Player Matchup

Tiamat
Tiamat
AmaymoON
Tiamat
Level 49
God Stats
0W - 5L
1,285 SR
Queue Stats
17W - 29L
1,385 Elo+
Party 2
Cupid
Cupid
Galdalar
Cupid
Level 48
God Stats
0W - 1L
1,741 SR
Queue Stats
6W - 21L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
hazbra
Tsukuyomi
Level 118
God Stats
0W - 1L
1,140 SR
Queue Stats
8W - 18L
1,500 Elo+
Party 2
Team Averages
Level 72
1,389 SR
1,462 Elo+

VS

Team Averages
Level 35
1,562 SR
1,498 Elo+
Kuzenbo
Kuzenbo
KappaCapax
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 1
Persephone
Persephone
SolAeriaCrabble
Persephone
Level 52
God Stats
2W - 0L
1,687 SR
Queue Stats
3W - 4L
1,415 Elo+
Party 1
Cupid
Cupid
SolAeriaCrabbs
Cupid
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AmaymoON
Tiamat
13
2 / 5 / 8
9,955
711
8,068
12,507
6,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Galdalar
Cupid
14
7 / 6 / 4
11,042
789
14,056
12,837
4,910
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
hazbra
Tsukuyomi
13
4 / 8 / 7
10,757
768
8,174
14,539
6,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KappaCapax
Kuzenbo
12
0 / 3 / 15
10,128
723
3,830
11,484
12,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
SolAeriaCrabble
Persephone
15
12 / 7 / 3
11,604
829
15,713
10,436
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 3 / 9
11,598
828
13,610
16,087
6,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
46
13
Kills
19
19
Deaths
13
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AmaymoON
Tiamat
2
5
8
1.2
L
Cupid
Galdalar
Cupid
7
6
4
1.5
W
Kuzenbo
KappaCapax
Kuzenbo
0
3
15
2.5
W
Persephone
SolAeriaCrabble
Persephone
12
7
3
1.93
W
7
3
9
3.83
L
Tsukuyomi
hazbra
Tsukuyomi
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,298
Damage
33,153
39,883
Taken
38,007
18,544
Mitigated
23,699
9,896
Healing
12,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AmaymoON
Tiamat
8,068
764
156
2,016
12,507
6,843
42
7,336
4,870
28,540
0
L
Cupid
Galdalar
Cupid
14,056
8,550
970
3,882
12,837
4,910
452
6,039
6,514
0
31,838
W
Kuzenbo
KappaCapax
Kuzenbo
3,830
1,762
0
1,281
11,484
12,970
222
3,262
7,951
9,799
0
W
Persephone
SolAeriaCrabble
Persephone
15,713
1,483
0
1,019
10,436
3,853
727
1,872
8,291
50,691
0
W
13,610
7,419
1,131
8,863
16,087
6,876
1,433
2,222
13,641
0
60,448
L
Tsukuyomi
hazbra
Tsukuyomi
8,174
992
246
2,626
14,539
6,791
539
5,456
8,876
0
43,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,754
Gold Earned
33,330
145
Minions Killed
170
0
Camps Cleared
0
708,511
Distance Traveled
676,287
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,955
711
51
4
0
260,274
0
L
Cupid
11,042
789
41
3
0
213,449
0
W
Kuzenbo
10,128
723
11
1
0
204,190
0
W
Persephone
11,604
829
65
5
0
226,223
0
W
Cupid
11,598
828
94
7
0
245,874
4
L
Tsukuyomi
10,757
768
53
4
0
234,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role