Player Matchup

Achilles
Achilles
Diamond I
XiTyDiediX
Achilles
Diamond I
Level 125
God Stats
13W - 3L
1,691 SR
Queue Stats
130W - 40L
2,197 MMR
Party 2
Geb
Geb
Diamond V
oBlanco
Geb
Diamond V
Level 101
God Stats
1W - 1L
1,313 SR
Queue Stats
230W - 73L
1,844 MMR
Party 2
Persephone
Persephone
Diamond II
owensf
Persephone
Diamond II
Level 68
God Stats
24W - 6L
1,702 SR
Queue Stats
328W - 136L
1,986 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 98
1,569 SR
2,009 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,798 SR
1,780 MMR
Fenrir
Fenrir
Silver I
EhUh
Fenrir
Silver I
Level 127
God Stats
0W - 2L
1,633 SR
Queue Stats
10W - 11L
1,658 MMR
Party 1
Discordia
Discordia
Gold II
PaTToNeiToR
Discordia
Gold II
Level 149
God Stats
0W - 1L
1,971 SR
Queue Stats
25W - 24L
1,847 MMR
Party 1
Athena
Athena
Gold IV
ikkito
Athena
Gold IV
Level 123
God Stats
8W - 7L
1,789 SR
Queue Stats
11W - 8L
1,834 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
XiTyDiediX
Achilles
15
5 / 1 / 1
11,894
626
10,894
15,773
19,357
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Geb
15
0 / 0 / 6
12,316
648
4,880
12,583
17,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Persephone
owensf
Persephone
15
1 / 0 / 5
11,756
619
11,705
4,865
2,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AphroditeThothTiamatSobekScylla

VS

Bans
Guan YuCupidHou YiAnhurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EhUh
Fenrir
13
0 / 2 / 1
9,875
520
3,400
13,413
11,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
PaTToNeiToR
Discordia
14
0 / 3 / 1
10,166
535
12,413
8,015
3,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
ikkito
Athena
12
1 / 1 / 0
11,199
589
4,070
12,004
10,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
1
1
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
EhUh
Fenrir
0
2
1
0.25
L
Discordia
PaTToNeiToR
Discordia
0
3
1
0.17
W
Achilles
XiTyDiediX
Achilles
5
1
1
5.5
L
Athena
ikkito
Athena
1
1
0
1
W
Geb
0
0
6
3
W
Persephone
owensf
Persephone
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,479
Damage
19,883
33,221
Taken
33,432
38,570
Mitigated
25,654
12,080
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
EhUh
Fenrir
3,400
1,100
0
879
13,413
11,097
0
6,324
7,089
0
23,282
L
Discordia
PaTToNeiToR
Discordia
12,413
546
0
626
8,015
3,964
0
3,597
4,418
79,688
0
W
Achilles
XiTyDiediX
Achilles
10,894
3,234
1,053
5,604
15,773
19,357
713
8,096
7,481
0
47,518
L
Athena
ikkito
Athena
4,070
945
0
2,503
12,004
10,593
0
6,698
5,306
17,250
0
W
Geb
4,880
379
0
3,986
12,583
17,137
495
5,963
6,520
26,596
0
W
Persephone
owensf
Persephone
11,705
223
0
1,437
4,865
2,076
800
2,583
2,257
89,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,966
Gold Earned
31,240
228
Minions Killed
191
0
Camps Cleared
0
1,123,757
Distance Traveled
995,568
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,875
520
32
2
0
385,763
3
L
Discordia
10,166
535
133
7
0
318,235
3
W
Achilles
11,894
626
58
3
0
381,642
0
L
Athena
11,199
589
26
1
0
291,570
0
W
Geb
12,316
648
43
2
0
383,338
9
W
Persephone
11,756
619
127
7
0
358,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role