Player Matchup

Heimdallr
Heimdallr
KingsBishop
Heimdallr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,432 Elo+
Party 3
Zhong Kui
Zhong Kui
Lionsin26
Zhong Kui
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 45L
1,500 Elo+
Party 3
Cerberus
Cerberus
Sol_kawaii
Cerberus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
ZouXavi
Cthulhu
Level 96
God Stats
2W - 0L
1,516 SR
Queue Stats
54W - 40L
1,656 Elo+
Party 1
Nemesis
Nemesis
onshok
Nemesis
Level 38
God Stats
1W - 0L
1,756 SR
Queue Stats
12W - 4L
1,894 Elo+
Party 1
Team Averages
Level 46
1,554 SR
1,591 Elo+

VS

Team Averages
Level 57
1,500 SR
1,650 Elo+
Agni
Agni
IDM yAkashi kun
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,619 Elo+
Solo
Merlin
Merlin
MiniHacks
Merlin
Level 17
God Stats
2W - 1L
1,498 SR
Queue Stats
15W - 7L
1,806 Elo+
Party 2
Chaac
Chaac
TeamTeh
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,712 Elo+
Solo
Cerberus
Cerberus
emersonx100
Cerberus
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,614 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lNicoo17
Tsukuyomi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KingsBishop
Heimdallr
19
6 / 4 / 20
12,566
698
29,908
15,966
7,401
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Lionsin26
Zhong Kui
20
8 / 6 / 10
12,914
717
17,689
19,673
13,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Sol_kawaii
Cerberus
20
5 / 4 / 18
14,341
797
9,720
24,412
21,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
ZouXavi
Cthulhu
20
12 / 7 / 15
14,306
795
26,463
26,183
22,139
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
onshok
Nemesis
20
6 / 2 / 25
13,159
731
16,099
16,194
12,985
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 8
12,355
686
18,489
16,111
6,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
MiniHacks
Merlin
18
2 / 9 / 10
11,955
664
15,966
16,557
6,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
TeamTeh
Chaac
19
2 / 6 / 14
12,361
687
13,798
33,733
25,127
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
emersonx100
Cerberus
20
6 / 7 / 13
13,105
728
17,629
29,184
39,973
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
lNicoo17
Tsukuyomi
19
6 / 7 / 8
11,525
640
16,032
18,084
9,821
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
76
37
Kills
23
23
Deaths
37
88
Assists
53
Player
Kills
Deaths
Assists
KDA
L
7
8
8
1.38
W
Heimdallr
KingsBishop
Heimdallr
6
4
20
4
W
Zhong Kui
Lionsin26
Zhong Kui
8
6
10
2.17
L
Merlin
MiniHacks
Merlin
2
9
10
0.78
W
Cerberus
Sol_kawaii
Cerberus
5
4
18
3.5
L
Chaac
TeamTeh
Chaac
2
6
14
1.5
W
Cthulhu
ZouXavi
Cthulhu
12
7
15
2.79
L
Cerberus
emersonx100
Cerberus
6
7
13
1.79
L
Tsukuyomi
lNicoo17
Tsukuyomi
6
7
8
1.43
W
Nemesis
onshok
Nemesis
6
2
25
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,879
Damage
81,914
102,428
Taken
113,669
77,824
Mitigated
87,673
40,775
Healing
38,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,489
927
1,841
3,405
16,111
6,093
56
7,322
8,589
34,352
0
W
Heimdallr
KingsBishop
Heimdallr
29,908
15,922
2,405
4,122
15,966
7,401
2,248
10,480
5,200
0
57,035
W
Zhong Kui
Lionsin26
Zhong Kui
17,689
1,348
642
5,506
19,673
13,824
735
10,000
9,260
42,441
0
L
Merlin
MiniHacks
Merlin
15,966
1,593
108
493
16,557
6,659
413
9,652
6,780
34,162
0
W
Cerberus
Sol_kawaii
Cerberus
9,720
330
2,273
6,767
24,412
21,475
510
12,108
11,738
22,884
0
L
Chaac
TeamTeh
Chaac
13,798
3,350
2,535
14,320
33,733
25,127
38
12,935
20,573
0
28,148
W
Cthulhu
ZouXavi
Cthulhu
26,463
2,623
4,577
6,943
26,183
22,139
138
11,983
13,815
43,603
0
L
Cerberus
emersonx100
Cerberus
17,629
1,993
4,274
9,249
29,184
39,973
285
12,709
16,225
30,091
0
L
Tsukuyomi
lNicoo17
Tsukuyomi
16,032
3,821
536
1,847
18,084
9,821
426
10,329
7,630
0
30,957
W
Nemesis
onshok
Nemesis
16,099
6,101
2,029
5,511
16,194
12,985
1,181
6,403
9,431
0
20,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,286
Gold Earned
61,301
188
Minions Killed
171
0
Camps Cleared
0
1,618,353
Distance Traveled
1,489,174
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,355
686
48
3
0
272,024
4
W
Heimdallr
12,566
698
43
2
0
311,523
0
W
Zhong Kui
12,914
717
60
3
0
268,523
0
L
Merlin
11,955
664
39
2
0
254,929
1
W
Cerberus
14,341
797
33
2
0
370,710
0
L
Chaac
12,361
687
10
1
0
259,503
2
W
Cthulhu
14,306
795
42
2
0
305,366
1
L
Cerberus
13,105
728
40
2
0
340,099
4
L
Tsukuyomi
11,525
640
34
2
0
362,619
0
W
Nemesis
13,159
731
10
1
0
362,231
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role