Player Matchup

Fenrir
Fenrir
AspSILVEIRA
Fenrir
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
95W - 98L
1,311 Elo+
Party 1
Pele
Pele
GodThug1s
Pele
Level 26
God Stats
11W - 7L
1,560 SR
Queue Stats
15W - 12L
1,529 Elo+
Solo
Scylla
Scylla
ThaisPlicado
Scylla
Level 18
God Stats
56W - 13L
1,938 SR
Queue Stats
165W - 68L
1,733 Elo+
Solo
Hun Batz
Hun Batz
VenturaX38
Hun Batz
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 27L
1,372 Elo+
Solo
Poseidon
Poseidon
sxKlausx
Poseidon
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 92L
1,349 Elo+
Party 1
Team Averages
Level 14
1,600 SR
1,459 Elo+

VS

Team Averages
Level 17
1,616 SR
1,349 Elo+
Cthulhu
Cthulhu
Hefesto9
Cthulhu
Level 5
God Stats
1W - 1L
1,564 SR
Queue Stats
1W - 4L
1,037 Elo+
Solo
Artemis
Artemis
Leanguinii
Artemis
Level 17
God Stats
2W - 2L
1,717 SR
Queue Stats
33W - 27L
1,554 Elo+
Solo
Kukulkan
Kukulkan
Mecboy77
Kukulkan
Level 17
God Stats
32W - 23L
1,521 SR
Queue Stats
49W - 47L
1,408 Elo+
Solo
Ares
Ares
Miranha_JG
Ares
Level 17
God Stats
3W - 0L
1,778 SR
Queue Stats
37W - 48L
1,398 Elo+
Solo
Rama
Rama
Sm1tteQ1
Rama
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
10 / 9 / 10
13,536
1,128
14,098
16,181
8,314
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
18
3 / 8 / 8
11,499
958
10,163
14,438
5,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
20
14 / 4 / 8
16,028
1,336
33,001
12,239
4,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
VenturaX38
Hun Batz
18
2 / 16 / 11
11,543
962
5,717
25,736
11,689
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
sxKlausx
Poseidon
19
2 / 12 / 14
11,698
975
10,908
20,365
7,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hefesto9
Cthulhu
20
2 / 4 / 30
12,710
1,059
10,818
17,525
17,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Leanguinii
Artemis
20
17 / 6 / 16
15,139
1,262
22,466
15,618
5,730
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
Mecboy77
Kukulkan
19
10 / 5 / 15
13,298
1,108
15,872
13,419
5,422
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
0 / 8 / 14
10,427
869
1,630
13,117
6,595
Rama
20
19 / 8 / 20
15,396
1,283
29,514
18,846
6,668
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
143
31
Kills
48
49
Deaths
31
51
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Fenrir
10
9
10
1.67
L
Pele
3
8
8
0.88
W
Cthulhu
Hefesto9
Cthulhu
2
4
30
4.25
W
Artemis
Leanguinii
Artemis
17
6
16
4.17
W
Kukulkan
Mecboy77
Kukulkan
10
5
15
3.5
W
0
8
14
0.88
W
Rama
19
8
20
3.63
L
Scylla
14
4
8
4.5
L
Hun Batz
VenturaX38
Hun Batz
2
16
11
0.47
L
Poseidon
sxKlausx
Poseidon
2
12
14
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,887
Damage
80,300
88,959
Taken
78,525
38,636
Mitigated
41,993
3,158
Healing
6,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
14,098
4,541
0
530
16,181
8,314
0
6,980
9,201
0
25,257
L
Pele
10,163
2,754
171
1,463
14,438
5,968
0
4,291
10,147
0
21,252
W
Cthulhu
Hefesto9
Cthulhu
10,818
586
0
0
17,525
17,578
0
12,240
5,005
27,073
0
W
Artemis
Leanguinii
Artemis
22,466
16,024
0
3,970
15,618
5,730
0
8,441
7,093
0
48,354
W
Kukulkan
Mecboy77
Kukulkan
15,872
2,580
0
209
13,419
5,422
0
7,478
5,673
37,478
0
W
1,630
280
0
0
13,117
6,595
0
2,892
9,991
5,537
0
W
Rama
29,514
25,520
0
2,288
18,846
6,668
0
11,834
6,854
0
53,888
L
Scylla
33,001
3,362
0
611
12,239
4,881
0
4,350
7,821
84,285
0
L
Hun Batz
VenturaX38
Hun Batz
5,717
992
0
0
25,736
11,689
0
7,001
18,735
0
14,309
L
Poseidon
sxKlausx
Poseidon
10,908
1,778
0
383
20,365
7,784
0
5,630
14,735
23,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,304
Gold Earned
66,970
178
Minions Killed
206
7
Camps Cleared
6
1,012,802
Distance Traveled
841,041
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,536
1,128
14
1
3
199,476
0
L
Pele
11,499
958
23
2
0
197,853
0
W
Cthulhu
12,710
1,059
35
3
0
217,112
0
W
Artemis
15,139
1,262
75
6
1
163,471
0
W
Kukulkan
13,298
1,108
45
4
4
168,633
1
W
Ares
10,427
869
2
0
0
131,351
1
W
Rama
15,396
1,283
49
4
1
160,474
0
L
Scylla
16,028
1,336
117
10
3
229,333
1
L
Hun Batz
11,543
962
10
1
0
195,340
1
L
Poseidon
11,698
975
14
1
1
190,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role