Player Matchup

Vamana
Vamana
JullyMiller
Vamana
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 136L
1,815 Elo+
Solo
Tyr
Tyr
LegalizeJah
Tyr
Level 29
God Stats
4W - 5L
1,200 SR
Queue Stats
338W - 323L
1,515 Elo+
Solo
Ao Kuang
Ao Kuang
Lemesdark
Ao Kuang
Level 17
God Stats
18W - 11L
1,698 SR
Queue Stats
37W - 37L
1,512 Elo+
Solo
Danzaburou
Danzaburou
Lukniko
Danzaburou
Level 29
God Stats
5W - 2L
1,572 SR
Queue Stats
123W - 55L
1,671 Elo+
Solo
Terra
Terra
gilberto-_-zx
Terra
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 22L
1,405 Elo+
Solo
Team Averages
Level 23
1,494 SR
1,584 Elo+

VS

Team Averages
Level 24
1,558 SR
1,494 Elo+
Ganesha
Ganesha
Azara07
Ganesha
Level 26
God Stats
6W - 2L
1,760 SR
Queue Stats
147W - 171L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
Mecboy77
Zhong Kui
Level 17
God Stats
3W - 1L
1,549 SR
Queue Stats
5W - 7L
1,415 Elo+
Solo
Ra
Ra
VaiBrazili4m
Ra
Level 23
God Stats
1W - 7L
1,343 SR
Queue Stats
74W - 70L
1,552 Elo+
Solo
Mercury
Mercury
pihit10
Mercury
Level 26
God Stats
7W - 14L
1,546 SR
Queue Stats
91W - 105L
1,475 Elo+
Solo
Neith
Neith
vinicord10
Neith
Level 28
God Stats
23W - 22L
1,594 SR
Queue Stats
30W - 27L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
1 / 4 / 5
10,701
563
6,650
16,602
8,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 0 / 3
10,630
559
11,950
15,277
12,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
Lemesdark
Ao Kuang
18
9 / 2 / 3
11,429
602
11,317
15,975
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Lukniko
Danzaburou
17
9 / 2 / 0
11,844
623
14,899
12,611
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 8 / 2
8,130
428
2,274
15,033
9,229
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Azara07
Ganesha
14
4 / 2 / 2
8,310
437
7,822
12,886
11,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Mecboy77
Zhong Kui
12
3 / 9 / 3
7,771
409
7,729
16,499
8,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
6 / 3 / 2
10,292
542
11,563
11,273
5,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
pihit10
Mercury
15
2 / 6 / 4
8,896
468
6,284
15,806
6,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Neith
11
1 / 3 / 0
7,534
397
5,133
7,593
2,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
23
Kills
16
16
Deaths
23
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Azara07
Ganesha
4
2
2
2.5
W
Vamana
1
4
5
0.88
W
3
0
3
4.5
W
Ao Kuang
Lemesdark
Ao Kuang
9
2
3
5.25
W
Danzaburou
Lukniko
Danzaburou
9
2
0
4.5
L
Zhong Kui
Mecboy77
Zhong Kui
3
9
3
0.5
L
6
3
2
2.33
W
1
8
2
0.25
L
Mercury
pihit10
Mercury
2
6
4
0.67
L
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,090
Damage
38,531
75,498
Taken
64,057
41,112
Mitigated
33,725
31,018
Healing
14,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Azara07
Ganesha
7,822
925
0
1,238
12,886
11,070
0
3,081
9,755
24,784
0
W
Vamana
6,650
3,644
0
7,736
16,602
8,179
1,892
4,394
12,022
0
71,219
W
11,950
1,835
0
9,849
15,277
12,670
180
2,285
12,992
0
59,250
W
Ao Kuang
Lemesdark
Ao Kuang
11,317
2,268
0
9,208
15,975
5,926
2,229
8,882
6,809
58,657
0
W
Danzaburou
Lukniko
Danzaburou
14,899
8,292
0
3,405
12,611
5,108
5,128
4,859
7,648
0
87,422
L
Zhong Kui
Mecboy77
Zhong Kui
7,729
828
0
2,928
16,499
8,776
0
3,151
13,273
23,906
0
L
11,563
1,544
145
4,666
11,273
5,062
120
3,688
7,535
71,826
0
W
2,274
830
328
492
15,033
9,229
245
6,092
8,913
11,889
0
L
Mercury
pihit10
Mercury
6,284
2,789
0
2,741
15,806
6,235
0
3,293
12,438
0
66,246
L
Neith
5,133
2,607
0
2,555
7,593
2,582
148
378
6,790
0
28,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,734
Gold Earned
42,803
502
Minions Killed
372
0
Camps Cleared
0
1,746,598
Distance Traveled
1,569,456
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,310
437
16
1
0
358,554
1
W
Vamana
10,701
563
136
7
0
381,076
0
W
Tyr
10,630
559
95
5
0
379,319
2
W
Ao Kuang
11,429
602
103
5
0
344,004
1
W
Danzaburou
11,844
623
137
7
0
317,258
5
L
Zhong Kui
7,771
409
38
2
0
294,107
3
L
Ra
10,292
542
143
8
0
356,210
0
W
Terra
8,130
428
31
2
0
324,941
3
L
Mercury
8,896
468
115
6
0
354,830
3
L
Neith
7,534
397
60
3
0
205,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role