Player Matchup

Fenrir
Fenrir
Silver V
Alan4521
Fenrir
Silver V
Level 39
God Stats
10W - 12L
1,839 SR
Queue Stats
87W - 87L
1,216 MMR
Solo
Chaac
Chaac
Silver I
DIRTY-MIKE_14
Chaac
Silver I
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 73L
1,200 MMR
Solo
Nox
Nox
Gold IV
Dexnax
Nox
Gold IV
Level 88
God Stats
70W - 73L
1,623 SR
Queue Stats
211W - 217L
1,436 MMR
Party 1
Athena
Athena
Silver I
Saphrin3
Athena
Silver I
Level 123
God Stats
49W - 37L
1,544 SR
Queue Stats
324W - 341L
1,183 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
jeremyp180
Cernunnos
Bronze III
Level 65
God Stats
5W - 5L
1,363 SR
Queue Stats
34W - 40L
1,216 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,574 SR
1,250 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,532 SR
1,248 MMR
Heimdallr
Heimdallr
Silver I
Axel-M20
Heimdallr
Silver I
Level 100
God Stats
10W - 17L
1,428 SR
Queue Stats
158W - 165L
1,201 MMR
Solo
Artio
Artio
Silver I
IceMan HoF
Artio
Silver I
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 64L
1,188 MMR
Solo
Tiamat
Tiamat
Silver II
TheCrazyCanuck3
Tiamat
Silver II
Level 130
God Stats
23W - 17L
1,595 SR
Queue Stats
148W - 142L
1,354 MMR
Party 2
Merlin
Merlin
Silver I
XXJaceBelerenXX
Merlin
Silver I
Level 109
God Stats
43W - 66L
1,490 SR
Queue Stats
197W - 195L
1,221 MMR
Party 2
Set
Set
Gold V
ty303
Set
Gold V
Level 155
God Stats
4W - 4L
1,646 SR
Queue Stats
44W - 50L
1,279 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alan4521
Fenrir
12
6 / 1 / 3
7,823
602
4,864
8,191
3,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 2
7,913
609
5,245
10,785
6,371
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nox
Dexnax
Nox
12
3 / 0 / 5
7,687
591
4,357
3,863
1,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
Saphrin3
Athena
10
1 / 0 / 7
6,687
514
4,037
8,916
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
jeremyp180
Cernunnos
13
3 / 0 / 4
7,647
588
6,362
6,782
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Cu ChulainnNu WaSkadiScyllaArachne

VS

Bans
DanzaburouTsukuyomiYmirNemesisKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Axel-M20
Heimdallr
10
0 / 5 / 0
5,719
440
3,677
7,405
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
10
2 / 1 / 0
6,629
510
4,073
9,092
5,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
1 / 1 / 2
7,316
563
5,613
7,381
5,436
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 0
6,323
486
2,927
6,001
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
ty303
Set
11
0 / 3 / 0
6,257
481
2,256
7,335
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
13
Kills
3
3
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alan4521
Fenrir
6
1
3
7.5
L
Heimdallr
Axel-M20
Heimdallr
0
5
0
0
W
0
2
2
0.5
W
Nox
Dexnax
Nox
3
0
5
5.5
L
Artio
2
1
0
2
W
Athena
Saphrin3
Athena
1
0
7
4.5
L
1
1
2
2
L
0
3
0
0
W
Cernunnos
jeremyp180
Cernunnos
3
0
4
5
L
Set
ty303
Set
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,865
Damage
18,546
38,537
Taken
37,214
16,625
Mitigated
19,099
15,173
Healing
14,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alan4521
Fenrir
4,864
1,551
0
1,231
8,191
3,002
1,005
2,490
5,701
0
35,973
L
Heimdallr
Axel-M20
Heimdallr
3,677
2,113
0
1,547
7,405
2,638
0
2,727
4,678
0
31,233
W
5,245
682
0
5,151
10,785
6,371
286
5,058
5,727
114
49,474
W
Nox
Dexnax
Nox
4,357
377
0
499
3,863
1,396
784
1,507
2,356
36,249
0
L
Artio
4,073
629
25
4,241
9,092
5,176
0
1,722
7,370
21,996
0
W
Athena
Saphrin3
Athena
4,037
1,358
0
3,744
8,916
3,802
318
2,201
6,715
22,937
0
L
5,613
930
0
4,352
7,381
5,436
0
66
7,315
44,859
0
L
2,927
123
0
600
6,001
2,091
0
2,951
3,050
38,466
0
W
Cernunnos
jeremyp180
Cernunnos
6,362
3,021
0
4,548
6,782
2,054
1,577
1,357
5,425
0
46,242
L
Set
ty303
Set
2,256
1,194
0
3,332
7,335
3,758
0
1,012
6,323
0
39,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,757
Gold Earned
32,244
372
Minions Killed
371
0
Camps Cleared
0
1,293,077
Distance Traveled
1,203,404
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,823
602
66
5
0
275,676
4
L
Heimdallr
5,719
440
59
5
0
226,208
3
W
Chaac
7,913
609
111
9
0
223,256
6
W
Nox
7,687
591
77
6
0
241,099
1
L
Artio
6,629
510
39
3
0
247,055
7
W
Athena
6,687
514
34
3
0
304,843
4
L
Tiamat
7,316
563
99
8
0
229,172
2
L
Merlin
6,323
486
86
7
0
243,719
1
W
Cernunnos
7,647
588
84
6
0
248,203
5
L
Set
6,257
481
88
7
0
257,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role