Player Matchup

Hera
Hera
BrokeEyedGamer
Hera
Level 17
God Stats
31W - 20L
1,611 SR
Queue Stats
95W - 49L
1,428 Elo+
Party 1
Fenrir
Fenrir
RoT0
Fenrir
Level 16
God Stats
10W - 9L
1,754 SR
Queue Stats
11W - 10L
1,620 Elo+
Solo
Bakasura
Bakasura
TheOP_UD
Bakasura
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
149W - 86L
1,570 Elo+
Party 1
Team Averages
Level 63
1,622 SR
1,539 Elo+

VS

Team Averages
Level 51
1,500 SR
1,321 Elo+
Skadi
Skadi
Snep Season1263
Skadi
Level 23
God Stats
0W - 6L
1,500 SR
Queue Stats
11W - 22L
1,241 Elo+
Party 2
Hades
Hades
UwUitsRAZZ
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
1,241 Elo+
Party 2
Terra
Terra
snoekbaas1
Terra
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
216W - 232L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 11
8,930
687
6,784
5,574
1,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
RoT0
Fenrir
11
2 / 5 / 8
8,491
653
5,088
8,751
3,862
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
TheOP_UD
Bakasura
15
15 / 2 / 4
11,049
850
18,033
14,753
7,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 9 / 4
8,845
680
7,177
12,610
3,714
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
10
2 / 6 / 5
8,047
619
6,660
11,685
5,840
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Terra
10
2 / 4 / 6
8,230
633
5,690
13,787
10,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
19
Kills
8
9
Deaths
19
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
W
Fenrir
RoT0
Fenrir
2
5
8
1.2
L
4
9
4
0.67
W
Bakasura
TheOP_UD
Bakasura
15
2
4
8.5
L
Hades
2
6
5
0.75
L
Terra
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,905
Damage
19,527
29,078
Taken
38,082
13,297
Mitigated
20,134
9,461
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,784
2,111
0
1,035
5,574
1,746
276
2,352
3,222
25,913
0
W
Fenrir
RoT0
Fenrir
5,088
1,128
0
217
8,751
3,862
90
5,022
3,729
0
9,332
L
7,177
2,848
123
489
12,610
3,714
173
1,855
9,313
0
26,577
W
Bakasura
TheOP_UD
Bakasura
18,033
12,862
0
8,209
14,753
7,689
1,087
5,153
9,600
0
42,846
L
Hades
6,660
1,125
119
1,813
11,685
5,840
198
1,651
8,950
24,954
0
L
Terra
5,690
656
1,273
2,607
13,787
10,580
0
2,703
9,434
21,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,470
Gold Earned
25,122
136
Minions Killed
118
0
Camps Cleared
0
675,999
Distance Traveled
580,009
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,930
687
45
3
0
219,024
0
W
Fenrir
8,491
653
18
1
0
210,115
0
L
Skadi
8,845
680
39
3
0
161,605
0
W
Bakasura
11,049
850
73
6
0
246,860
1
L
Hades
8,047
619
47
4
0
178,302
0
L
Terra
8,230
633
32
2
0
240,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role