Player Matchup

Achilles
Achilles
Dragon_Rider66X
Achilles
Level 44
God Stats
3W - 1L
1,723 SR
Queue Stats
173W - 171L
1,519 Elo+
Party 1
Fenrir
Fenrir
FerRd7v2
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
IsamiKondou
Ao Kuang
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 23L
1,503 Elo+
Solo
Neith
Neith
Keelton
Neith
Level 17
God Stats
38W - 29L
1,739 SR
Queue Stats
45W - 43L
1,583 Elo+
Party 1
Ymir
Ymir
MakinonxD
Ymir
Level 14
God Stats
1W - 0L
1,723 SR
Queue Stats
3W - 4L
1,188 Elo+
Solo
Team Averages
Level 24
1,637 SR
1,459 Elo+

VS

Team Averages
Level 23
1,453 SR
1,494 Elo+
Loki
Loki
BanSmiteAcc
Loki
Level 18
God Stats
10W - 10L
1,491 SR
Queue Stats
127W - 139L
1,404 Elo+
Solo
Hachiman
Hachiman
Rafaelourenco
Hachiman
Level 16
God Stats
0W - 3L
1,277 SR
Queue Stats
83W - 84L
1,557 Elo+
Solo
Hades
Hades
Tyranty
Hades
Level 26
God Stats
3W - 3L
1,621 SR
Queue Stats
138W - 114L
1,619 Elo+
Solo
Kukulkan
Kukulkan
battousai153
Kukulkan
Level 24
God Stats
0W - 1L
1,376 SR
Queue Stats
2W - 2L
1,411 Elo+
Solo
Khepri
Khepri
сuяi
Khepri
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 138L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
1 / 1 / 0
6,125
510
4,754
9,007
8,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
FerRd7v2
Fenrir
15
13 / 0 / 2
8,702
725
10,918
7,860
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
IsamiKondou
Ao Kuang
11
1 / 2 / 3
6,596
550
2,014
5,694
2,116
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Keelton
Neith
9
2 / 2 / 3
5,673
473
4,140
6,384
2,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
9
0 / 3 / 5
5,986
499
4,550
9,114
5,983
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,245
520
3,306
7,424
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
Rafaelourenco
Hachiman
9
4 / 4 / 0
5,991
499
6,895
6,268
2,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
Tyranty
Hades
13
2 / 2 / 0
7,333
611
7,109
10,914
6,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
battousai153
Kukulkan
7
0 / 3 / 1
4,982
415
2,654
5,158
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Khepri
сuяi
Khepri
10
0 / 4 / 4
6,192
516
3,322
7,186
5,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
17
Kills
8
8
Deaths
17
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Achilles
1
1
0
1
W
Fenrir
FerRd7v2
Fenrir
13
0
2
14
W
Ao Kuang
IsamiKondou
Ao Kuang
1
2
3
1.25
W
Neith
Keelton
Neith
2
2
3
1.75
W
Ymir
0
3
5
0.83
L
Hachiman
Rafaelourenco
Hachiman
4
4
0
1
L
Hades
Tyranty
Hades
2
2
0
1
L
Kukulkan
battousai153
Kukulkan
0
3
1
0.17
L
Khepri
сuяi
Khepri
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,376
Damage
23,286
38,059
Taken
36,950
22,456
Mitigated
17,920
11,137
Healing
11,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,306
667
0
2,279
7,424
2,407
0
916
6,508
0
33,280
W
Achilles
4,754
1,180
0
3,165
9,007
8,579
0
5,850
3,157
0
28,293
W
Fenrir
FerRd7v2
Fenrir
10,918
5,028
0
1,464
7,860
3,740
1,114
768
7,092
0
57,591
W
Ao Kuang
IsamiKondou
Ao Kuang
2,014
388
0
2,366
5,694
2,116
1,034
1,633
4,061
23,763
0
W
Neith
Keelton
Neith
4,140
2,005
0
1,874
6,384
2,038
501
2,694
3,690
0
27,636
W
Ymir
4,550
1,052
0
2,268
9,114
5,983
165
2,140
6,974
20,537
0
L
Hachiman
Rafaelourenco
Hachiman
6,895
4,709
0
494
6,268
2,133
0
1,682
4,586
0
18,930
L
Hades
Tyranty
Hades
7,109
1,315
83
6,147
10,914
6,125
318
0
10,914
48,806
0
L
Kukulkan
battousai153
Kukulkan
2,654
227
0
500
5,158
1,504
204
1,927
3,231
16,922
0
L
Khepri
сuяi
Khepri
3,322
433
0
1,747
7,186
5,751
0
2,039
5,147
20,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,082
Gold Earned
30,743
307
Minions Killed
266
0
Camps Cleared
0
1,113,005
Distance Traveled
989,774
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,245
520
62
5
0
234,442
9
W
Achilles
6,125
510
57
5
0
231,507
0
W
Fenrir
8,702
725
94
8
0
269,580
2
W
Ao Kuang
6,596
550
68
6
0
211,551
0
W
Neith
5,673
473
51
4
0
198,888
1
W
Ymir
5,986
499
37
3
0
201,479
2
L
Hachiman
5,991
499
36
3
0
161,013
0
L
Hades
7,333
611
110
9
0
187,762
1
L
Kukulkan
4,982
415
25
2
0
197,723
1
L
Khepri
6,192
516
33
3
0
208,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role