Player Matchup

Agni
Agni
Cojocaru25
Agni
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 51L
1,284 Elo+
Party 1
Freya
Freya
Hitsfromthe
Freya
Level 46
God Stats
0W - 3L
1,429 SR
Queue Stats
7W - 12L
1,355 Elo+
Party 2
Bacchus
Bacchus
Segavax89
Bacchus
Level 59
God Stats
4W - 5L
1,371 SR
Queue Stats
53W - 85L
1,388 Elo+
Party 1
Ah Puch
Ah Puch
Walroz
Ah Puch
Level 109
God Stats
1W - 3L
1,428 SR
Queue Stats
107W - 124L
1,435 Elo+
Party 2
Apollo
Apollo
alessandrocau89
Apollo
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 57
1,446 SR
1,392 Elo+

VS

Team Averages
Level 56
1,432 SR
1,801 Elo+
Neith
Neith
Ccgking
Neith
Level 67
God Stats
7W - 2L
1,500 SR
Queue Stats
52W - 37L
1,991 Elo+
Party 3
Pele
Pele
FüdiBlutt
Pele
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 8L
1,959 Elo+
Party 3
Aphrodite
Aphrodite
RotesKreuz
Aphrodite
Level 13
God Stats
4W - 3L
1,391 SR
Queue Stats
31W - 9L
1,802 Elo+
Party 3
Chang'e
Chang'e
Surjanop
Chang'e
Level 58
God Stats
5W - 4L
1,443 SR
Queue Stats
55W - 42L
1,493 Elo+
Solo
Chaac
Chaac
Veganjoe
Chaac
Level 127
God Stats
4W - 4L
1,327 SR
Queue Stats
437W - 384L
1,763 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 13 / 9
11,907
992
13,112
22,903
8,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 11 / 4
12,772
1,064
19,995
23,644
10,272
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Segavax89
Bacchus
17
3 / 4 / 8
11,232
936
11,874
14,798
17,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
Walroz
Ah Puch
17
0 / 7 / 8
10,888
907
18,182
18,341
6,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 9 / 11
10,768
897
12,413
21,648
9,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ccgking
Neith
20
19 / 1 / 22
14,933
1,244
28,680
12,926
6,086
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
11 / 4 / 23
12,963
1,080
22,672
19,952
15,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
RotesKreuz
Aphrodite
18
1 / 3 / 25
11,439
953
6,450
14,991
11,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Surjanop
Chang'e
20
8 / 3 / 22
12,902
1,075
15,962
14,211
5,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Veganjoe
Chaac
20
5 / 1 / 32
13,302
1,109
25,027
20,141
25,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
168
12
Kills
44
44
Deaths
12
40
Assists
124
Player
Kills
Deaths
Assists
KDA
W
Neith
Ccgking
Neith
19
1
22
30
L
3
13
9
0.58
W
11
4
23
5.63
L
6
11
4
0.73
W
Aphrodite
RotesKreuz
Aphrodite
1
3
25
4.5
L
Bacchus
Segavax89
Bacchus
3
4
8
1.75
W
Chang'e
Surjanop
Chang'e
8
3
22
6.33
W
Chaac
Veganjoe
Chaac
5
1
32
21
L
Ah Puch
Walroz
Ah Puch
0
7
8
0.57
L
0
9
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,576
Damage
98,791
101,334
Taken
82,221
53,407
Mitigated
64,735
7,508
Healing
41,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ccgking
Neith
28,680
16,803
0
2,774
12,926
6,086
0
10,150
2,776
0
42,737
L
13,112
2,177
0
1,822
22,903
8,951
0
4,423
18,480
36,358
0
W
22,672
5,498
0
602
19,952
15,212
0
15,248
4,704
0
36,625
L
19,995
5,633
0
3,820
23,644
10,272
0
5,647
17,997
43,617
0
W
Aphrodite
RotesKreuz
Aphrodite
6,450
483
9,704
7,224
14,991
11,623
0
13,545
1,446
22,710
0
L
Bacchus
Segavax89
Bacchus
11,874
520
0
0
14,798
17,834
0
4,223
10,575
14,716
0
W
Chang'e
Surjanop
Chang'e
15,962
285
5,708
6,177
14,211
5,943
0
10,505
3,706
36,103
0
W
Chaac
Veganjoe
Chaac
25,027
4,331
0
9,380
20,141
25,871
0
13,715
6,426
0
52,516
L
Ah Puch
Walroz
Ah Puch
18,182
143
0
1,206
18,341
6,676
0
3,736
14,605
51,880
0
L
12,413
8,820
0
660
21,648
9,674
0
4,383
17,265
0
28,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,567
Gold Earned
65,539
228
Minions Killed
233
4
Camps Cleared
9
1,043,202
Distance Traveled
1,227,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,933
1,244
39
3
0
219,713
0
L
Agni
11,907
992
58
5
0
193,937
0
W
Pele
12,963
1,080
34
3
4
256,578
0
L
Freya
12,772
1,064
50
4
1
170,428
0
W
Aphrodite
11,439
953
32
3
1
254,018
0
L
Bacchus
11,232
936
5
0
0
253,971
0
W
Chang'e
12,902
1,075
50
4
2
239,592
0
W
Chaac
13,302
1,109
78
7
2
257,454
0
L
Ah Puch
10,888
907
79
7
1
215,129
0
L
Apollo
10,768
897
36
3
2
209,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role