Player Matchup

Cerberus
Cerberus
BassOlive475245
Cerberus
Level 12
God Stats
22W - 21L
1,613 SR
Queue Stats
30W - 35L
1,314 Elo+
Solo
Nemesis
Nemesis
Bloody-KB
Nemesis
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 37L
1,380 Elo+
Solo
Neith
Neith
idolos-18
Neith
Level 28
God Stats
2W - 1L
1,486 SR
Queue Stats
9W - 4L
1,648 Elo+
Solo
Cthulhu
Cthulhu
kortkobain
Cthulhu
Level 15
God Stats
2W - 3L
1,454 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Nu Wa
Nu Wa
la_tips
Nu Wa
Level 29
God Stats
1W - 3L
1,164 SR
Queue Stats
30W - 28L
1,357 Elo+
Solo
Team Averages
Level 23
1,443 SR
1,440 Elo+

VS

Team Averages
Level 17
1,347 SR
1,279 Elo+
Sun Wukong
Sun Wukong
Diegote3135
Sun Wukong
Level 29
God Stats
25W - 31L
1,469 SR
Queue Stats
337W - 447L
1,343 Elo+
Solo
Hachiman
Hachiman
TheRealJeffy
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 1
Cthulhu
Cthulhu
Warioncito12
Cthulhu
Level 10
God Stats
0W - 1L
1,147 SR
Queue Stats
4W - 13L
1,065 Elo+
Solo
Awilix
Awilix
jupahigo
Awilix
Level 27
God Stats
2W - 4L
1,391 SR
Queue Stats
25W - 35L
1,282 Elo+
Solo
Ah Puch
Ah Puch
zzeasywayoutzz
Ah Puch
Level 13
God Stats
0W - 1L
1,230 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
9 / 12 / 19
22,591
403
31,085
59,285
51,776
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nemesis
Bloody-KB
Nemesis
20
34 / 5 / 10
35,174
628
69,289
49,017
33,054
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
idolos-18
Neith
8
4 / 2 / 1
14,603
261
3,488
3,240
892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
kortkobain
Cthulhu
20
9 / 10 / 21
26,258
469
39,625
53,470
67,518
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
la_tips
Nu Wa
20
24 / 11 / 18
27,493
491
104,693
41,679
19,570
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Diegote3135
Sun Wukong
20
14 / 11 / 6
25,208
450
42,717
73,651
47,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hachiman
TheRealJeffy
Hachiman
20
16 / 20 / 8
26,451
472
63,388
64,053
18,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Warioncito12
Cthulhu
20
4 / 15 / 5
21,057
376
19,964
65,293
101,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
jupahigo
Awilix
20
1 / 16 / 13
20,452
365
12,549
58,120
25,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 21 / 7
18,805
336
19,784
48,960
32,933
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
77
80
Kills
38
40
Deaths
83
69
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cerberus
9
12
19
1.54
W
Nemesis
Bloody-KB
Nemesis
34
5
10
7.8
L
Sun Wukong
Diegote3135
Sun Wukong
14
11
6
1.55
L
Hachiman
TheRealJeffy
Hachiman
16
20
8
1
L
Cthulhu
Warioncito12
Cthulhu
4
15
5
0.43
W
Neith
idolos-18
Neith
4
2
1
2.25
L
Awilix
jupahigo
Awilix
1
16
13
0.47
W
Cthulhu
kortkobain
Cthulhu
9
10
21
1.95
W
Nu Wa
la_tips
Nu Wa
24
11
18
3
L
3
21
7
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

248,180
Damage
158,402
206,691
Taken
310,077
172,810
Mitigated
225,793
32,369
Healing
73,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
31,085
838
0
6,286
59,285
51,776
3,127
7,283
51,927
93,060
0
W
Nemesis
Bloody-KB
Nemesis
69,289
38,712
315
14,143
49,017
33,054
2,983
9,173
39,719
0
280,516
L
Sun Wukong
Diegote3135
Sun Wukong
42,717
6,705
0
20,142
73,651
47,509
1,344
46,190
27,167
0
159,220
L
Hachiman
TheRealJeffy
Hachiman
63,388
39,280
0
18,816
64,053
18,911
1,003
37,315
26,400
0
194,588
L
Cthulhu
Warioncito12
Cthulhu
19,964
1,348
564
5,563
65,293
101,208
44
30,488
34,208
94,372
0
W
Neith
idolos-18
Neith
3,488
2,073
0
909
3,240
892
753
82
3,158
0
18,256
L
Awilix
jupahigo
Awilix
12,549
5,514
719
16,886
58,120
25,232
0
31,044
26,910
0
104,203
W
Cthulhu
kortkobain
Cthulhu
39,625
2,362
1,495
0
53,470
67,518
4,609
10,565
42,810
166,282
0
W
Nu Wa
la_tips
Nu Wa
104,693
16,174
434
8,787
41,679
19,570
1,713
12,300
29,329
224,222
0
L
19,784
1,714
1,218
9,324
48,960
32,933
504
28,625
19,989
84,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

126,119
Gold Earned
111,973
912
Minions Killed
739
0
Camps Cleared
0
4,085,889
Distance Traveled
4,014,196
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
22,591
403
125
2
0
1,014,682
3
W
Nemesis
35,174
628
316
6
0
1,062,748
4
L
Sun Wukong
25,208
450
169
3
0
1,007,541
0
L
Hachiman
26,451
472
195
3
0
780,146
4
L
Cthulhu
21,057
376
140
3
0
746,259
2
W
Neith
14,603
261
36
1
0
125,928
0
L
Awilix
20,452
365
135
2
0
809,629
0
W
Cthulhu
26,258
469
250
4
0
1,024,818
3
W
Nu Wa
27,493
491
185
3
0
857,713
1
L
Ah Puch
18,805
336
100
2
0
670,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role