Player Matchup

Merlin
Merlin
Goonie213
Merlin
Level 147
God Stats
7W - 3L
1,873 SR
Queue Stats
169W - 176L
1,490 Elo+
Party 1
Artemis
Artemis
Sologodda
Artemis
Level 24
God Stats
15W - 6L
1,500 SR
Queue Stats
231W - 154L
1,589 Elo+
Solo
Bacchus
Bacchus
dirty und13s
Bacchus
Level 126
God Stats
9W - 15L
1,526 SR
Queue Stats
266W - 299L
1,473 Elo+
Party 1
Team Averages
Level 99
1,633 SR
1,517 Elo+

VS

Team Averages
Level 66
1,584 SR
1,534 Elo+
Ymir
Ymir
FlyLikeXYZ
Ymir
Level 29
God Stats
62W - 38L
1,656 SR
Queue Stats
124W - 106L
1,509 Elo+
Party 2
Pele
Pele
JoBeGone
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,488 Elo+
Solo
Scylla
Scylla
MOON SAND EOC
Scylla
Level 144
God Stats
3W - 1L
1,595 SR
Queue Stats
504W - 406L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Goonie213
Merlin
13
2 / 2 / 10
8,828
736
5,360
3,305
1,114
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Sologodda
Artemis
13
8 / 0 / 5
9,436
786
14,101
6,351
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
dirty und13s
Bacchus
11
3 / 4 / 8
8,378
698
8,799
7,370
3,796
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
7,606
634
2,678
13,251
8,150
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pele
10
1 / 6 / 3
7,214
601
4,035
10,131
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 3 / 3
7,671
639
3,716
9,054
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
13
Kills
5
6
Deaths
13
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
3
0.63
W
Merlin
Goonie213
Merlin
2
2
10
3.5
L
Pele
1
6
3
0.42
L
3
3
3
1.5
W
Artemis
Sologodda
Artemis
8
0
5
10.5
W
Bacchus
dirty und13s
Bacchus
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,260
Damage
10,429
17,026
Taken
32,436
7,113
Mitigated
14,874
2,252
Healing
4,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,678
225
0
1,447
13,251
8,150
0
6,172
7,079
8,981
0
W
Merlin
Goonie213
Merlin
5,360
335
0
250
3,305
1,114
614
1,455
1,762
43,289
0
L
Pele
4,035
1,086
0
1,442
10,131
3,799
0
4,042
6,089
0
26,010
L
3,716
33
0
1,745
9,054
2,925
0
3,989
5,065
30,055
0
W
Artemis
Sologodda
Artemis
14,101
5,895
0
1,501
6,351
2,203
372
2,024
4,221
0
37,595
W
Bacchus
dirty und13s
Bacchus
8,799
617
183
318
7,370
3,796
58
2,657
4,633
25,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,642
Gold Earned
22,491
168
Minions Killed
109
0
Camps Cleared
0
655,029
Distance Traveled
614,595
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,606
634
17
1
0
198,123
2
W
Merlin
8,828
736
83
7
0
209,928
2
L
Pele
7,214
601
47
4
0
210,622
1
L
Scylla
7,671
639
45
4
0
205,850
3
W
Artemis
9,436
786
64
5
0
195,805
0
W
Bacchus
8,378
698
21
2
0
249,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role