,205
22,702
8,605
5,682
5,381
17,061
0
85,137
L
2,078
472
280
1,043
8,375
4,818
0
3,095
5,218
37,343
0
L
Fafnir
wallo10101
Fafnir
6,399
1,090
0
1,898
14,977
13,706
0
3,977
10,783
24,590
0
W
Cernunnos
xSayba
Cernunnos
13,441
6,817
0
9,621
19,055
8,747
5,318
4,275
14,780
0
99,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,028
Gold Earned
60,451
435
Minions Killed
603
0
Camps Cleared
0
1,834,739
Distance Traveled
1,968,781
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,019
572
110
5
0
338,852
3
W
Cerberus
10,609
505
97
5
0
421,838
0
L
Loki
11,275
537
94
4
0
399,574
8
W
Ra
14,512
691
196
9
0
433,504
3
W
Chang'e
10,649
507
57
3
0
381,901
6
W
Fenrir
12,769
608
120
6
0
383,336
2
L
Rama
11,197
533
145
7
0
340,335
3
L
Hel
8,718
415
61
3
0
382,536
1
L
Fafnir
8,819
420
25
1
0
373,442
9
W
Cernunnos
11,912
567
133
6
0
348,202
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role