Player Matchup

Cabrakan
Cabrakan
Darermion
Cabrakan
Level 88
God Stats
4W - 1L
1,801 SR
Queue Stats
476W - 454L
1,458 Elo+
Party 2
Sun Wukong
Sun Wukong
RayosUniversales
Sun Wukong
Level 53
God Stats
15W - 5L
1,622 SR
Queue Stats
160W - 157L
1,498 Elo+
Party 2
Set
Set
Ruben_vkr14
Set
Level 67
God Stats
10W - 6L
1,563 SR
Queue Stats
204W - 206L
1,444 Elo+
Party 2
Janus
Janus
Saboot39
Janus
Level 89
God Stats
12W - 18L
1,441 SR
Queue Stats
204W - 199L
1,454 Elo+
Party 1
Heimdallr
Heimdallr
YOU-_-BOT-EZ
Heimdallr
Level 73
God Stats
55W - 50L
1,501 SR
Queue Stats
253W - 265L
1,442 Elo+
Party 1
Team Averages
Level 74
1,586 SR
1,459 Elo+

VS

Team Averages
Level 79
1,594 SR
1,478 Elo+
Anhur
Anhur
El_Desolation
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,511 Elo+
Solo
Hera
Hera
Healinghertz
Hera
Level 69
God Stats
14W - 10L
1,533 SR
Queue Stats
417W - 403L
1,462 Elo+
Party 3
Nemesis
Nemesis
Jackzimus01
Nemesis
Level 63
God Stats
1W - 2L
1,771 SR
Queue Stats
205W - 180L
1,504 Elo+
Solo
Cthulhu
Cthulhu
LitleTocic23
Cthulhu
Level 95
God Stats
40W - 30L
1,668 SR
Queue Stats
625W - 588L
1,450 Elo+
Party 3
Ao Kuang
Ao Kuang
xXxCxruptxXx
Ao Kuang
Level 63
God Stats
18W - 11L
1,500 SR
Queue Stats
263W - 307L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Darermion
Cabrakan
11
2 / 3 / 10
7,050
504
6,609
12,438
8,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
RayosUniversales
Sun Wukong
14
0 / 0 / 2
7,727
552
4,660
7,662
4,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 0 / 2
7,985
570
5,728
7,949
3,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Saboot39
Janus
14
5 / 2 / 5
8,321
594
7,454
6,525
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
YOU-_-BOT-EZ
Heimdallr
12
4 / 2 / 5
7,373
527
7,822
10,349
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 1
6,728
481
6,030
9,009
2,155
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 3 / 1
7,196
514
4,352
5,088
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Jackzimus01
Nemesis
13
0 / 1 / 0
7,316
523
3,478
7,717
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
LitleTocic23
Cthulhu
10
0 / 3 / 3
6,465
462
8,006
10,833
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
xXxCxruptxXx
Ao Kuang
11
2 / 5 / 2
6,793
485
6,008
12,705
4,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
17
Kills
7
7
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Darermion
Cabrakan
2
3
10
2.33
L
2
5
1
0.5
L
3
3
1
1.17
L
Nemesis
Jackzimus01
Nemesis
0
1
0
0
L
Cthulhu
LitleTocic23
Cthulhu
0
3
3
0.5
W
Sun Wukong
RayosUniversales
Sun Wukong
0
0
2
1
W
6
0
2
7
W
Janus
Saboot39
Janus
5
2
5
3.75
W
Heimdallr
YOU-_-BOT-EZ
Heimdallr
4
2
5
3.25
L
Ao Kuang
xXxCxruptxXx
Ao Kuang
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,273
Damage
27,874
44,923
Taken
45,352
21,467
Mitigated
15,932
17,435
Healing
13,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Darermion
Cabrakan
6,609
1,533
0
3,704
12,438
8,075
0
6,014
6,346
18,741
0
L
6,030
4,596
0
2,200
9,009
2,155
0
2,757
6,163
0
27,051
L
4,352
936
0
615
5,088
1,585
0
2,986
1,914
33,936
0
L
Nemesis
Jackzimus01
Nemesis
3,478
728
0
2,726
7,717
3,754
0
0
7,317
0
42,475
L
Cthulhu
LitleTocic23
Cthulhu
8,006
707
577
3,512
10,833
4,391
0
4,309
6,482
25,496
0
W
Sun Wukong
RayosUniversales
Sun Wukong
4,660
906
0
3,356
7,662
4,363
0
1,400
6,262
0
52,784
W
5,728
2,789
0
3,176
7,949
3,507
0
2,408
5,495
0
47,787
W
Janus
Saboot39
Janus
7,454
705
0
1,636
6,525
2,159
0
3,082
3,319
55,585
0
W
Heimdallr
YOU-_-BOT-EZ
Heimdallr
7,822
4,819
0
5,563
10,349
3,363
0
5,146
5,135
0
40,671
L
Ao Kuang
xXxCxruptxXx
Ao Kuang
6,008
1,887
0
3,658
12,705
4,047
0
3,537
8,935
39,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,456
Gold Earned
34,498
421
Minions Killed
335
0
Camps Cleared
0
1,364,168
Distance Traveled
1,409,313
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,050
504
21
2
0
257,484
4
L
Anhur
6,728
481
53
4
0
269,011
0
L
Hera
7,196
514
82
6
0
297,954
3
L
Nemesis
7,316
523
105
8
0
289,710
3
L
Cthulhu
6,465
462
35
3
0
283,787
1
W
Sun Wukong
7,727
552
116
8
0
276,230
4
W
Set
7,985
570
97
7
0
291,343
1
W
Janus
8,321
594
115
8
0
290,827
2
W
Heimdallr
7,373
527
72
5
0
248,284
1
L
Ao Kuang
6,793
485
60
4
0
268,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role