Player Matchup

Vulcan
Vulcan
JSNSTY
Vulcan
Level 26
God Stats
9W - 7L
1,514 SR
Queue Stats
25W - 23L
1,418 Elo+
Solo
Baron Samedi
Baron Samedi
Voltare
Baron Samedi
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 18L
1,529 Elo+
Party 2
Neith
Neith
WilzonRL
Neith
Level 29
God Stats
7W - 2L
1,561 SR
Queue Stats
15W - 5L
1,670 Elo+
Solo
Athena
Athena
picklesdils
Athena
Level 25
God Stats
3W - 2L
1,446 SR
Queue Stats
39W - 37L
1,461 Elo+
Solo
Set
Set
xWinkyx
Set
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,369 Elo+
Party 2
Team Averages
Level 23
1,504 SR
1,489 Elo+

VS

Team Averages
Level 25
1,564 SR
1,383 Elo+
Pele
Pele
Ashenguard
Pele
Level 29
God Stats
16W - 6L
1,755 SR
Queue Stats
95W - 98L
1,514 Elo+
Solo
Hachiman
Hachiman
DRAKOSFATHER
Hachiman
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 161L
1,344 Elo+
Party 1
Thoth
Thoth
DRAKOSGODFATHER
Thoth
Level 24
God Stats
33W - 58L
1,468 SR
Queue Stats
45W - 83L
1,323 Elo+
Party 1
Cerberus
Cerberus
julytoelmalito
Cerberus
Level 13
God Stats
10W - 11L
1,589 SR
Queue Stats
158W - 161L
1,397 Elo+
Solo
Vamana
Vamana
xY9Hx
Vamana
Level 25
God Stats
21W - 22L
1,508 SR
Queue Stats
51W - 63L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
JSNSTY
Vulcan
18
2 / 3 / 1
10,885
605
4,695
7,723
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Voltare
Baron Samedi
15
4 / 3 / 4
9,284
516
9,321
8,466
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
WilzonRL
Neith
15
12 / 4 / 4
10,651
592
16,618
12,008
4,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
14
3 / 6 / 11
9,825
546
10,210
16,670
15,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Set
14
4 / 4 / 6
8,998
500
9,318
12,660
5,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 2
10,346
575
6,808
13,590
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
DRAKOSFATHER
Hachiman
14
1 / 8 / 7
8,412
467
4,835
14,450
4,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 5 / 2
9,239
513
9,148
9,587
3,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
13
2 / 7 / 9
8,225
457
7,703
16,288
12,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
xY9Hx
Vamana
13
2 / 2 / 5
8,198
455
7,962
11,584
9,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
43
25
Kills
18
20
Deaths
25
26
Assists
25
Player
Kills
Deaths
Assists
KDA
L
8
3
2
3
L
Hachiman
DRAKOSFATHER
Hachiman
1
8
7
0.56
L
5
5
2
1.2
W
Vulcan
JSNSTY
Vulcan
2
3
1
0.83
W
Baron Samedi
Voltare
Baron Samedi
4
3
4
2
W
Neith
WilzonRL
Neith
12
4
4
3.5
L
Cerberus
2
7
9
0.93
W
Athena
3
6
11
1.42
W
Set
4
4
6
1.75
L
Vamana
xY9Hx
Vamana
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,162
Damage
36,456
57,527
Taken
65,499
32,934
Mitigated
34,525
11,796
Healing
13,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,808
1,410
0
4,070
13,590
4,927
0
2,344
11,216
0
60,726
L
Hachiman
DRAKOSFATHER
Hachiman
4,835
3,062
0
2,451
14,450
4,806
812
3,457
10,919
0
39,516
L
9,148
766
0
1,460
9,587
3,319
1,967
5,347
3,842
39,735
0
W
Vulcan
JSNSTY
Vulcan
4,695
647
0
2,087
7,723
3,192
2,204
608
7,115
77,189
0
W
Baron Samedi
Voltare
Baron Samedi
9,321
1,231
802
1,327
8,466
4,128
919
2,612
5,600
43,250
0
W
Neith
WilzonRL
Neith
16,618
7,035
0
3,405
12,008
4,737
3,580
5,421
6,459
0
59,233
L
Cerberus
7,703
535
231
2,592
16,288
12,431
0
5,643
10,535
34,597
0
W
Athena
10,210
4,259
0
1,916
16,670
15,266
492
6,450
10,110
25,405
0
W
Set
9,318
4,975
0
2,259
12,660
5,611
348
2,966
9,604
0
48,314
L
Vamana
xY9Hx
Vamana
7,962
2,796
0
2,795
11,584
9,042
955
6,506
4,761
5,583
30,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,643
Gold Earned
44,420
464
Minions Killed
392
0
Camps Cleared
0
1,708,177
Distance Traveled
1,600,569
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,346
575
101
6
0
376,058
1
L
Hachiman
8,412
467
79
4
0
268,715
0
L
Thoth
9,239
513
83
5
0
327,648
0
W
Vulcan
10,885
605
156
9
0
323,527
2
W
Baron Samedi
9,284
516
85
5
0
337,533
1
W
Neith
10,651
592
107
6
0
319,651
0
L
Cerberus
8,225
457
63
4
0
328,756
5
W
Athena
9,825
546
37
2
0
376,445
3
W
Set
8,998
500
79
4
0
351,021
0
L
Vamana
8,198
455
66
4
0
299,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role