Player Matchup

Ganesha
Ganesha
Diego021
Ganesha
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,614 Elo+
Party 1
Eset
Eset
MABAFE777
Eset
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,588 Elo+
Party 1
Rama
Rama
Menom
Rama
Level 107
God Stats
2W - 0L
1,713 SR
Queue Stats
159W - 147L
1,505 Elo+
Solo
Guan Yu
Guan Yu
PilililoJunior
Guan Yu
Level 93
God Stats
4W - 3L
1,500 SR
Queue Stats
80W - 80L
1,459 Elo+
Solo
Cthulhu
Cthulhu
Wikiele
Cthulhu
Level 63
God Stats
8W - 4L
1,539 SR
Queue Stats
141W - 142L
1,517 Elo+
Solo
Team Averages
Level 83
1,550 SR
1,537 Elo+

VS

Team Averages
Level 89
1,525 SR
1,480 Elo+
Cu Chulainn
Cu Chulainn
Deliriu
Cu Chulainn
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
129W - 128L
1,535 Elo+
Party 2
Cthulhu
Cthulhu
RespectTheGanja
Cthulhu
Level 107
God Stats
16W - 12L
1,522 SR
Queue Stats
652W - 735L
1,372 Elo+
Solo
Arachne
Arachne
StreamerDjWILD
Arachne
Level 118
God Stats
178W - 157L
1,492 SR
Queue Stats
265W - 267L
1,450 Elo+
Solo
Artemis
Artemis
jashidu1
Artemis
Level 88
God Stats
13W - 18L
1,472 SR
Queue Stats
325W - 318L
1,506 Elo+
Solo
Merlin
Merlin
一只old猫
Merlin
Level 66
God Stats
5W - 6L
1,640 SR
Queue Stats
95W - 95L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Diego021
Ganesha
14
0 / 1 / 11
8,932
525
6,275
10,470
8,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eset
16
10 / 2 / 3
10,025
590
9,072
7,620
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Menom
Rama
15
1 / 2 / 3
8,390
494
3,962
8,744
3,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 0 / 2
10,373
610
8,829
12,587
7,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Wikiele
Cthulhu
15
4 / 3 / 1
9,186
540
14,088
13,040
11,428
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deliriu
Cu Chulainn
13
1 / 5 / 1
7,946
467
8,849
20,576
9,095
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 7 / 3
6,473
381
5,567
12,345
4,713
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 4 / 0
8,727
513
4,477
11,781
4,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
jashidu1
Artemis
12
1 / 4 / 2
7,454
438
5,175
10,660
3,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
14
2 / 4 / 2
8,185
481
6,147
8,044
2,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
24
Kills
8
8
Deaths
24
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Deliriu
Cu Chulainn
1
5
1
0.3
W
Ganesha
Diego021
Ganesha
0
1
11
5.5
W
Eset
10
2
3
5.75
W
Rama
Menom
Rama
1
2
3
1.25
W
9
0
2
10
L
0
7
3
0.21
L
4
4
0
1
W
Cthulhu
Wikiele
Cthulhu
4
3
1
1.5
L
Artemis
jashidu1
Artemis
1
4
2
0.5
L
Merlin
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,226
Damage
30,215
52,461
Taken
63,406
32,667
Mitigated
24,100
18,240
Healing
13,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Deliriu
Cu Chulainn
8,849
3,634
0
5,625
20,576
9,095
220
12,078
8,498
0
44,072
W
Ganesha
Diego021
Ganesha
6,275
851
0
2,533
10,470
8,048
1,154
2,466
7,648
22,952
0
W
Eset
9,072
791
753
752
7,620
2,640
1,223
3,297
3,835
59,548
0
W
Rama
Menom
Rama
3,962
2,555
0
2,848
8,744
3,090
1,351
1,369
7,147
0
60,533
W
8,829
1,627
814
7,488
12,587
7,461
0
2,342
10,101
0
85,126
L
5,567
540
154
1,478
12,345
4,713
0
5,408
6,753
15,366
0
L
4,477
3,404
0
2,716
11,781
4,815
318
1,963
9,778
0
51,064
W
Cthulhu
Wikiele
Cthulhu
14,088
2,960
0
3,052
13,040
11,428
180
919
12,016
60,323
0
L
Artemis
jashidu1
Artemis
5,175
2,854
0
3,211
10,660
3,134
378
5,465
4,931
0
40,654
L
Merlin
6,147
0
0
500
8,044
2,343
0
3,891
4,011
59,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,906
Gold Earned
38,785
537
Minions Killed
423
0
Camps Cleared
0
1,668,107
Distance Traveled
1,471,622
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,946
467
94
6
0
271,555
0
W
Ganesha
8,932
525
13
1
0
370,601
0
W
Eset
10,025
590
139
8
0
330,948
4
W
Rama
8,390
494
129
8
0
302,733
5
W
Guan Yu
10,373
610
138
8
0
360,419
4
L
Cthulhu
6,473
381
21
1
0
332,052
3
L
Arachne
8,727
513
102
6
0
305,652
4
W
Cthulhu
9,186
540
118
7
0
303,406
0
L
Artemis
7,454
438
80
5
0
278,486
6
L
Merlin
8,185
481
126
7
0
283,877
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role