Player Matchup

Ymir
Ymir
Ancientstorm59
Ymir
Level 39
God Stats
15W - 21L
1,471 SR
Queue Stats
239W - 377L
1,391 Elo+
Party 1
Janus
Janus
Son Of Lizzard
Janus
Level 27
God Stats
6W - 5L
1,703 SR
Queue Stats
88W - 125L
1,439 Elo+
Party 1
Anubis
Anubis
StemmedAxis
Anubis
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
TheRealGNK
Izanami
Level 18
God Stats
74W - 80L
1,482 SR
Queue Stats
262W - 332L
1,404 Elo+
Party 1
Mercury
Mercury
unoriginal_name3
Mercury
Level 28
God Stats
6W - 16L
1,391 SR
Queue Stats
190W - 263L
1,426 Elo+
Party 1
Team Averages
Level 30
1,509 SR
1,432 Elo+

VS

Team Averages
Level 17
1,489 SR
1,433 Elo+
Set
Set
McDoylie
Set
Level 9
God Stats
13W - 12L
1,435 SR
Queue Stats
467W - 508L
1,108 Elo+
Solo
Nu Wa
Nu Wa
Mikachu86
Nu Wa
Level 26
God Stats
3W - 8L
1,459 SR
Queue Stats
8W - 19L
1,511 Elo+
Solo
Hun Batz
Hun Batz
NickChubb
Hun Batz
Level 28
God Stats
5W - 4L
1,590 SR
Queue Stats
135W - 133L
1,645 Elo+
Solo
Ymir
Ymir
XxJeanxX2542
Ymir
Level 22
God Stats
2W - 4L
1,462 SR
Queue Stats
18W - 18L
1,402 Elo+
Solo
Yemoja
Yemoja
十年老玩家回归
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
11,417
496
7,040
17,565
15,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 10 / 2
9,599
417
7,395
13,372
3,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
18
4 / 4 / 4
11,938
519
16,209
13,766
7,771
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
TheRealGNK
Izanami
16
2 / 8 / 0
10,427
453
7,213
15,867
7,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 6 / 3
13,297
578
12,129
20,001
8,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 4
11,420
497
3,891
18,360
9,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
Mikachu86
Nu Wa
19
6 / 3 / 12
12,073
525
19,246
11,863
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
NickChubb
Hun Batz
20
22 / 5 / 6
15,125
658
32,252
29,340
20,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

2
0 / 0 / 0
4,669
203
0
0
0
17
1 / 3 / 10
10,539
458
4,325
12,869
8,377
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
17
Kills
33
33
Deaths
17
13
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
5
4
1
L
4
6
4
1
L
Nu Wa
Mikachu86
Nu Wa
6
3
12
4
L
Hun Batz
NickChubb
Hun Batz
22
5
6
5
W
1
10
2
0.2
W
Anubis
4
4
4
1.5
W
Izanami
TheRealGNK
Izanami
2
8
0
0.25
L
0
0
0
0
W
7
6
3
1.42
L
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,986
Damage
59,714
80,571
Taken
72,432
43,859
Mitigated
42,404
11,375
Healing
25,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,040
921
0
1,875
17,565
15,566
779
7,619
9,507
48,761
0
L
3,891
2,608
0
6,023
18,360
9,928
610
6,200
12,160
0
65,677
L
Nu Wa
Mikachu86
Nu Wa
19,246
5,361
0
876
11,863
4,084
982
5,584
6,279
62,833
0
L
Hun Batz
NickChubb
Hun Batz
32,252
12,924
0
12,689
29,340
20,015
371
11,859
17,481
0
140,440
W
7,395
529
0
593
13,372
3,669
1,353
2,931
10,252
48,262
0
W
Anubis
16,209
430
0
6,336
13,766
7,771
1,324
5,128
8,410
68,727
0
W
Izanami
TheRealGNK
Izanami
7,213
4,217
0
1,894
15,867
7,901
4,680
3,500
12,134
0
75,936
L
0
0
0
0
0
0
0
0
0
0
0
W
12,129
8,527
0
677
20,001
8,952
94
3,118
16,697
0
102,425
L
4,325
982
3,379
2,126
12,869
8,377
631
7,001
5,868
38,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,678
Gold Earned
53,826
580
Minions Killed
475
0
Camps Cleared
0
1,862,438
Distance Traveled
1,580,255
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,417
496
93
4
0
397,487
5
L
Set
11,420
497
116
5
0
406,231
1
L
Nu Wa
12,073
525
91
4
0
361,865
2
L
Hun Batz
15,125
658
194
8
0
436,996
1
W
Janus
9,599
417
82
4
0
379,488
6
W
Anubis
11,938
519
109
5
0
340,576
2
W
Izanami
10,427
453
130
6
0
317,962
0
L
Ymir
4,669
203
0
0
0
0
0
W
Mercury
13,297
578
166
7
0
426,925
0
L
Yemoja
10,539
458
74
3
0
375,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role