Player Matchup

Athena
Athena
Gold V
Avernus
Athena
Gold V
Level 158
God Stats
23W - 12L
1,776 SR
Queue Stats
209W - 202L
1,391 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Lapromega
Sun Wukong
Bronze III
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,395 MMR
Solo
Horus
Horus
Gold IV
PerikleTheGod
Horus
Gold IV
Level 121
God Stats
15W - 11L
1,588 SR
Queue Stats
273W - 279L
1,390 MMR
Solo
Vulcan
Vulcan
Gold II
Samitch
Vulcan
Gold II
Level 128
God Stats
42W - 33L
1,646 SR
Queue Stats
232W - 221L
1,621 MMR
Party 2
Danzaburou
Danzaburou
Silver I
SendDudes
Danzaburou
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,602 SR
1,460 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,594 SR
1,456 MMR
Artemis
Artemis
Gold V
Criptooo
Artemis
Gold V
Level 58
God Stats
0W - 2L
1,845 SR
Queue Stats
596W - 593L
1,389 MMR
Solo
Fenrir
Fenrir
Bronze III
RetRich
Fenrir
Bronze III
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold IV
Xanderju
Janus
Gold IV
Level 89
God Stats
56W - 48L
1,626 SR
Queue Stats
191W - 194L
1,391 MMR
Solo
Thanatos
Thanatos
Gold III
elcubalitros
Thanatos
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
tThre3soulsS
Geb
Silver I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Avernus
Athena
16
7 / 1 / 6
9,586
564
10,338
12,180
5,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Lapromega
Sun Wukong
14
4 / 2 / 4
8,864
521
11,071
15,119
8,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 8
7,871
463
5,627
12,249
5,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vulcan
Samitch
Vulcan
15
2 / 4 / 6
9,211
542
13,240
8,465
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SendDudes
Danzaburou
16
6 / 2 / 3
9,946
585
9,918
11,470
4,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetTsukuyomiPersephoneApolloScylla

VS

Bans
TiamatNoxChernobogNemesisIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Criptooo
Artemis
11
1 / 5 / 3
6,931
408
8,364
11,483
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
RetRich
Fenrir
12
2 / 4 / 4
7,515
442
4,283
14,374
7,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
Xanderju
Janus
15
2 / 4 / 2
8,940
526
5,798
10,841
3,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
elcubalitros
Thanatos
15
7 / 5 / 1
9,337
549
11,509
16,191
9,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 2 / 8
7,333
431
6,700
11,174
8,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
20
Kills
12
12
Deaths
20
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Athena
Avernus
Athena
7
1
6
10
L
Artemis
Criptooo
Artemis
1
5
3
0.5
W
Sun Wukong
Lapromega
Sun Wukong
4
2
4
3
W
1
3
8
1.67
L
Fenrir
RetRich
Fenrir
2
4
4
1
W
Vulcan
Samitch
Vulcan
2
4
6
1.25
W
Danzaburou
SendDudes
Danzaburou
6
2
3
3.75
L
Janus
Xanderju
Janus
2
4
2
0.75
L
Thanatos
elcubalitros
Thanatos
7
5
1
1.5
L
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,194
Damage
36,654
59,483
Taken
64,063
28,502
Mitigated
32,156
17,943
Healing
25,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Avernus
Athena
10,338
3,449
0
668
12,180
5,858
70
2,962
9,160
62,103
0
L
Artemis
Criptooo
Artemis
8,364
3,345
0
3,106
11,483
3,559
196
994
10,437
0
32,545
W
Sun Wukong
Lapromega
Sun Wukong
11,071
2,362
0
5,085
15,119
8,975
666
1,837
13,240
0
46,668
W
5,627
2,364
701
3,429
12,249
5,930
0
2,093
10,086
0
12,711
L
Fenrir
RetRich
Fenrir
4,283
883
0
4,206
14,374
7,124
0
6,074
8,072
0
45,074
W
Vulcan
Samitch
Vulcan
13,240
3,168
150
1,159
8,465
3,521
0
2,867
5,364
76,384
0
W
Danzaburou
SendDudes
Danzaburou
9,918
4,734
0
6,751
11,470
4,218
0
2,293
9,135
0
69,808
L
Janus
Xanderju
Janus
5,798
184
112
2,872
10,841
3,919
0
7,294
3,323
60,987
0
L
Thanatos
elcubalitros
Thanatos
11,509
4,180
0
13,475
16,191
9,108
152
4,098
12,029
0
48,827
L
6,700
380
0
1,833
11,174
8,446
0
4,450
6,624
25,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,478
Gold Earned
40,056
489
Minions Killed
380
0
Camps Cleared
0
1,700,786
Distance Traveled
1,586,394
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,586
564
111
7
0
385,688
4
L
Artemis
6,931
408
63
4
0
267,638
1
W
Sun Wukong
8,864
521
89
5
0
322,032
1
W
Horus
7,871
463
18
1
0
341,987
11
L
Fenrir
7,515
442
77
5
0
338,637
1
W
Vulcan
9,211
542
147
9
0
350,347
1
W
Danzaburou
9,946
585
124
7
0
300,732
6
L
Janus
8,940
526
143
8
0
333,452
6
L
Thanatos
9,337
549
77
5
0
331,758
6
L
Geb
7,333
431
20
1
0
314,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role