Player Matchup

Bellona
Bellona
B4_Nox
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,863 Elo+
Party 2
Pele
Pele
Runaldo6980
Pele
Level 4
God Stats
4W - 2L
1,397 SR
Queue Stats
19W - 22L
1,370 Elo+
Party 1
Olorun
Olorun
filou__971
Olorun
Level 6
God Stats
3W - 2L
1,519 SR
Queue Stats
6W - 2L
1,708 Elo+
Party 2
Thor
Thor
huurixyuu
Thor
Level 4
God Stats
2W - 0L
1,746 SR
Queue Stats
9W - 8L
1,370 Elo+
Party 1
Janus
Janus
rubben_971
Janus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,750 Elo+
Party 2
Team Averages
Level 22
1,532 SR
1,612 Elo+

VS

Team Averages
Level 38
1,521 SR
1,527 Elo+
Apollo
Apollo
GT-turbo-
Apollo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,570 Elo+
Party 3
Mercury
Mercury
Hans8546
Mercury
Level 28
God Stats
1W - 4L
1,506 SR
Queue Stats
87W - 77L
1,615 Elo+
Solo
Ares
Ares
Just_Taking-L
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Scylla
Scylla
TheSkubaSteve
Scylla
Level 29
God Stats
28W - 25L
1,597 SR
Queue Stats
160W - 140L
1,592 Elo+
Solo
Merlin
Merlin
yehiys
Merlin
Level 7
God Stats
7W - 7L
1,502 SR
Queue Stats
10W - 13L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
B4_Nox
Bellona
19
23 / 3 / 12
14,969
1,497
28,154
16,413
12,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 3 / 20
10,708
1,071
10,320
10,033
4,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
filou__971
Olorun
18
4 / 3 / 25
10,758
1,076
9,197
7,225
3,224
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
16
3 / 3 / 17
9,591
959
4,985
8,982
5,580
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
17
5 / 3 / 23
10,711
1,071
16,809
6,763
2,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

287

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
GT-turbo-
Apollo
15
0 / 7 / 6
8,756
876
1,220
15,307
5,681
Mercury
Hans8546
Mercury
16
9 / 7 / 3
11,833
1,183
11,479
18,152
6,404
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 15 / 11
9,487
949
6,589
24,957
23,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 2 / 9
10,697
1,070
16,239
4,996
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
yehiys
Merlin
16
2 / 9 / 8
9,725
973
6,542
13,279
6,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
51
40
Kills
14
15
Deaths
40
97
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bellona
B4_Nox
Bellona
23
3
12
9.67
L
Apollo
GT-turbo-
Apollo
0
7
6
0.43
L
Mercury
Hans8546
Mercury
9
7
3
1.5
L
0
15
11
0.37
W
5
3
20
5
L
3
2
9
3.75
W
Olorun
filou__971
Olorun
4
3
25
5.5
W
Thor
3
3
17
3.83
W
Janus
5
3
23
5.5
L
Merlin
yehiys
Merlin
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,465
Damage
42,069
49,416
Taken
76,691
27,660
Mitigated
42,751
11,191
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
B4_Nox
Bellona
28,154
18,793
0
6,890
16,413
12,301
0
8,575
7,504
0
50,112
L
Apollo
GT-turbo-
Apollo
1,220
1,192
0
0
15,307
5,681
0
4,806
10,501
0
5,442
L
Mercury
Hans8546
Mercury
11,479
7,338
0
0
18,152
6,404
0
6,862
11,290
0
24,427
L
6,589
1,264
0
0
24,957
23,072
0
8,995
15,962
11,727
0
W
10,320
1,363
0
247
10,033
4,011
0
5,881
4,032
0
27,999
L
16,239
31
0
0
4,996
1,497
0
1,405
3,591
31,363
0
W
Olorun
filou__971
Olorun
9,197
6,276
617
1,670
7,225
3,224
0
4,284
2,785
24,219
0
W
Thor
4,985
968
573
1,194
8,982
5,580
0
5,751
3,023
0
11,141
W
Janus
16,809
2,213
0
0
6,763
2,544
0
3,952
2,702
38,338
0
L
Merlin
yehiys
Merlin
6,542
804
0
0
13,279
6,097
0
3,938
9,341
25,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,737
Gold Earned
50,498
173
Minions Killed
135
9
Camps Cleared
5
863,810
Distance Traveled
851,745
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,969
1,497
40
4
5
187,078
0
L
Apollo
8,756
876
9
1
0
162,744
1
L
Mercury
11,833
1,183
35
4
4
218,375
1
L
Ares
9,487
949
3
0
0
161,895
0
W
Pele
10,708
1,071
37
4
2
204,703
0
L
Scylla
10,697
1,070
48
5
1
168,612
1
W
Olorun
10,758
1,076
24
2
2
141,748
0
W
Thor
9,591
959
10
1
0
155,078
1
W
Janus
10,711
1,071
62
6
0
175,203
2
L
Merlin
9,725
973
40
4
0
140,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role