Player Matchup

Chiron
Chiron
Gold III
Cyaules
Chiron
Gold III
Level 118
God Stats
2W - 1L
1,744 SR
Queue Stats
158W - 156L
1,528 MMR
Solo
Achilles
Achilles
Gold IV
Kardegik
Achilles
Gold IV
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 253L
1,580 MMR
Solo
Thanatos
Thanatos
Silver II
LiquidSnowSnake
Thanatos
Silver II
Level 121
God Stats
5W - 3L
1,795 SR
Queue Stats
10W - 16L
1,476 MMR
Party 1
Terra
Terra
Gold IV
OhhHoney
Terra
Gold IV
Level 143
God Stats
13W - 21L
1,606 SR
Queue Stats
91W - 99L
1,552 MMR
Solo
He Bo
He Bo
Gold IV
Pakuzza
He Bo
Gold IV
Level 145
God Stats
4W - 6L
1,609 SR
Queue Stats
10W - 12L
1,637 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,651 SR
1,555 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,432 SR
1,550 MMR
Nemesis
Nemesis
Gold III
HmNoor
Nemesis
Gold III
Level 149
God Stats
12W - 15L
1,373 SR
Queue Stats
450W - 442L
1,413 MMR
Party 2
Anubis
Anubis
Gold III
L0wKii
Anubis
Gold III
Level 128
God Stats
44W - 25L
1,735 SR
Queue Stats
265W - 264L
1,566 MMR
Solo
Guan Yu
Guan Yu
Platinum III
Raminnnnn
Guan Yu
Platinum III
Level 69
God Stats
2W - 2L
1,273 SR
Queue Stats
483W - 475L
1,737 MMR
Party 2
Ullr
Ullr
Gold III
schneeflocke74
Ullr
Gold III
Level 118
God Stats
1W - 3L
1,277 SR
Queue Stats
97W - 92L
1,531 MMR
Solo
Sobek
Sobek
Gold III
zivxx
Sobek
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cyaules
Chiron
19
2 / 5 / 1
11,562
482
15,627
21,827
9,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Kardegik
Achilles
18
2 / 6 / 2
11,266
469
11,058
25,182
21,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
18
4 / 11 / 4
11,304
471
7,855
18,768
7,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
OhhHoney
Terra
17
2 / 5 / 3
10,957
457
9,562
17,676
17,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

He Bo
Pakuzza
He Bo
18
5 / 8 / 3
11,485
479
13,717
17,849
5,662
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
TsukuyomiScyllaPersephoneApolloSet

VS

Bans
DanzaburouAthenaSylvanusAnhurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HmNoor
Nemesis
20
22 / 2 / 6
16,998
708
25,157
16,827
11,166
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
L0wKii
Anubis
20
4 / 4 / 18
14,128
589
16,295
13,548
6,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
Raminnnnn
Guan Yu
20
1 / 3 / 14
14,216
592
14,823
19,223
21,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
4 / 4 / 2
13,651
569
13,715
22,520
9,818
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
zivxx
Sobek
19
3 / 2 / 17
12,526
522
8,696
19,445
21,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
15
Kills
34
35
Deaths
15
13
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chiron
Cyaules
Chiron
2
5
1
0.5
W
Nemesis
HmNoor
Nemesis
22
2
6
12.5
L
Achilles
Kardegik
Achilles
2
6
2
0.5
W
Anubis
L0wKii
Anubis
4
4
18
3.25
L
Thanatos
4
11
4
0.55
L
Terra
OhhHoney
Terra
2
5
3
0.7
L
He Bo
Pakuzza
He Bo
5
8
3
0.81
W
Guan Yu
Raminnnnn
Guan Yu
1
3
14
2.67
W
4
4
2
1.25
W
Sobek
zivxx
Sobek
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,819
Damage
78,686
101,302
Taken
91,563
62,642
Mitigated
70,810
31,915
Healing
36,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Cyaules
Chiron
15,627
8,997
212
7,376
21,827
9,891
0
1,901
19,667
0
95,714
W
Nemesis
HmNoor
Nemesis
25,157
14,981
0
2,896
16,827
11,166
4,109
3,760
12,942
0
138,375
L
Achilles
Kardegik
Achilles
11,058
3,908
0
7,223
25,182
21,198
0
1,563
22,891
0
71,204
W
Anubis
L0wKii
Anubis
16,295
587
0
6,827
13,548
6,883
0
8,230
5,293
105,576
0
L
Thanatos
7,855
2,825
0
7,776
18,768
7,994
0
4,139
14,579
0
85,235
L
Terra
OhhHoney
Terra
9,562
522
2,085
3,720
17,676
17,897
0
7,316
10,285
25,763
0
L
He Bo
Pakuzza
He Bo
13,717
464
0
3,523
17,849
5,662
52
10,072
7,728
89,809
0
W
Guan Yu
Raminnnnn
Guan Yu
14,823
2,497
2,613
8,123
19,223
21,642
1,560
2,174
16,374
0
90,752
W
13,715
6,197
0
9,405
22,520
9,818
1,155
1,875
20,645
0
125,932
W
Sobek
zivxx
Sobek
8,696
999
0
6,220
19,445
21,301
42
7,240
12,155
46,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,574
Gold Earned
71,519
644
Minions Killed
763
0
Camps Cleared
0
2,047,063
Distance Traveled
2,324,008
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,562
482
170
7
0
369,943
3
W
Nemesis
16,998
708
180
8
0
540,867
2
L
Achilles
11,266
469
141
6
0
396,967
3
W
Anubis
14,128
589
168
7
0
432,226
12
L
Thanatos
11,304
471
131
5
0
426,752
3
L
Terra
10,957
457
49
2
0
455,610
11
L
He Bo
11,485
479
153
6
0
397,791
2
W
Guan Yu
14,216
592
172
7
0
479,775
0
W
Ullr
13,651
569
193
8
0
382,928
2
W
Sobek
12,526
522
50
2
0
488,212
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role