Player Matchup

Terra
Terra
CafeElCamello
Terra
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
653W - 478L
1,619 Elo+
Party 1
Ymir
Ymir
ElDilatas
Ymir
Level 29
God Stats
1W - 2L
1,473 SR
Queue Stats
98W - 78L
1,608 Elo+
Party 1
Izanami
Izanami
MrsVIX
Izanami
Level 41
God Stats
9W - 13L
1,446 SR
Queue Stats
498W - 363L
1,609 Elo+
Party 1
Anhur
Anhur
TheBaNNikk
Anhur
Level 36
God Stats
5W - 10L
1,480 SR
Queue Stats
260W - 168L
1,625 Elo+
Party 1
Yemoja
Yemoja
furymonkey
Yemoja
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 21L
1,696 Elo+
Party 1
Team Averages
Level 31
1,480 SR
1,631 Elo+

VS

Team Averages
Level 27
1,696 SR
1,654 Elo+
Vulcan
Vulcan
Cilkata16
Vulcan
Level 29
God Stats
32W - 29L
1,590 SR
Queue Stats
128W - 128L
1,580 Elo+
Solo
Osiris
Osiris
Kritterium
Osiris
Level 23
God Stats
2W - 1L
1,575 SR
Queue Stats
103W - 55L
1,733 Elo+
Party 2
Hades
Hades
QuinnDekim
Hades
Level 29
God Stats
11W - 2L
1,865 SR
Queue Stats
79W - 59L
1,612 Elo+
Solo
Guan Yu
Guan Yu
TempIars
Guan Yu
Level 27
God Stats
2W - 0L
1,703 SR
Queue Stats
101W - 57L
1,725 Elo+
Party 2
Hou Yi
Hou Yi
xDarkShadowWolfx
Hou Yi
Level 28
God Stats
4W - 1L
1,750 SR
Queue Stats
150W - 106L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
7,731
515
7,783
12,032
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
12
2 / 5 / 1
7,205
480
4,762
12,659
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
MrsVIX
Izanami
12
0 / 2 / 2
7,366
491
5,527
9,484
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
14
3 / 1 / 1
7,704
514
4,966
8,407
2,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
furymonkey
Yemoja
11
1 / 3 / 2
6,472
431
1,466
6,843
2,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cilkata16
Vulcan
13
2 / 2 / 3
7,887
526
8,626
5,638
1,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Kritterium
Osiris
15
1 / 1 / 0
8,715
581
9,746
14,150
7,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hades
15
5 / 1 / 1
8,979
599
7,697
8,428
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
TempIars
Guan Yu
12
2 / 1 / 4
7,694
513
2,312
8,041
4,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 1 / 2
8,619
575
6,722
9,441
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
6
Kills
12
12
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Vulcan
Cilkata16
Vulcan
2
2
3
1.75
L
Ymir
2
5
1
0.5
W
Osiris
Kritterium
Osiris
1
1
0
1
L
Izanami
MrsVIX
Izanami
0
2
2
0.5
W
Hades
5
1
1
5.5
W
Guan Yu
TempIars
Guan Yu
2
1
4
4
L
Anhur
3
1
1
3.5
L
Yemoja
furymonkey
Yemoja
1
3
2
0.67
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,504
Damage
35,103
49,425
Taken
45,698
19,304
Mitigated
20,138
15,327
Healing
24,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,783
1,466
0
6,101
12,032
5,805
0
0
12,032
48,945
0
W
Vulcan
Cilkata16
Vulcan
8,626
2,222
0
1,715
5,638
1,977
160
3,987
1,333
46,953
0
L
Ymir
4,762
486
0
1,661
12,659
4,462
0
9,481
2,896
47,028
0
W
Osiris
Kritterium
Osiris
9,746
2,861
0
8,543
14,150
7,289
0
7,190
6,367
0
64,847
L
Izanami
MrsVIX
Izanami
5,527
3,493
0
1,985
9,484
3,597
280
1,101
8,371
0
56,538
W
Hades
7,697
867
306
5,668
8,428
3,997
0
1,094
7,251
65,464
0
W
Guan Yu
TempIars
Guan Yu
2,312
335
601
2,540
8,041
4,292
0
302
7,739
0
29,526
L
Anhur
4,966
2,314
0
3,920
8,407
2,748
0
1,885
6,484
0
48,135
L
Yemoja
furymonkey
Yemoja
1,466
472
916
744
6,843
2,692
0
3,497
3,319
12,948
0
W
6,722
3,661
0
5,206
9,441
2,583
1,956
444
8,997
0
70,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,478
Gold Earned
41,894
446
Minions Killed
515
0
Camps Cleared
0
1,425,556
Distance Traveled
1,498,712
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,731
515
108
7
0
304,240
2
W
Vulcan
7,887
526
88
6
0
305,189
7
L
Ymir
7,205
480
100
7
0
263,870
7
W
Osiris
8,715
581
145
10
0
308,832
2
L
Izanami
7,366
491
113
8
0
267,035
4
W
Hades
8,979
599
123
8
0
311,895
6
W
Guan Yu
7,694
513
42
3
0
313,755
5
L
Anhur
7,704
514
98
7
0
296,723
2
L
Yemoja
6,472
431
27
2
0
293,688
5
W
Hou Yi
8,619
575
117
8
0
259,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role