Player Matchup

Bakasura
Bakasura
El_invasor77
Bakasura
Level 30
God Stats
4W - 4L
1,534 SR
Queue Stats
92W - 109L
1,465 Elo+
Solo
Cabrakan
Cabrakan
OwnedDuchess688
Cabrakan
Level 26
God Stats
10W - 5L
1,877 SR
Queue Stats
79W - 72L
1,732 Elo+
Solo
Ymir
Ymir
SoloOrTrolly
Ymir
Level 15
God Stats
2W - 0L
1,653 SR
Queue Stats
34W - 23L
1,641 Elo+
Party 1
Merlin
Merlin
W4rd4Win
Merlin
Level 17
God Stats
2W - 0L
1,753 SR
Queue Stats
124W - 121L
1,532 Elo+
Party 1
Apollo
Apollo
pisacraneos97
Apollo
Level 25
God Stats
16W - 13L
1,611 SR
Queue Stats
62W - 56L
1,635 Elo+
Party 1
Team Averages
Level 23
1,686 SR
1,601 Elo+

VS

Team Averages
Level 25
1,654 SR
1,630 Elo+
Thor
Thor
Assassin90s_
Thor
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,525 Elo+
Party 3
Ymir
Ymir
Fykkatsummi
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,518 Elo+
Party 2
Skadi
Skadi
Mrbaconroll
Skadi
Level 7
God Stats
8W - 3L
1,928 SR
Queue Stats
10W - 5L
1,718 Elo+
Solo
King Arthur
King Arthur
Rayomacquin077
King Arthur
Level 8
God Stats
4W - 5L
1,843 SR
Queue Stats
26W - 19L
1,608 Elo+
Party 3
Janus
Janus
makiafaa
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 2L
1,782 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
El_invasor77
Bakasura
10
1 / 2 / 2
5,789
526
2,120
6,123
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
13
6 / 2 / 0
7,385
671
8,857
9,104
5,842
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 1 / 4
5,923
538
4,312
7,169
2,809
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
W4rd4Win
Merlin
13
2 / 0 / 2
7,160
651
4,307
3,455
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
5 / 0 / 0
7,587
690
5,376
5,975
1,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 1
6,123
557
1,838
6,788
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 1
4,829
439
2,173
6,993
2,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 5 / 0
5,376
489
2,615
8,340
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Rayomacquin077
King Arthur
11
2 / 4 / 1
6,532
594
6,931
10,579
7,887
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
makiafaa
Janus
12
0 / 2 / 2
6,491
590
3,311
6,183
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
15
Kills
5
5
Deaths
15
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Bakasura
El_invasor77
Bakasura
1
2
2
1
L
0
2
1
0.25
L
0
5
0
0
W
Cabrakan
6
2
0
3
L
King Arthur
Rayomacquin077
King Arthur
2
4
1
0.63
W
1
1
4
3
W
Merlin
W4rd4Win
Merlin
2
0
2
3
L
Janus
makiafaa
Janus
0
2
2
0.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,972
Damage
16,868
31,826
Taken
38,883
13,418
Mitigated
17,157
12,719
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,838
406
0
2,456
6,788
2,160
0
2,362
4,364
0
30,340
W
Bakasura
El_invasor77
Bakasura
2,120
1,595
0
2,834
6,123
1,959
430
1,083
4,944
0
14,465
L
2,173
603
0
1,044
6,993
2,983
0
2,712
4,143
19,507
0
L
2,615
1,359
87
2,527
8,340
2,061
342
1,100
7,240
0
28,842
W
Cabrakan
8,857
1,557
0
4,614
9,104
5,842
0
0
9,104
43,761
0
L
King Arthur
Rayomacquin077
King Arthur
6,931
397
0
1,210
10,579
7,887
0
7,018
3,536
0
37,673
W
4,312
901
0
1,222
7,169
2,809
0
2,988
4,079
25,090
0
W
Merlin
W4rd4Win
Merlin
4,307
351
0
709
3,455
1,146
0
1,111
2,240
45,747
0
L
Janus
makiafaa
Janus
3,311
258
0
2,215
6,183
2,066
0
3,907
1,890
46,009
0
W
5,376
3,839
0
3,340
5,975
1,662
459
0
5,975
0
48,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,844
Gold Earned
29,351
397
Minions Killed
340
0
Camps Cleared
0
1,097,400
Distance Traveled
1,057,889
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,123
557
65
6
0
228,735
2
W
Bakasura
5,789
526
56
5
0
276,848
3
L
Ymir
4,829
439
36
3
0
208,192
5
L
Skadi
5,376
489
57
5
0
200,151
4
W
Cabrakan
7,385
671
87
8
0
174,077
2
L
King Arthur
6,532
594
78
7
0
201,467
4
W
Ymir
5,923
538
58
5
0
229,796
1
W
Merlin
7,160
651
102
9
0
217,568
2
L
Janus
6,491
590
104
9
0
219,344
3
W
Apollo
7,587
690
94
9
0
199,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role