Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
ArdRuinn
Serqet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,706 Elo+
Solo
Merlin
Merlin
FairyInABottle
Merlin
Level 63
God Stats
4W - 8L
1,315 SR
Queue Stats
715W - 751L
1,561 Elo+
Solo
Ao Kuang
Ao Kuang
ShyWigglytuff
Ao Kuang
Level 125
God Stats
9W - 19L
1,344 SR
Queue Stats
331W - 314L
1,458 Elo+
Solo
Osiris
Osiris
WeWillGetThere
Osiris
Level 158
God Stats
12W - 13L
1,084 SR
Queue Stats
841W - 843L
1,527 Elo+
Party 1
Team Averages
Level 123
1,348 SR
1,551 Elo+

VS

Team Averages
Level 134
1,514 SR
1,537 Elo+
Scylla
Scylla
 
Scylla
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
IRavenaa
Tiamat
Level 160
God Stats
1W - 0L
1,570 SR
Queue Stats
24W - 30L
1,570 Elo+
Solo
Terra
Terra
Scruk
Terra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 32L
1,593 Elo+
Solo
Apollo
Apollo
THeBr0wNDB
Apollo
Level 138
God Stats
5W - 8L
1,369 SR
Queue Stats
548W - 586L
1,475 Elo+
Solo
Discordia
Discordia
mattdevin
Discordia
Level 160
God Stats
16W - 9L
1,632 SR
Queue Stats
1,226W - 1,268L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
0 / 4 / 15
10,188
637
9,323
22,213
26,854
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
ArdRuinn
Serqet
17
6 / 7 / 8
11,526
720
12,575
15,116
9,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
3 / 4 / 11
10,892
681
15,412
14,649
13,649
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
ShyWigglytuff
Ao Kuang
20
10 / 4 / 6
12,416
776
12,771
18,428
8,738
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
3 / 5 / 12
10,948
684
18,159
24,837
31,042
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
6 / 4 / 11
12,714
795
20,986
12,426
5,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
IRavenaa
Tiamat
17
1 / 5 / 19
11,010
688
18,261
18,121
16,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
Scruk
Terra
16
1 / 5 / 14
11,661
729
6,039
22,584
31,118
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
THeBr0wNDB
Apollo
20
9 / 3 / 7
12,316
770
12,325
11,218
5,203
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Discordia
mattdevin
Discordia
20
7 / 5 / 13
12,438
777
19,759
16,255
7,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
88
22
Kills
24
24
Deaths
22
52
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
15
1.88
W
Scylla
 
Scylla
6
4
11
2.88
L
Serqet
ArdRuinn
Serqet
6
7
8
1.43
L
3
4
11
2.13
W
Tiamat
IRavenaa
Tiamat
1
5
19
2.1
W
Terra
Scruk
Terra
1
5
14
1.6
L
Ao Kuang
ShyWigglytuff
Ao Kuang
10
4
6
3.25
W
Apollo
THeBr0wNDB
Apollo
9
3
7
4.17
L
3
5
12
1.8
W
Discordia
mattdevin
Discordia
7
5
13
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,240
Damage
77,370
95,243
Taken
80,604
89,828
Mitigated
65,396
45,932
Healing
34,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,323
2,072
11,220
9,507
22,213
26,854
295
12,254
9,602
21,791
0
W
Scylla
 
Scylla
20,986
1,214
2,148
2,711
12,426
5,496
945
4,203
7,607
48,385
0
L
Serqet
ArdRuinn
Serqet
12,575
1,947
1,510
2,620
15,116
9,545
64
10,669
4,167
0
17,176
L
15,412
621
2,422
3,086
14,649
13,649
971
11,134
3,193
37,174
0
W
Tiamat
IRavenaa
Tiamat
18,261
1,596
76
4,406
18,121
16,169
935
8,349
9,675
33,411
0
W
Terra
Scruk
Terra
6,039
612
7,408
5,582
22,584
31,118
105
13,779
8,724
12,113
0
L
Ao Kuang
ShyWigglytuff
Ao Kuang
12,771
2,503
4,047
7,285
18,428
8,738
1,606
13,185
4,913
30,157
0
W
Apollo
THeBr0wNDB
Apollo
12,325
5,932
2,731
4,514
11,218
5,203
2,439
4,453
6,558
0
28,157
L
18,159
2,437
2,046
2,189
24,837
31,042
1,152
16,141
8,323
0
30,317
W
Discordia
mattdevin
Discordia
19,759
1,118
1,446
3,316
16,255
7,410
1,436
6,722
9,137
36,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,970
Gold Earned
60,139
151
Minions Killed
181
0
Camps Cleared
0
1,387,510
Distance Traveled
1,361,060
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,188
637
26
2
0
259,217
0
W
Scylla
12,714
795
73
5
0
254,649
4
L
Serqet
11,526
720
14
1
0
289,699
0
L
Merlin
10,892
681
49
3
0
263,173
1
W
Tiamat
11,010
688
25
2
0
278,467
0
W
Terra
11,661
729
8
1
0
268,177
1
L
Ao Kuang
12,416
776
32
2
0
284,972
3
W
Apollo
12,316
770
39
2
0
281,758
0
L
Osiris
10,948
684
30
2
0
290,449
1
W
Discordia
12,438
777
36
2
0
278,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role