Player Matchup

Jing Wei
Jing Wei
AnestyKleir
Jing Wei
Level 17
God Stats
0W - 2L
1,136 SR
Queue Stats
37W - 52L
1,196 Elo+
Party 1
Yemoja
Yemoja
FiOja666
Yemoja
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 24L
1,196 Elo+
Party 1
Thor
Thor
RobertLeca3
Thor
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
393W - 396L
1,500 Elo+
Solo
Hera
Hera
TearDar
Hera
Level 29
God Stats
7W - 8L
1,535 SR
Queue Stats
19W - 36L
1,312 Elo+
Solo
Nike
Nike
awqttg
Nike
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 133L
1,211 Elo+
Solo
Team Averages
Level 16
1,434 SR
1,283 Elo+

VS

Team Averages
Level 18
1,495 SR
1,297 Elo+
Neith
Neith
BlackApplе
Neith
Level 7
God Stats
2W - 0L
1,695 SR
Queue Stats
2W - 5L
1,065 Elo+
Solo
Ymir
Ymir
DocThor69
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Hera
Hera
Knursko
Hera
Level 25
God Stats
17W - 15L
1,430 SR
Queue Stats
81W - 75L
1,341 Elo+
Solo
Mulan
Mulan
VetoQAQ
Mulan
Level 26
God Stats
7W - 8L
1,440 SR
Queue Stats
94W - 90L
1,515 Elo+
Solo
Da Ji
Da Ji
Zaitler
Da Ji
Level 30
God Stats
3W - 3L
1,410 SR
Queue Stats
6W - 9L
1,063 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AnestyKleir
Jing Wei
13
1 / 14 / 2
8,248
375
3,853
16,889
5,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
FiOja666
Yemoja
12
2 / 11 / 2
8,896
404
6,312
21,603
12,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
2 / 7 / 2
9,642
438
4,276
16,594
5,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
TearDar
Hera
10
0 / 8 / 2
7,810
355
4,909
12,018
3,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
awqttg
Nike
13
3 / 12 / 2
8,923
406
10,564
28,974
18,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 15
11,840
538
11,449
10,345
4,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
15
1 / 4 / 6
9,633
438
5,286
13,322
9,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hera
Knursko
Hera
17
9 / 2 / 22
11,992
545
19,637
7,529
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
VetoQAQ
Mulan
18
5 / 1 / 14
11,756
534
17,578
18,180
11,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Zaitler
Da Ji
19
28 / 1 / 6
13,105
596
25,892
17,312
7,805
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
114
8
Kills
51
52
Deaths
9
10
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
AnestyKleir
Jing Wei
1
14
2
0.14
W
8
1
15
15.5
W
Ymir
1
4
6
1
L
Yemoja
FiOja666
Yemoja
2
11
2
0.27
W
Hera
Knursko
Hera
9
2
22
10
L
2
7
2
0.43
L
Hera
TearDar
Hera
0
8
2
0.13
W
Mulan
VetoQAQ
Mulan
5
1
14
12
W
Da Ji
Zaitler
Da Ji
28
1
6
31
L
Nike
awqttg
Nike
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,914
Damage
79,842
96,078
Taken
66,688
45,648
Mitigated
35,675
13,972
Healing
19,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
AnestyKleir
Jing Wei
3,853
2,258
0
698
16,889
5,391
279
4,998
11,697
0
19,871
W
11,449
6,107
0
4,974
10,345
4,436
5,052
2,466
7,664
0
80,801
W
Ymir
5,286
937
0
0
13,322
9,362
842
2,048
10,816
39,976
0
L
Yemoja
FiOja666
Yemoja
6,312
1,402
1,472
712
21,603
12,202
254
6,846
14,631
31,300
0
W
Hera
Knursko
Hera
19,637
4,279
208
1,939
7,529
2,882
2,185
2,958
4,323
73,578
0
L
4,276
1,041
0
3,186
16,594
5,863
0
2,500
14,016
0
39,879
L
Hera
TearDar
Hera
4,909
2,004
0
1,320
12,018
3,674
102
2,179
9,689
32,287
0
W
Mulan
VetoQAQ
Mulan
17,578
3,066
0
4,482
18,180
11,190
228
3,001
14,688
0
87,080
W
Da Ji
Zaitler
Da Ji
25,892
9,661
279
7,792
17,312
7,805
808
1,427
14,721
0
77,913
L
Nike
awqttg
Nike
10,564
1,832
0
6,584
28,974
18,518
70
7,656
21,122
4,376
38,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,519
Gold Earned
58,326
299
Minions Killed
532
0
Camps Cleared
0
1,318,938
Distance Traveled
2,064,601
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,248
375
37
2
0
290,662
0
W
Neith
11,840
538
119
5
0
397,180
1
W
Ymir
9,633
438
63
3
0
391,763
1
L
Yemoja
8,896
404
39
2
0
218,644
0
W
Hera
11,992
545
138
6
0
383,956
1
L
Thor
9,642
438
85
4
0
302,642
0
L
Hera
7,810
355
65
3
0
159,748
0
W
Mulan
11,756
534
133
6
0
454,814
1
W
Da Ji
13,105
596
79
4
0
436,888
0
L
Nike
8,923
406
73
3
0
347,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role