Player Matchup

Anhur
Anhur
Fonzi13
Anhur
Level 24
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 15L
1,470 Elo+
Solo
Chaac
Chaac
SherlockJoemes
Chaac
Level 14
God Stats
6W - 5L
1,759 SR
Queue Stats
33W - 25L
1,529 Elo+
Solo
Hades
Hades
Teh 1337 Daddy
Hades
Level 23
God Stats
37W - 14L
1,683 SR
Queue Stats
197W - 183L
1,436 Elo+
Party 1
Raijin
Raijin
andy_jorgo
Raijin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 83L
1,468 Elo+
Solo
Agni
Agni
iKingKy7255
Agni
Level 7
God Stats
16W - 7L
1,770 SR
Queue Stats
233W - 227L
1,446 Elo+
Party 1
Team Averages
Level 17
1,642 SR
1,470 Elo+

VS

Team Averages
Level 14
1,469 SR
1,497 Elo+
Ra
Ra
IcarusVirgo
Ra
Level 5
God Stats
4W - 4L
1,862 SR
Queue Stats
4W - 4L
1,795 Elo+
Solo
Merlin
Merlin
MACHT_NiCHTS
Merlin
Level 28
God Stats
0W - 6L
1,127 SR
Queue Stats
23W - 27L
1,611 Elo+
Solo
Sylvanus
Sylvanus
UnluckyWannabe
Sylvanus
Level 12
God Stats
13W - 5L
1,602 SR
Queue Stats
43W - 25L
1,443 Elo+
Solo
Awilix
Awilix
VengefulFoxx
Awilix
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 22L
1,356 Elo+
Solo
Odin
Odin
p1neapple_BTW
Odin
Level 6
God Stats
0W - 2L
1,255 SR
Queue Stats
4W - 9L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Fonzi13
Anhur
20
3 / 3 / 19
13,809
921
11,369
11,147
3,956
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
2 / 0 / 25
14,369
958
12,374
12,947
14,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
19 / 2 / 12
17,439
1,163
35,566
22,491
17,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
andy_jorgo
Raijin
20
4 / 7 / 11
13,388
893
20,624
16,962
6,459
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 1 / 21
16,051
1,070
29,116
10,914
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

85

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 5
13,971
931
16,525
16,863
8,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
20
4 / 3 / 5
14,178
945
24,429
18,341
7,424
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
20
1 / 6 / 11
14,400
960
9,409
26,664
15,150
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
20
6 / 11 / 6
14,022
935
15,778
26,722
9,551
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
0 / 13 / 5
11,792
786
2,396
25,579
14,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
45
38
Kills
13
13
Deaths
38
88
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anhur
Fonzi13
Anhur
3
3
19
4.17
L
2
5
5
0.9
L
Merlin
4
3
5
2.17
W
2
0
25
14.5
W
19
2
12
12.5
L
Sylvanus
1
6
11
1.08
L
Awilix
6
11
6
0.82
W
Raijin
andy_jorgo
Raijin
4
7
11
1.36
W
10
1
21
20.5
L
0
13
5
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,049
Damage
68,537
74,461
Taken
114,169
46,183
Mitigated
54,892
15,564
Healing
26,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Fonzi13
Anhur
11,369
6,629
133
1,751
11,147
3,956
0
5,883
5,264
0
33,975
L
16,525
1,345
2,753
3,584
16,863
8,083
0
13,449
3,178
68,474
0
L
Merlin
24,429
590
476
3,530
18,341
7,424
0
13,421
4,646
71,909
0
W
12,374
2,996
0
2,483
12,947
14,206
0
9,661
3,286
0
40,416
W
35,566
1,906
17
8,265
22,491
17,477
0
15,542
6,949
59,309
0
L
Sylvanus
9,409
3,218
8,271
7,973
26,664
15,150
0
18,499
7,695
33,085
0
L
Awilix
15,778
8,060
0
0
26,722
9,551
0
20,104
6,324
0
23,695
W
Raijin
andy_jorgo
Raijin
20,624
927
0
513
16,962
6,459
0
13,251
3,711
39,659
0
W
29,116
1,533
779
1,623
10,914
4,085
0
6,026
4,888
57,828
0
L
2,396
269
0
0
25,579
14,684
0
18,267
7,020
0
5,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,056
Gold Earned
68,363
319
Minions Killed
307
8
Camps Cleared
7
1,343,976
Distance Traveled
1,230,637
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,809
921
74
5
0
250,705
0
L
Ra
13,971
931
123
8
3
260,941
0
L
Merlin
14,178
945
111
7
1
278,834
0
W
Chaac
14,369
958
72
5
0
317,632
0
W
Hades
17,439
1,163
54
4
5
258,522
0
L
Sylvanus
14,400
960
48
3
1
221,790
2
L
Awilix
14,022
935
18
1
2
269,484
1
W
Raijin
13,388
893
54
4
3
215,526
0
W
Agni
16,051
1,070
65
4
0
301,591
0
L
Odin
11,792
786
7
0
0
199,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role