Player Matchup

Osiris
Osiris
AlchemisT7735
Osiris
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 150L
1,310 Elo+
Solo
Kukulkan
Kukulkan
Junestratratra
Kukulkan
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 28L
1,271 Elo+
Party 2
Neith
Neith
RafaRochaa
Neith
Level 4
God Stats
11W - 21L
1,495 SR
Queue Stats
48W - 66L
1,461 Elo+
Party 2
Anhur
Anhur
Rafaelourenco
Anhur
Level 16
God Stats
2W - 2L
1,681 SR
Queue Stats
83W - 84L
1,575 Elo+
Solo
Pele
Pele
marcelo9
Pele
Level 15
God Stats
12W - 13L
1,310 SR
Queue Stats
22W - 31L
1,309 Elo+
Party 2
Team Averages
Level 13
1,497 SR
1,385 Elo+

VS

Team Averages
Level 26
1,514 SR
1,450 Elo+
Loki
Loki
BanSmiteAcc
Loki
Level 17
God Stats
10W - 10L
1,464 SR
Queue Stats
127W - 139L
1,368 Elo+
Solo
Achilles
Achilles
Dragon_Rider66X
Achilles
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
173W - 171L
1,512 Elo+
Party 1
Scylla
Scylla
Keelton
Scylla
Level 17
God Stats
3W - 2L
1,604 SR
Queue Stats
45W - 43L
1,577 Elo+
Party 1
Neith
Neith
iPesT
Neith
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,471 Elo+
Solo
Ymir
Ymir
slyzzTD
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 120L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 1
9,262
463
8,163
14,375
13,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
16
3 / 6 / 4
10,153
508
10,771
10,156
4,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
13
1 / 6 / 9
8,851
443
6,386
11,735
4,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
11 / 7 / 2
10,421
521
15,994
15,493
5,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
16
5 / 4 / 2
10,486
524
7,739
14,459
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 11
10,355
518
12,695
13,093
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
18
12 / 3 / 6
11,304
565
13,643
15,793
13,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Keelton
Scylla
14
2 / 5 / 9
9,216
461
4,795
10,016
3,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
iPesT
Neith
18
13 / 6 / 6
11,926
596
14,777
14,791
4,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
slyzzTD
Ymir
12
0 / 6 / 6
8,316
416
2,713
12,460
6,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
69
22
Kills
31
31
Deaths
22
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
4
2
11
4.75
W
Achilles
12
3
6
5
L
Kukulkan
3
6
4
0.83
W
Scylla
Keelton
Scylla
2
5
9
1.3
L
Neith
1
6
9
0.92
L
11
7
2
1.71
W
Neith
iPesT
Neith
13
6
6
2.67
L
Pele
5
4
2
1.5
W
Ymir
slyzzTD
Ymir
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,053
Damage
48,623
66,218
Taken
66,153
33,099
Mitigated
32,554
7,745
Healing
14,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,163
2,614
0
210
14,375
13,355
853
412
13,963
0
52,557
W
12,695
1,519
0
3,526
13,093
3,889
0
1,316
11,712
0
66,234
W
Achilles
13,643
3,640
0
4,367
15,793
13,806
466
2,929
12,754
22
54,496
L
Kukulkan
10,771
406
0
0
10,156
4,563
1,680
1,615
8,367
61,961
0
W
Scylla
Keelton
Scylla
4,795
381
0
715
10,016
3,330
693
2,897
6,885
39,025
0
L
Neith
6,386
4,216
0
1,607
11,735
4,450
1,291
1,675
10,002
0
33,080
L
15,994
7,282
0
2,921
15,493
5,393
1,545
1,144
14,331
0
50,872
W
Neith
iPesT
Neith
14,777
7,395
0
4,106
14,791
4,837
1,010
790
13,981
0
69,787
L
Pele
7,739
1,330
0
3,007
14,459
5,338
741
2,324
12,025
0
56,826
W
Ymir
slyzzTD
Ymir
2,713
214
0
1,411
12,460
6,692
272
2,326
10,050
15,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,173
Gold Earned
51,117
456
Minions Killed
428
0
Camps Cleared
0
1,778,274
Distance Traveled
1,795,299
2
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,262
463
93
5
0
372,786
1
W
Loki
10,355
518
121
6
0
413,780
15
W
Achilles
11,304
565
93
5
0
363,061
0
L
Kukulkan
10,153
508
148
7
0
347,803
0
W
Scylla
9,216
461
77
4
0
343,256
1
L
Neith
8,851
443
56
3
0
347,342
0
L
Anhur
10,421
521
61
3
0
303,132
1
W
Neith
11,926
596
113
6
0
356,912
3
L
Pele
10,486
524
98
5
0
407,211
0
W
Ymir
8,316
416
24
1
0
318,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role