Player Matchup

Ymir
Ymir
BoltKindaCute
Ymir
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DRAGATON72
Merlin
Level 27
God Stats
1W - 6L
1,474 SR
Queue Stats
143W - 151L
1,396 Elo+
Party 2
King Arthur
King Arthur
JediJason23
King Arthur
Level 27
God Stats
12W - 11L
1,562 SR
Queue Stats
172W - 176L
1,391 Elo+
Party 2
Nemesis
Nemesis
Sulaiman_313
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,285 Elo+
Solo
Jormungandr
Jormungandr
voldyboldy
Jormungandr
Level 29
God Stats
2W - 6L
1,249 SR
Queue Stats
40W - 54L
1,458 Elo+
Solo
Team Averages
Level 20
1,457 SR
1,406 Elo+

VS

Team Averages
Level 16
1,471 SR
1,370 Elo+
Cthulhu
Cthulhu
PHAENON
Cthulhu
Level 8
God Stats
3W - 5L
1,287 SR
Queue Stats
6W - 15L
1,221 Elo+
Party 1
Kukulkan
Kukulkan
SilverHawk_74
Kukulkan
Level 17
God Stats
6W - 5L
1,371 SR
Queue Stats
19W - 33L
1,221 Elo+
Party 1
Awilix
Awilix
TbLh
Awilix
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,493 Elo+
Party 3
Neith
Neith
crystiamob28
Neith
Level 24
God Stats
8W - 5L
1,500 SR
Queue Stats
100W - 97L
1,408 Elo+
Solo
Izanami
Izanami
一介桃白白
Izanami
Level 15
God Stats
4W - 2L
1,698 SR
Queue Stats
25W - 23L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
5,273
330
915
4,925
1,693
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Merlin
DRAGATON72
Merlin
11
3 / 7 / 2
7,414
463
8,533
9,904
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
JediJason23
King Arthur
11
2 / 3 / 1
7,195
450
6,614
12,508
9,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Sulaiman_313
Nemesis
3
0 / 10 / 0
4,848
303
239
7,694
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
voldyboldy
Jormungandr
9
0 / 5 / 2
6,195
387
3,602
9,841
6,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PHAENON
Cthulhu
11
1 / 1 / 9
7,290
456
4,248
9,637
4,300
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
SilverHawk_74
Kukulkan
12
3 / 1 / 10
8,146
509
7,197
5,499
1,771
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
TbLh
Awilix
13
8 / 2 / 7
8,647
540
6,376
11,016
3,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
8 / 1 / 1
8,784
549
7,598
5,940
2,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 0 / 6
9,057
566
6,603
5,712
2,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
57
5
Kills
24
27
Deaths
5
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Merlin
DRAGATON72
Merlin
3
7
2
0.57
L
King Arthur
JediJason23
King Arthur
2
3
1
0.83
W
Cthulhu
PHAENON
Cthulhu
1
1
9
5.5
W
Kukulkan
SilverHawk_74
Kukulkan
3
1
10
8
L
Nemesis
Sulaiman_313
Nemesis
0
10
0
0
W
Awilix
TbLh
Awilix
8
2
7
5.75
W
8
1
1
8.5
L
Jormungandr
voldyboldy
Jormungandr
0
5
2
0.2
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,903
Damage
32,022
44,872
Taken
37,804
21,476
Mitigated
14,244
6,811
Healing
10,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
915
0
0
51
4,925
1,693
0
0
4,925
7,932
0
L
Merlin
DRAGATON72
Merlin
8,533
989
0
2,375
9,904
2,780
1,826
1,894
7,914
38,301
0
L
King Arthur
JediJason23
King Arthur
6,614
431
0
2,501
12,508
9,060
474
4,003
8,450
0
24,865
W
Cthulhu
PHAENON
Cthulhu
4,248
1,090
371
2,400
9,637
4,300
557
2,585
6,877
21,396
0
W
Kukulkan
SilverHawk_74
Kukulkan
7,197
1,643
87
1,074
5,499
1,771
2,030
1,742
3,707
42,133
0
L
Nemesis
Sulaiman_313
Nemesis
239
156
0
0
7,694
1,650
621
3,255
4,313
0
1,673
W
Awilix
TbLh
Awilix
6,376
2,452
0
3,833
11,016
3,697
0
3,468
7,473
0
44,083
W
7,598
4,146
0
1,755
5,940
2,174
3,132
2,594
3,196
0
33,214
L
Jormungandr
voldyboldy
Jormungandr
3,602
701
0
1,884
9,841
6,293
919
1,960
7,825
22,495
0
W
6,603
3,535
0
508
5,712
2,302
1,953
2,545
2,976
0
47,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,925
Gold Earned
41,924
150
Minions Killed
351
0
Camps Cleared
0
1,347,217
Distance Traveled
1,548,173
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,273
330
6
0
0
192,751
0
L
Merlin
7,414
463
66
4
0
228,595
0
L
King Arthur
7,195
450
37
2
0
298,013
2
W
Cthulhu
7,290
456
32
2
0
321,592
2
W
Kukulkan
8,146
509
76
5
0
310,322
4
L
Nemesis
4,848
303
0
0
0
346,209
0
W
Awilix
8,647
540
76
5
0
355,646
0
W
Neith
8,784
549
66
4
0
245,264
4
L
Jormungandr
6,195
387
41
3
0
281,649
1
W
Izanami
9,057
566
101
6
0
315,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role