Player Matchup

Merlin
Merlin
Diodver
Merlin
Level 7
God Stats
6W - 4L
1,500 SR
Queue Stats
25W - 22L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
DyRa4ok
Kukulkan
Level 74
God Stats
3W - 0L
1,500 SR
Queue Stats
267W - 251L
1,514 Elo+
Party 1
Thor
Thor
WINENOTz
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,544 Elo+
Party 3
Izanami
Izanami
WeaverProxy
Izanami
Level 107
God Stats
7W - 2L
1,719 SR
Queue Stats
132W - 121L
1,543 Elo+
Party 3
Ymir
Ymir
ilya70003
Ymir
Level 26
God Stats
1W - 0L
1,348 SR
Queue Stats
55W - 49L
1,450 Elo+
Solo
Team Averages
Level 44
1,513 SR
1,518 Elo+

VS

Team Averages
Level 23
1,518 SR
1,560 Elo+
Heimdallr
Heimdallr
DonJohnDoe
Heimdallr
Level 53
God Stats
3W - 5L
1,221 SR
Queue Stats
64W - 49L
1,523 Elo+
Party 2
Baron Samedi
Baron Samedi
Geolei
Baron Samedi
Level 28
God Stats
1W - 1L
1,742 SR
Queue Stats
73W - 50L
1,565 Elo+
Party 2
Jormungandr
Jormungandr
GianlucaAmaRosy
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,728 Elo+
Solo
Thor
Thor
Mckorkprop
Thor
Level 13
God Stats
2W - 2L
1,628 SR
Queue Stats
20W - 17L
1,486 Elo+
Party 2
Susano
Susano
Nestor971
Susano
Level 14
God Stats
8W - 13L
1,500 SR
Queue Stats
23W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Diodver
Merlin
20
5 / 6 / 20
13,973
998
18,942
13,391
6,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
DyRa4ok
Kukulkan
20
3 / 5 / 22
14,244
1,017
23,498
15,188
7,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
19
6 / 8 / 15
13,368
955
12,143
21,699
9,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
WeaverProxy
Izanami
20
18 / 7 / 14
17,364
1,240
42,116
23,546
12,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ymir
20
2 / 7 / 20
13,121
937
9,722
24,618
27,890
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

55

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DonJohnDoe
Heimdallr
20
9 / 8 / 20
16,603
1,186
39,556
21,070
7,744
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Geolei
Baron Samedi
20
5 / 2 / 16
14,084
1,006
20,535
21,111
9,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
GianlucaAmaRosy
Jormungandr
20
4 / 9 / 21
14,163
1,012
13,438
26,853
26,441
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 5 / 14
15,483
1,106
13,418
19,821
6,456
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
Nestor971
Susano
20
5 / 10 / 16
13,894
992
6,554
23,783
8,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
120
34
Kills
33
33
Deaths
34
91
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Merlin
Diodver
Merlin
5
6
20
2.5
L
Heimdallr
DonJohnDoe
Heimdallr
9
8
20
2.38
W
Kukulkan
DyRa4ok
Kukulkan
3
5
22
2.8
L
Baron Samedi
Geolei
Baron Samedi
5
2
16
6.5
L
Jormungandr
GianlucaAmaRosy
Jormungandr
4
9
21
1.61
L
10
5
14
3.4
L
Susano
Nestor971
Susano
5
10
16
1.3
W
Thor
6
8
15
1.69
W
Izanami
WeaverProxy
Izanami
18
7
14
3.57
W
Ymir
2
7
20
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,421
Damage
93,501
98,442
Taken
112,638
63,774
Mitigated
58,761
6,796
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Diodver
Merlin
18,942
1,738
0
0
13,391
6,154
0
3,285
10,106
38,050
0
L
Heimdallr
DonJohnDoe
Heimdallr
39,556
32,584
0
0
21,070
7,744
0
8,974
12,096
0
88,005
W
Kukulkan
DyRa4ok
Kukulkan
23,498
3,485
1,071
996
15,188
7,343
0
5,839
9,349
66,528
0
L
Baron Samedi
Geolei
Baron Samedi
20,535
1,465
1,678
4,515
21,111
9,653
0
8,576
12,535
42,672
0
L
Jormungandr
GianlucaAmaRosy
Jormungandr
13,438
1,027
0
0
26,853
26,441
0
12,381
14,472
34,498
0
L
13,418
2,028
0
0
19,821
6,456
0
10,364
9,457
0
30,392
L
Susano
Nestor971
Susano
6,554
1,336
0
0
23,783
8,467
0
11,867
11,916
0
15,460
W
Thor
12,143
2,676
0
0
21,699
9,469
0
7,552
14,147
0
25,332
W
Izanami
WeaverProxy
Izanami
42,116
29,511
0
4,474
23,546
12,918
0
8,667
14,879
0
65,903
W
Ymir
9,722
1,629
0
255
24,618
27,890
0
8,630
15,988
24,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,070
Gold Earned
74,227
274
Minions Killed
269
5
Camps Cleared
11
1,254,554
Distance Traveled
1,287,918
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,973
998
50
4
1
281,449
3
L
Heimdallr
16,603
1,186
120
9
7
246,068
2
W
Kukulkan
14,244
1,017
102
7
1
233,913
1
L
Baron Samedi
14,084
1,006
47
3
2
251,570
1
L
Jormungandr
14,163
1,012
40
3
1
252,375
0
L
Thor
15,483
1,106
35
3
0
272,458
1
L
Susano
13,894
992
27
2
1
265,447
0
W
Thor
13,368
955
20
1
1
240,216
0
W
Izanami
17,364
1,240
59
4
2
228,595
0
W
Ymir
13,121
937
43
3
0
270,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role