Player Matchup

Artemis
Artemis
NicKDKombat
Artemis
Level 8
God Stats
1W - 5L
1,283 SR
Queue Stats
1W - 5L
1,326 Elo+
Party 1
Hel
Hel
RSMAIQUELE
Hel
Level 18
God Stats
0W - 2L
1,524 SR
Queue Stats
6W - 13L
1,166 Elo+
Solo
Agni
Agni
anginho_afm
Agni
Level 16
God Stats
4W - 7L
1,716 SR
Queue Stats
568W - 717L
1,298 Elo+
Solo
Cabrakan
Cabrakan
caveira_maldita0
Cabrakan
Level 17
God Stats
1W - 1L
1,716 SR
Queue Stats
70W - 110L
1,268 Elo+
Party 1
Nemesis
Nemesis
yShaDowZy
Nemesis
Level 28
God Stats
12W - 18L
1,435 SR
Queue Stats
140W - 195L
1,360 Elo+
Solo
Team Averages
Level 17
1,535 SR
1,284 Elo+

VS

Team Averages
Level 18
1,479 SR
1,352 Elo+
Ares
Ares
ChavesdoOitooo
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,291 Elo+
Solo
Amaterasu
Amaterasu
Draapbo
Amaterasu
Level 27
God Stats
8W - 9L
1,677 SR
Queue Stats
339W - 420L
1,394 Elo+
Party 2
Ravana
Ravana
SuspeitoKirud
Ravana
Level 26
God Stats
4W - 6L
1,500 SR
Queue Stats
144W - 191L
1,413 Elo+
Party 2
Merlin
Merlin
Thormada
Merlin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
tuteKa1
Neith
Level 8
God Stats
1W - 0L
1,220 SR
Queue Stats
3W - 9L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NicKDKombat
Artemis
15
2 / 4 / 7
9,157
398
6,891
11,641
4,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

15
2 / 6 / 7
9,185
399
3,927
11,355
4,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
3 / 3 / 7
9,396
409
10,459
12,047
4,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 5 / 4
10,285
447
9,139
15,295
19,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
yShaDowZy
Nemesis
18
7 / 6 / 5
11,275
490
13,125
19,174
10,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 10
11,046
480
11,453
19,271
15,961
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
Draapbo
Amaterasu
18
3 / 0 / 11
11,808
513
9,103
17,542
17,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 5 / 10
12,031
523
6,242
15,077
8,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Thormada
Merlin
17
5 / 7 / 9
12,191
530
17,027
12,333
5,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
tuteKa1
Neith
16
4 / 4 / 6
10,879
473
9,176
9,293
4,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
69
19
Kills
23
24
Deaths
20
30
Assists
46
Player
Kills
Deaths
Assists
KDA
W
5
4
10
2.5
W
Amaterasu
Draapbo
Amaterasu
3
0
11
8.5
L
Artemis
NicKDKombat
Artemis
2
4
7
1.38
L
2
6
7
0.92
W
6
5
10
2.2
W
Merlin
Thormada
Merlin
5
7
9
1.36
L
3
3
7
2.17
L
5
5
4
1.4
W
Neith
tuteKa1
Neith
4
4
6
1.75
L
Nemesis
yShaDowZy
Nemesis
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,541
Damage
53,001
69,512
Taken
73,516
43,968
Mitigated
51,048
17,614
Healing
17,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,453
314
523
2,817
19,271
15,961
772
8,897
10,374
39,025
0
W
Amaterasu
Draapbo
Amaterasu
9,103
4,623
0
7,533
17,542
17,569
2,894
3,663
13,879
0
60,924
L
Artemis
NicKDKombat
Artemis
6,891
3,167
0
2,518
11,641
4,481
0
5,844
5,797
0
37,221
L
3,927
343
2,063
3,132
11,355
4,508
0
4,730
6,625
36,566
0
W
6,242
1,078
0
3,770
15,077
8,414
2,014
2,391
12,686
0
71,131
W
Merlin
Thormada
Merlin
17,027
1,450
0
1,315
12,333
5,028
471
5,807
6,526
76,121
0
L
10,459
1,847
0
2,762
12,047
4,684
767
6,884
5,163
44,803
0
L
9,139
446
0
1,124
15,295
19,880
312
5,453
9,842
39,209
0
W
Neith
tuteKa1
Neith
9,176
3,859
0
1,615
9,293
4,076
3,983
2,767
6,526
0
47,250
L
Nemesis
yShaDowZy
Nemesis
13,125
7,085
0
6,015
19,174
10,415
0
5,569
13,605
0
76,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,298
Gold Earned
57,955
399
Minions Killed
478
0
Camps Cleared
0
1,861,665
Distance Traveled
1,966,110
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,046
480
48
2
0
398,168
5
W
Amaterasu
11,808
513
120
5
0
423,465
4
L
Artemis
9,157
398
60
3
0
361,430
0
L
Hel
9,185
399
81
4
0
362,113
4
W
Ravana
12,031
523
99
4
0
445,586
0
W
Merlin
12,191
530
124
5
0
341,398
0
L
Agni
9,396
409
57
2
0
334,987
0
L
Cabrakan
10,285
447
62
3
0
362,084
0
W
Neith
10,879
473
87
4
0
357,493
1
L
Nemesis
11,275
490
139
6
0
441,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role