Player Matchup

Kumbhakarna
Kumbhakarna
DrZabac
Kumbhakarna
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 56L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
LiVe3R
Baron Samedi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 30L
1,675 Elo+
Solo
Loki
Loki
Notogora
Loki
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 144L
1,751 Elo+
Party 1
Khepri
Khepri
Siental
Khepri
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 169L
1,571 Elo+
Solo
Cthulhu
Cthulhu
Steamhammer94
Cthulhu
Level 107
God Stats
12W - 9L
1,924 SR
Queue Stats
436W - 432L
1,621 Elo+
Party 1
Team Averages
Level 117
1,585 SR
1,631 Elo+

VS

Team Averages
Level 122
1,631 SR
1,584 Elo+
Vamana
Vamana
Gogeta999
Vamana
Level 49
God Stats
2W - 0L
1,603 SR
Queue Stats
70W - 50L
1,577 Elo+
Solo
Persephone
Persephone
Hiyori098
Persephone
Level 124
God Stats
3W - 1L
1,829 SR
Queue Stats
54W - 59L
1,589 Elo+
Party 2
Hachiman
Hachiman
Memorez
Hachiman
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 59L
1,589 Elo+
Party 2
Baron Samedi
Baron Samedi
atlerim
Baron Samedi
Level 153
God Stats
3W - 0L
1,500 SR
Queue Stats
401W - 405L
1,592 Elo+
Solo
Osiris
Osiris
dimitrigranato
Osiris
Level 140
God Stats
21W - 13L
1,724 SR
Queue Stats
1,842W - 1,791L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DrZabac
Kumbhakarna
16
1 / 5 / 14
9,507
634
10,436
26,787
27,744
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
LiVe3R
Baron Samedi
18
7 / 4 / 9
10,555
704
22,672
23,135
15,927
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
17
4 / 6 / 6
10,204
680
13,423
18,730
10,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Siental
Khepri
17
2 / 5 / 11
9,815
654
11,004
27,285
40,102
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
18
3 / 5 / 8
10,882
725
24,583
29,250
32,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Gogeta999
Vamana
19
6 / 2 / 17
11,526
768
25,496
29,635
31,309
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Hiyori098
Persephone
18
2 / 4 / 15
11,092
739
18,693
14,898
7,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Memorez
Hachiman
19
11 / 4 / 9
12,041
803
28,761
15,102
7,954
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
atlerim
Baron Samedi
18
3 / 3 / 19
11,177
745
22,290
19,599
19,245
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 4 / 19
11,578
772
14,376
29,132
31,296
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
104
17
Kills
25
25
Deaths
17
48
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DrZabac
Kumbhakarna
1
5
14
1.6
W
Vamana
Gogeta999
Vamana
6
2
17
7.25
W
Persephone
Hiyori098
Persephone
2
4
15
2.38
L
Baron Samedi
LiVe3R
Baron Samedi
7
4
9
2.88
W
Hachiman
Memorez
Hachiman
11
4
9
3.88
L
Loki
4
6
6
1.17
L
Khepri
Siental
Khepri
2
5
11
1.5
L
Cthulhu
3
5
8
1.4
W
Baron Samedi
atlerim
Baron Samedi
3
3
19
4.17
W
3
4
19
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,118
Damage
109,616
125,187
Taken
108,366
126,441
Mitigated
96,948
49,405
Healing
63,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DrZabac
Kumbhakarna
10,436
1,008
1,977
2,033
26,787
27,744
64
10,300
16,487
19,528
0
W
Vamana
Gogeta999
Vamana
25,496
9,131
4,315
11,266
29,635
31,309
376
16,002
12,175
0
42,800
W
Persephone
Hiyori098
Persephone
18,693
1,823
1,214
2,735
14,898
7,144
1,032
10,437
4,458
33,988
0
L
Baron Samedi
LiVe3R
Baron Samedi
22,672
1,787
17,185
9,847
23,135
15,927
476
6,878
16,257
37,262
0
W
Hachiman
Memorez
Hachiman
28,761
16,708
2,152
2,478
15,102
7,954
2,624
12,586
2,516
0
43,107
L
Loki
13,423
1,937
2,311
2,266
18,730
10,473
463
5,552
13,178
0
21,696
L
Khepri
Siental
Khepri
11,004
1,108
2,086
2,132
27,285
40,102
88
10,003
17,282
21,890
0
L
Cthulhu
24,583
834
3,608
5,960
29,250
32,195
0
8,250
21,000
45,604
0
W
Baron Samedi
atlerim
Baron Samedi
22,290
821
16,975
9,456
19,599
19,245
740
12,324
7,275
40,325
0
W
14,376
4,461
3,184
10,001
29,132
31,296
1,457
17,344
11,788
0
24,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,963
Gold Earned
57,414
136
Minions Killed
148
0
Camps Cleared
0
1,343,840
Distance Traveled
1,315,088
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,507
634
14
1
0
291,960
1
W
Vamana
11,526
768
32
2
0
299,341
0
W
Persephone
11,092
739
37
2
0
263,693
0
L
Baron Samedi
10,555
704
34
2
0
276,217
0
W
Hachiman
12,041
803
38
3
0
226,250
1
L
Loki
10,204
680
20
1
0
266,683
1
L
Khepri
9,815
654
18
1
0
244,034
0
L
Cthulhu
10,882
725
50
3
0
264,946
0
W
Baron Samedi
11,177
745
25
2
0
256,531
1
W
Osiris
11,578
772
16
1
0
269,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role