Player Matchup

Thor
Thor
IxRâpeYouKid
Thor
Level 17
God Stats
3W - 0L
1,798 SR
Queue Stats
83W - 43L
1,740 Elo+
Solo
Sun Wukong
Sun Wukong
JumalX10
Sun Wukong
Level 25
God Stats
22W - 17L
1,700 SR
Queue Stats
120W - 117L
1,601 Elo+
Solo
Cerberus
Cerberus
NeinMiez
Cerberus
Level 28
God Stats
3W - 1L
1,910 SR
Queue Stats
15W - 8L
1,659 Elo+
Solo
Rama
Rama
RaptorBoii
Rama
Level 21
God Stats
2W - 0L
1,724 SR
Queue Stats
89W - 65L
1,614 Elo+
Solo
Kukulkan
Kukulkan
Trolinghere
Kukulkan
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
179W - 138L
1,644 Elo+
Solo
Team Averages
Level 21
1,726 SR
1,652 Elo+

VS

Team Averages
Level 24
1,569 SR
1,537 Elo+
Apollo
Apollo
BMBrandon
Apollo
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Madlay
Guan Yu
Level 33
God Stats
4W - 3L
1,668 SR
Queue Stats
84W - 62L
1,527 Elo+
Party 1
Athena
Athena
PrincessToxic12
Athena
Level 27
God Stats
4W - 4L
1,500 SR
Queue Stats
122W - 97L
1,549 Elo+
Solo
Hades
Hades
Sizzar
Hades
Level 28
God Stats
21W - 10L
1,675 SR
Queue Stats
38W - 32L
1,526 Elo+
Party 1
Da Ji
Da Ji
acgcc
Da Ji
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 4
13,632
682
9,034
13,960
6,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
JumalX10
Sun Wukong
19
6 / 1 / 8
13,130
657
9,277
13,670
10,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
NeinMiez
Cerberus
17
2 / 4 / 15
11,654
583
7,637
20,239
19,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
8 / 1 / 5
12,318
616
10,004
14,163
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Trolinghere
Kukulkan
19
5 / 0 / 7
12,746
637
15,485
7,086
3,271
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BMBrandon
Apollo
19
5 / 5 / 0
11,352
568
17,370
15,192
6,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Madlay
Guan Yu
15
2 / 5 / 0
9,004
450
4,061
12,189
9,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 5 / 3
8,929
446
5,666
19,828
8,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
Sizzar
Hades
14
0 / 7 / 2
8,967
448
8,110
19,287
9,592
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
acgcc
Da Ji
8
0 / 7 / 1
6,585
329
1,313
11,624
3,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
29
Kills
7
8
Deaths
29
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
BMBrandon
Apollo
5
5
0
1
W
8
2
4
5
W
Sun Wukong
JumalX10
Sun Wukong
6
1
8
10
L
Guan Yu
Madlay
Guan Yu
2
5
0
0.4
W
Cerberus
NeinMiez
Cerberus
2
4
15
2.38
L
0
5
3
0.3
W
8
1
5
10.5
L
Hades
Sizzar
Hades
0
7
2
0.14
W
Kukulkan
Trolinghere
Kukulkan
5
0
7
8.5
L
Da Ji
acgcc
Da Ji
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,437
Damage
36,520
69,118
Taken
78,120
45,172
Mitigated
37,985
30,703
Healing
18,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
BMBrandon
Apollo
17,370
11,489
0
3,810
15,192
6,607
2,147
2,850
12,342
0
108,878
W
9,034
3,600
0
5,737
13,960
6,991
3,969
3,401
10,484
0
87,834
W
Sun Wukong
JumalX10
Sun Wukong
9,277
923
0
6,061
13,670
10,406
1,053
4,002
9,493
0
74,030
L
Guan Yu
Madlay
Guan Yu
4,061
198
194
1,565
12,189
9,753
266
4,228
7,961
223
45,047
W
Cerberus
NeinMiez
Cerberus
7,637
750
0
7,208
20,239
19,448
154
4,395
15,794
49,124
0
L
5,666
1,154
0
6,371
19,828
8,387
0
5,597
14,231
69,362
0
W
10,004
6,176
0
8,834
14,163
5,056
3,226
2,265
11,898
0
95,890
L
Hades
Sizzar
Hades
8,110
1,182
238
6,615
19,287
9,592
36
6,611
12,676
58,192
0
W
Kukulkan
Trolinghere
Kukulkan
15,485
938
0
2,863
7,086
3,271
1,316
1,007
6,054
121,281
0
L
Da Ji
acgcc
Da Ji
1,313
459
0
0
11,624
3,646
0
3,836
7,788
0
20,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,480
Gold Earned
44,837
721
Minions Killed
558
0
Camps Cleared
0
1,958,877
Distance Traveled
1,817,177
21
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,352
568
179
9
0
372,283
2
W
Thor
13,632
682
159
8
0
420,214
5
W
Sun Wukong
13,130
657
143
7
0
380,578
6
L
Guan Yu
9,004
450
103
5
0
444,453
2
W
Cerberus
11,654
583
94
5
0
403,989
1
L
Athena
8,929
446
119
6
0
387,140
0
W
Rama
12,318
616
147
7
0
359,942
2
L
Hades
8,967
448
121
6
0
329,027
2
W
Kukulkan
12,746
637
178
9
0
394,154
7
L
Da Ji
6,585
329
36
2
0
284,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role