Player Matchup

Izanami
Izanami
Silver II
 
Izanami
Silver II
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
Flavio_P89
Kukulkan
Bronze III
Level 141
God Stats
0W - 2L
1,556 SR
Queue Stats
1W - 4L
1,530 MMR
Solo
Tyr
Tyr
Silver II
SecretWRLD
Tyr
Silver II
Level 108
God Stats
0W - 1L
1,791 SR
Queue Stats
4W - 6L
1,506 MMR
Solo
Bakasura
Bakasura
Bronze III
UntouchableGoat
Bakasura
Bronze III
Level 86
God Stats
5W - 10L
1,517 SR
Queue Stats
20W - 25L
1,506 MMR
Solo
Ares
Ares
Gold III
UziUniversity
Ares
Gold III
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 139L
1,528 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,573 SR
1,514 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,602 SR
1,525 MMR
The Morrigan
The Morrigan
Bronze III
 
The Morrigan
Bronze III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
JaJaTheDestroyer
Sun Wukong
Silver I
Level 107
God Stats
5W - 3L
1,619 SR
Queue Stats
18W - 15L
1,505 MMR
Solo
Arachne
Arachne
Bronze III
XRC_MACHO-_TURBO
Arachne
Bronze III
Level 129
God Stats
83W - 58L
1,719 SR
Queue Stats
142W - 130L
1,541 MMR
Solo
Raijin
Raijin
Gold I
theweak1ink
Raijin
Gold I
Level 68
God Stats
9W - 12L
1,560 SR
Queue Stats
131W - 121L
1,624 MMR
Party 1
Apollo
Apollo
Platinum V
vI OG lv
Apollo
Platinum V
Level 102
God Stats
37W - 31L
1,610 SR
Queue Stats
250W - 233L
1,453 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
4 / 6 / 4
10,935
521
15,174
13,970
6,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Flavio_P89
Kukulkan
18
0 / 4 / 2
10,620
506
8,989
13,827
5,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 1
8,131
387
4,867
9,757
5,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
14
2 / 7 / 3
9,003
429
7,976
22,307
8,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 7 / 1
10,206
486
6,323
19,097
16,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
DanzaburouTiamatCthulhuScyllaTsukuyomi

VS

Bans
SetAthenaYmirGuan YuNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
1 / 5 / 4
10,024
477
4,211
12,956
10,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
JaJaTheDestroyer
Sun Wukong
19
5 / 2 / 5
12,619
601
12,888
15,638
13,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
12 / 1 / 5
14,166
675
13,489
17,435
7,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
18
1 / 0 / 10
11,926
568
10,449
9,607
4,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
vI OG lv
Apollo
20
8 / 5 / 3
12,445
593
15,342
18,873
6,690
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
12
Kills
27
27
Deaths
13
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
6
4
1
W
The Morrigan
 
The Morrigan
1
5
4
0.6
L
Kukulkan
Flavio_P89
Kukulkan
0
4
2
0.25
W
Sun Wukong
JaJaTheDestroyer
Sun Wukong
5
2
5
3.75
L
1
3
1
0.5
L
Bakasura
2
7
3
0.5
L
5
7
1
0.79
W
12
1
5
14.5
W
Raijin
1
0
10
6
W
Apollo
vI OG lv
Apollo
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,329
Damage
56,379
78,958
Taken
74,509
42,933
Mitigated
42,738
19,937
Healing
29,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
15,174
8,349
0
1,664
13,970
6,764
880
1,819
12,001
0
92,029
W
The Morrigan
 
The Morrigan
4,211
676
0
3,074
12,956
10,461
603
873
11,689
46,307
752
L
Kukulkan
Flavio_P89
Kukulkan
8,989
526
0
3,423
13,827
5,937
124
4,418
9,135
90,286
0
W
Sun Wukong
JaJaTheDestroyer
Sun Wukong
12,888
2,301
0
5,258
15,638
13,735
214
2,604
12,939
0
81,540
L
4,867
1,698
0
3,156
9,757
5,428
0
0
9,757
0
34,237
L
Bakasura
7,976
5,438
0
8,072
22,307
8,587
0
2,958
19,006
559
45,695
L
6,323
59
0
3,622
19,097
16,217
0
4,060
14,711
48,751
0
W
13,489
9,845
0
8,526
17,435
7,720
172
4,315
12,722
0
125,020
W
Raijin
10,449
568
0
2,996
9,607
4,132
118
5,384
4,183
77,495
0
W
Apollo
vI OG lv
Apollo
15,342
10,220
0
9,645
18,873
6,690
2,807
3,359
15,354
0
98,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,895
Gold Earned
61,180
612
Minions Killed
635
0
Camps Cleared
0
1,667,607
Distance Traveled
1,903,660
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,935
521
172
8
0
326,270
5
W
The Morrigan
10,024
477
69
3
0
324,858
4
L
Kukulkan
10,620
506
185
9
0
380,717
2
W
Sun Wukong
12,619
601
152
7
0
396,033
5
L
Tyr
8,131
387
72
3
0
185,724
2
L
Bakasura
9,003
429
109
5
0
403,426
5
L
Ares
10,206
486
74
4
0
371,470
3
W
Arachne
14,166
675
139
7
0
431,100
4
W
Raijin
11,926
568
135
6
0
386,405
4
W
Apollo
12,445
593
140
7
0
365,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role