Player Matchup

Pele
Pele
 
Pele
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
JBiIIionaire
Rama
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
X187FAC
Zhong Kui
Level 160
God Stats
3W - 3L
1,557 SR
Queue Stats
104W - 94L
1,419 Elo+
Party 1
Chang'e
Chang'e
XxNatsumex
Chang'e
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 131
1,511 SR
1,477 Elo+

VS

Team Averages
Level 98
1,569 SR
1,537 Elo+
Da Ji
Da Ji
Avacyn-the-dawn
Da Ji
Level 80
God Stats
137W - 105L
1,603 SR
Queue Stats
441W - 368L
1,702 Elo+
Solo
Athena
Athena
DrTanner
Athena
Level 109
God Stats
6W - 6L
1,532 SR
Queue Stats
511W - 606L
1,479 Elo+
Party 2
Hou Yi
Hou Yi
JPowell2615
Hou Yi
Level 41
God Stats
27W - 25L
1,606 SR
Queue Stats
200W - 166L
1,494 Elo+
Solo
Zhong Kui
Zhong Kui
SlimSethy
Zhong Kui
Level 114
God Stats
32W - 23L
1,604 SR
Queue Stats
516W - 613L
1,482 Elo+
Party 2
Erlang Shen
Erlang Shen
kyliesis
Erlang Shen
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 113L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
4 / 2 / 1
6,073
607
2,911
6,896
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
 
Athena
9
0 / 2 / 6
5,140
514
4,137
8,361
4,476
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 0 / 1
5,950
595
4,067
4,902
1,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
X187FAC
Zhong Kui
11
1 / 0 / 3
6,406
641
5,121
5,764
4,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
XxNatsumex
Chang'e
10
2 / 1 / 3
5,953
595
3,509
5,245
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,466
547
2,468
6,096
1,895
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
DrTanner
Athena
10
0 / 2 / 0
5,372
537
1,990
6,873
3,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
8
2 / 4 / 2
5,218
522
2,912
6,242
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zhong Kui
SlimSethy
Zhong Kui
9
0 / 3 / 0
5,212
521
4,951
6,464
4,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
kyliesis
Erlang Shen
9
1 / 1 / 2
5,187
519
3,367
4,396
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
10
Kills
5
5
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
2
1
2.25
W
Athena
 
Athena
0
2
6
1.5
L
2
0
2
3
L
Athena
DrTanner
Athena
0
2
0
0
W
3
0
1
3.5
L
Hou Yi
2
4
2
0.75
L
Zhong Kui
SlimSethy
Zhong Kui
0
3
0
0
W
Zhong Kui
X187FAC
Zhong Kui
1
0
3
2.5
W
Chang'e
XxNatsumex
Chang'e
2
1
3
3.5
L
Erlang Shen
kyliesis
Erlang Shen
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,745
Damage
15,688
31,168
Taken
30,071
13,893
Mitigated
14,536
14,523
Healing
8,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,911
759
0
2,717
6,896
2,278
21
701
6,195
0
28,653
W
Athena
 
Athena
4,137
1,099
435
3,281
8,361
4,476
166
87
8,274
16,223
0
L
2,468
607
0
2,962
6,096
1,895
0
1,617
4,479
0
24,009
L
Athena
DrTanner
Athena
1,990
764
0
1,074
6,873
3,983
0
3,425
3,378
24,991
2,301
W
4,067
3,229
0
1,622
4,902
1,253
27
466
4,436
0
26,851
L
Hou Yi
2,912
1,698
0
1,689
6,242
1,650
0
2,708
3,518
0
20,732
L
Zhong Kui
SlimSethy
Zhong Kui
4,951
1,117
0
1,746
6,464
4,883
0
3,610
2,584
30,678
0
W
Zhong Kui
X187FAC
Zhong Kui
5,121
427
0
3,921
5,764
4,138
14
2,913
2,851
39,657
0
W
Chang'e
XxNatsumex
Chang'e
3,509
214
740
1,807
5,245
1,748
0
2,664
2,581
22,077
0
L
Erlang Shen
kyliesis
Erlang Shen
3,367
723
0
929
4,396
2,125
0
1,041
3,345
0
12,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,522
Gold Earned
26,455
288
Minions Killed
234
0
Camps Cleared
0
964,524
Distance Traveled
977,468
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,073
607
57
6
0
206,234
3
W
Athena
5,140
514
19
2
0
217,392
5
L
Da Ji
5,466
547
51
5
0
207,376
2
L
Athena
5,372
537
66
7
0
163,640
4
W
Rama
5,950
595
61
6
0
177,796
4
L
Hou Yi
5,218
522
44
4
0
187,361
4
L
Zhong Kui
5,212
521
58
6
0
181,348
3
W
Zhong Kui
6,406
641
91
9
0
156,350
3
W
Chang'e
5,953
595
60
6
0
206,752
1
L
Erlang Shen
5,187
519
15
2
0
237,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role