Player Matchup

Sun Wukong
Sun Wukong
AgreedGecko3023
Sun Wukong
Level 69
God Stats
50W - 45L
1,505 SR
Queue Stats
242W - 246L
1,443 Elo+
Party 1
Khepri
Khepri
BEU xTiGeRx
Khepri
Level 62
God Stats
36W - 24L
1,625 SR
Queue Stats
164W - 136L
1,510 Elo+
Party 1
Merlin
Merlin
OCNIK21
Merlin
Level 29
God Stats
2W - 3L
1,889 SR
Queue Stats
52W - 61L
1,511 Elo+
Party 1
Team Averages
Level 53
1,673 SR
1,488 Elo+

VS

Team Averages
Level 40
1,371 SR
1,449 Elo+
Scylla
Scylla
Riiess
Scylla
Level 24
God Stats
1W - 7L
1,297 SR
Queue Stats
15W - 14L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
fizzy 630
Sun Wukong
Level 69
God Stats
7W - 3L
1,264 SR
Queue Stats
22W - 20L
1,451 Elo+
Solo
Zeus
Zeus
ms-Isshina
Zeus
Level 28
God Stats
28W - 26L
1,551 SR
Queue Stats
73W - 89L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AgreedGecko3023
Sun Wukong
20
9 / 5 / 3
17,565
627
23,991
36,680
34,272
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
20
1 / 7 / 10
15,877
567
5,444
29,046
38,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
OCNIK21
Merlin
18
4 / 12 / 3
15,759
563
16,360
24,252
9,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Riiess
Scylla
16
2 / 5 / 8
15,235
544
7,157
17,424
6,118
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
fizzy 630
Sun Wukong
20
11 / 4 / 9
18,436
658
32,111
29,130
30,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
11 / 5 / 8
17,935
641
40,548
14,333
5,955
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
49
14
Kills
24
24
Deaths
14
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AgreedGecko3023
Sun Wukong
9
5
3
2.1
W
Khepri
1
7
10
0.86
W
Merlin
OCNIK21
Merlin
4
12
3
0.46
L
Scylla
Riiess
Scylla
2
5
8
1.2
L
Sun Wukong
fizzy 630
Sun Wukong
11
4
9
3.88
L
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,795
Damage
79,816
89,978
Taken
60,887
81,483
Mitigated
42,476
11,917
Healing
13,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AgreedGecko3023
Sun Wukong
23,991
5,804
915
7,323
36,680
34,272
358
18,710
17,054
0
64,232
W
Khepri
5,444
308
513
1,994
29,046
38,079
306
14,227
14,089
34,999
0
W
Merlin
OCNIK21
Merlin
16,360
158
0
1,172
24,252
9,132
463
12,932
10,850
79,024
0
L
Scylla
Riiess
Scylla
7,157
963
189
4,852
17,424
6,118
586
7,068
10,356
58,855
0
L
Sun Wukong
fizzy 630
Sun Wukong
32,111
9,534
0
3,013
29,130
30,403
1,994
9,827
19,303
286
113,199
L
40,548
1,150
709
4,280
14,333
5,955
1,403
5,073
9,260
116,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,201
Gold Earned
51,606
202
Minions Killed
319
0
Camps Cleared
0
1,447,229
Distance Traveled
1,296,324
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
17,565
627
63
2
0
530,080
0
W
Khepri
15,877
567
25
1
0
491,265
0
W
Merlin
15,759
563
114
4
0
425,884
1
L
Scylla
15,235
544
92
3
0
347,059
0
L
Sun Wukong
18,436
658
90
3
0
517,989
3
L
Zeus
17,935
641
137
5
0
431,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role