Player Matchup

Nemesis
Nemesis
SanePotatoCat
Nemesis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 96L
1,388 Elo+
Solo
Serqet
Serqet
SeanOnTheLawn
Serqet
Level 47
God Stats
0W - 4L
1,194 SR
Queue Stats
52W - 55L
1,366 Elo+
Solo
Nike
Nike
SwishersNWoods
Nike
Level 49
God Stats
0W - 2L
1,352 SR
Queue Stats
160W - 141L
1,528 Elo+
Solo
Persephone
Persephone
jinkiesss
Persephone
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
willson-suisse
Hachiman
Level 42
God Stats
2W - 6L
1,396 SR
Queue Stats
96W - 109L
1,382 Elo+
Solo
Team Averages
Level 45
1,388 SR
1,433 Elo+

VS

Team Averages
Level 75
1,582 SR
1,443 Elo+
Tyr
Tyr
Flamemartinson
Tyr
Level 82
God Stats
3W - 4L
1,761 SR
Queue Stats
85W - 96L
1,476 Elo+
Party 1
Hel
Hel
Mastificus
Hel
Level 115
God Stats
3W - 2L
1,666 SR
Queue Stats
206W - 211L
1,473 Elo+
Party 1
Athena
Athena
Smurf962
Athena
Level 45
God Stats
15W - 19L
1,470 SR
Queue Stats
34W - 38L
1,467 Elo+
Party 1
Cupid
Cupid
Strawberry_Mamba
Cupid
Level 46
God Stats
14W - 11L
1,587 SR
Queue Stats
111W - 132L
1,350 Elo+
Solo
Fenrir
Fenrir
kamikazebark
Fenrir
Level 87
God Stats
8W - 9L
1,424 SR
Queue Stats
197W - 189L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
2 / 8 / 4
9,544
454
8,221
17,924
9,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 6 / 6
8,230
392
7,929
19,027
15,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 2 / 2
11,201
533
12,448
23,562
16,514
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
jinkiesss
Persephone
18
8 / 3 / 2
11,735
559
16,388
15,447
7,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
17
0 / 5 / 0
9,811
467
7,479
16,999
6,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 6
10,896
519
13,727
17,467
11,769
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 5 / 1
10,523
501
8,582
12,766
5,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Smurf962
Athena
16
3 / 0 / 10
9,300
443
11,863
14,644
12,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 1 / 5
11,276
537
16,792
13,415
5,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
19
9 / 4 / 5
11,937
568
15,375
16,386
8,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
12
Kills
24
24
Deaths
12
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
W
3
5
1
0.7
L
Nemesis
2
8
4
0.5
L
0
6
6
0.5
W
Athena
Smurf962
Athena
3
0
10
8
W
8
1
5
10.5
L
2
2
2
1.5
L
Persephone
jinkiesss
Persephone
8
3
2
3
W
Fenrir
9
4
5
2.88
L
Hachiman
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,465
Damage
66,339
92,959
Taken
74,678
54,579
Mitigated
42,571
23,922
Healing
28,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,727
3,262
0
6,835
17,467
11,769
586
1,555
15,666
0
74,302
W
8,582
578
5,272
5,694
12,766
5,418
1,868
7,003
5,739
73,204
0
L
Nemesis
8,221
3,432
0
998
17,924
9,123
0
2,487
15,437
0
65,960
L
7,929
1,450
0
3,956
19,027
15,010
0
6,171
12,856
0
14,673
W
Athena
Smurf962
Athena
11,863
3,069
915
1,504
14,644
12,034
726
4,316
10,184
38,554
0
W
16,792
9,872
243
6,242
13,415
5,126
1,358
712
12,181
0
63,461
L
12,448
2,378
0
8,367
23,562
16,514
0
4,143
19,419
0
75,435
L
Persephone
jinkiesss
Persephone
16,388
1,404
0
5,222
15,447
7,158
0
7,249
8,196
86,552
0
W
Fenrir
15,375
7,031
0
1,886
16,386
8,224
0
2,802
13,468
0
84,806
L
Hachiman
7,479
4,004
0
5,379
16,999
6,774
888
1,486
15,513
0
79,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,521
Gold Earned
53,932
537
Minions Killed
593
0
Camps Cleared
0
1,857,302
Distance Traveled
2,127,875
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,896
519
152
7
0
429,003
1
W
Hel
10,523
501
153
7
0
387,630
8
L
Nemesis
9,544
454
102
5
0
346,383
2
L
Serqet
8,230
392
18
1
0
409,975
1
W
Athena
9,300
443
48
2
0
472,415
0
W
Cupid
11,276
537
113
5
0
381,546
2
L
Nike
11,201
533
150
7
0
391,541
4
L
Persephone
11,735
559
138
7
0
396,801
4
W
Fenrir
11,937
568
127
6
0
457,281
2
L
Hachiman
9,811
467
129
6
0
312,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role