Player Matchup

Cu Chulainn
Cu Chulainn
AgentSaget
Cu Chulainn
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 97L
1,379 Elo+
Solo
Set
Set
MrBalgorth
Set
Level 17
God Stats
19W - 17L
1,394 SR
Queue Stats
90W - 98L
1,363 Elo+
Party 1
Merlin
Merlin
MrsBalgorth
Merlin
Level 16
God Stats
5W - 6L
1,265 SR
Queue Stats
75W - 82L
1,362 Elo+
Party 1
Baron Samedi
Baron Samedi
SOSA_415
Baron Samedi
Level 25
God Stats
4W - 2L
1,456 SR
Queue Stats
16W - 17L
1,225 Elo+
Solo
Ra
Ra
farzinmb
Ra
Level 7
God Stats
9W - 9L
1,596 SR
Queue Stats
237W - 271L
1,292 Elo+
Solo
Team Averages
Level 17
1,442 SR
1,324 Elo+

VS

Team Averages
Level 13
1,406 SR
1,341 Elo+
Kukulkan
Kukulkan
HENK4
Kukulkan
Level 16
God Stats
16W - 10L
1,558 SR
Queue Stats
26W - 25L
1,408 Elo+
Solo
Thor
Thor
Lucas86
Thor
Level 7
God Stats
4W - 3L
1,261 SR
Queue Stats
12W - 10L
1,348 Elo+
Solo
Nemesis
Nemesis
SorryI_KillU
Nemesis
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
41W - 51L
1,406 Elo+
Solo
Loki
Loki
Twojznomad
Loki
Level 15
God Stats
1W - 5L
1,331 SR
Queue Stats
5W - 15L
1,376 Elo+
Solo
Chernobog
Chernobog
gamecardarg89584
Chernobog
Level 8
God Stats
4W - 4L
1,380 SR
Queue Stats
47W - 36L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AgentSaget
Cu Chulainn
20
1 / 6 / 9
14,908
932
17,594
27,680
36,921
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
15 / 8 / 1
18,785
1,174
41,712
31,226
25,865
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
20
0 / 7 / 7
13,409
838
4,826
16,000
6,661
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
SOSA_415
Baron Samedi
20
3 / 7 / 6
14,355
897
11,932
18,101
8,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
0 / 8 / 7
14,060
879
4,567
14,735
6,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HENK4
Kukulkan
20
13 / 7 / 14
18,850
1,178
42,915
29,016
12,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Lucas86
Thor
16
0 / 1 / 0
11,732
733
424
868
247
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
SorryI_KillU
Nemesis
20
15 / 5 / 9
17,513
1,095
22,951
28,193
15,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
0 / 0 / 0
11,684
730
0
0
0
Chernobog
20
7 / 6 / 17
17,039
1,065
33,032
27,408
11,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
75
19
Kills
35
36
Deaths
19
30
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AgentSaget
Cu Chulainn
1
6
9
0.92
L
Kukulkan
HENK4
Kukulkan
13
7
14
2.86
L
Thor
Lucas86
Thor
0
1
0
0
W
15
8
1
1.94
W
Merlin
0
7
7
0.5
W
Baron Samedi
SOSA_415
Baron Samedi
3
7
6
0.86
L
Nemesis
SorryI_KillU
Nemesis
15
5
9
3.9
L
0
0
0
0
W
0
8
7
0.44
L
Chernobog
7
6
17
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,631
Damage
99,322
107,742
Taken
85,485
84,842
Mitigated
40,521
13,286
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AgentSaget
Cu Chulainn
17,594
4,586
0
3,183
27,680
36,921
0
8,421
19,259
828
48,239
L
Kukulkan
HENK4
Kukulkan
42,915
4,046
0
1,082
29,016
12,864
0
7,213
21,603
92,632
0
L
Thor
Lucas86
Thor
424
0
0
0
868
247
0
388
455
0
824
W
41,712
22,501
0
5,696
31,226
25,865
0
7,720
23,290
487
76,153
W
Merlin
4,826
911
0
0
16,000
6,661
0
8,753
7,247
11,869
0
W
Baron Samedi
SOSA_415
Baron Samedi
11,932
3,087
1,752
1,370
18,101
8,800
0
10,789
7,312
25,812
0
L
Nemesis
SorryI_KillU
Nemesis
22,951
10,982
0
2,449
28,193
15,933
0
9,485
18,408
0
36,667
L
0
0
0
0
0
0
0
0
0
0
0
W
4,567
1,523
432
853
14,735
6,595
0
7,232
7,503
48,996
0
L
Chernobog
33,032
17,793
0
2,330
27,408
11,477
0
4,905
22,116
0
61,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,517
Gold Earned
76,818
313
Minions Killed
226
6
Camps Cleared
4
1,251,241
Distance Traveled
1,042,899
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,908
932
72
5
3
272,228
0
L
Kukulkan
18,850
1,178
138
9
2
310,938
0
L
Thor
11,732
733
1
0
0
32,466
0
W
Set
18,785
1,174
65
4
2
271,763
0
W
Merlin
13,409
838
11
1
0
222,269
0
W
Baron Samedi
14,355
897
27
2
0
220,966
0
L
Nemesis
17,513
1,095
34
2
1
381,043
0
L
Loki
11,684
730
0
0
0
0
0
W
Ra
14,060
879
138
9
1
264,015
0
L
Chernobog
17,039
1,065
53
3
1
318,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role