Player Matchup

Mulan
Mulan
Mcfirecracker23
Mulan
Level 135
God Stats
1W - 1L
1,315 SR
Queue Stats
110W - 106L
1,524 Elo+
Party 1
Tiamat
Tiamat
ShinObiy2001
Tiamat
Level 129
God Stats
4W - 1L
1,737 SR
Queue Stats
120W - 107L
1,554 Elo+
Party 1
Khepri
Khepri
VibronicTooth21
Khepri
Level 62
God Stats
6W - 10L
1,369 SR
Queue Stats
84W - 119L
1,380 Elo+
Solo
Danzaburou
Danzaburou
remote spark100
Danzaburou
Level 84
God Stats
4W - 6L
1,539 SR
Queue Stats
53W - 58L
1,384 Elo+
Solo
Neith
Neith
roberto_welter
Neith
Level 104
God Stats
5W - 7L
1,613 SR
Queue Stats
61W - 75L
1,153 Elo+
Solo
Team Averages
Level 103
1,515 SR
1,399 Elo+

VS

Team Averages
Level 69
1,387 SR
1,335 Elo+
Danzaburou
Danzaburou
Get Wheystedd
Danzaburou
Level 76
God Stats
14W - 20L
1,365 SR
Queue Stats
48W - 57L
1,325 Elo+
Solo
Xing Tian
Xing Tian
Icanthir
Xing Tian
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 82L
1,259 Elo+
Solo
Baba Yaga
Baba Yaga
Izzyeto9
Baba Yaga
Level 64
God Stats
16W - 20L
1,381 SR
Queue Stats
416W - 467L
1,345 Elo+
Solo
Artio
Artio
PrimoTheOne
Artio
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,496 Elo+
Solo
Bellona
Bellona
cNexx_
Bellona
Level 64
God Stats
1W - 4L
1,191 SR
Queue Stats
6W - 14L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 4
14,380
496
20,516
26,401
28,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
20
14 / 7 / 4
16,659
574
43,207
24,057
23,445
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 7 / 1
11,292
389
3,305
16,400
15,078
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
remote spark100
Danzaburou
20
3 / 6 / 8
14,023
484
22,526
25,129
9,659
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 14 / 7
10,674
368
10,104
16,400
5,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Get Wheystedd
Danzaburou
20
12 / 5 / 4
13,519
466
22,004
21,098
9,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xing Tian
Icanthir
Xing Tian
17
5 / 5 / 16
12,608
435
16,612
31,976
46,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Izzyeto9
Baba Yaga
19
5 / 6 / 10
13,058
450
16,460
29,713
17,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
4 / 5 / 6
11,531
398
9,823
26,785
36,486
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
cNexx_
Bellona
20
13 / 4 / 7
14,794
510
17,000
26,653
18,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
82
25
Kills
39
39
Deaths
25
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Get Wheystedd
Danzaburou
12
5
4
2.8
L
Xing Tian
Icanthir
Xing Tian
5
5
16
2.6
L
Baba Yaga
Izzyeto9
Baba Yaga
5
6
10
1.67
W
7
5
4
1.8
L
4
5
6
1.4
W
Tiamat
14
7
4
2.29
W
1
7
1
0.21
L
Bellona
cNexx_
Bellona
13
4
7
4.13
W
Danzaburou
remote spark100
Danzaburou
3
6
8
1.17
W
0
14
7
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,658
Damage
81,899
108,387
Taken
136,225
82,337
Mitigated
129,340
32,497
Healing
28,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Get Wheystedd
Danzaburou
22,004
13,824
1,106
4,423
21,098
9,931
2,111
5,480
15,618
0
110,329
L
Xing Tian
Icanthir
Xing Tian
16,612
829
0
1,365
31,976
46,594
155
10,927
20,949
51,834
0
L
Baba Yaga
Izzyeto9
Baba Yaga
16,460
2,374
1,471
8,016
29,713
17,587
1,388
14,970
14,602
83,136
2,086
W
20,516
2,815
0
7,481
26,401
28,213
2,153
8,155
18,246
0
75,542
L
9,823
1,013
1,878
6,521
26,785
36,486
0
5,850
20,385
37,996
0
W
Tiamat
43,207
5,677
0
8,617
24,057
23,445
3,280
10,372
13,685
115,299
0
W
3,305
402
0
3,153
16,400
15,078
0
4,584
11,816
36,328
0
L
Bellona
cNexx_
Bellona
17,000
6,017
0
3,395
26,653
18,742
180
9,285
17,265
0
122,608
W
Danzaburou
remote spark100
Danzaburou
22,526
13,124
549
11,430
25,129
9,659
2,826
11,377
13,752
0
97,952
W
10,104
4,092
571
696
16,400
5,942
1,033
8,108
8,292
0
29,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,028
Gold Earned
65,510
512
Minions Killed
589
0
Camps Cleared
0
2,262,607
Distance Traveled
2,531,484
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,519
466
162
6
0
477,087
2
L
Xing Tian
12,608
435
49
2
0
521,922
2
L
Baba Yaga
13,058
450
128
4
0
422,528
6
W
Mulan
14,380
496
122
4
0
449,418
0
L
Artio
11,531
398
70
2
0
547,486
3
W
Tiamat
16,659
574
160
6
0
500,078
0
W
Khepri
11,292
389
65
2
0
492,771
24
L
Bellona
14,794
510
180
6
0
562,461
1
W
Danzaburou
14,023
484
128
4
0
507,246
0
W
Neith
10,674
368
37
1
0
313,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role