Player Matchup

Anhur
Anhur
Djracing9
Anhur
Level 109
God Stats
20W - 26L
1,371 SR
Queue Stats
162W - 177L
1,371 Elo+
Solo
Ymir
Ymir
SpicyRoxanne
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,514 Elo+
Solo
Thoth
Thoth
mathis101105
Thoth
Level 16
God Stats
1W - 1L
1,203 SR
Queue Stats
2W - 1L
1,693 Elo+
Solo
Team Averages
Level 43
1,358 SR
1,526 Elo+

VS

Team Averages
Level 20
1,450 SR
1,544 Elo+
Nox
Nox
Excellent_Ric
Nox
Level 25
God Stats
4W - 6L
1,366 SR
Queue Stats
208W - 191L
1,628 Elo+
Solo
Apollo
Apollo
Vxpes
Apollo
Level 29
God Stats
2W - 4L
1,485 SR
Queue Stats
320W - 359L
1,556 Elo+
Solo
Ares
Ares
erro-tirante
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 22L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Djracing9
Anhur
12
7 / 1 / 5
9,832
894
6,016
8,604
3,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
2 / 0 / 13
8,981
816
6,939
9,733
8,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
7 / 1 / 9
8,948
813
9,640
6,065
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
6,956
632
4,501
4,288
1,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Vxpes
Apollo
11
1 / 4 / 0
7,709
701
5,588
9,212
2,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 11 / 2
6,740
613
1,143
12,324
5,028
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
16
Kills
1
2
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
Djracing9
Anhur
7
1
5
9.5
L
0
1
1
0.5
W
2
0
13
8.5
L
Apollo
Vxpes
Apollo
1
4
0
0.25
L
0
11
2
0.09
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,595
Damage
11,232
24,402
Taken
25,824
14,813
Mitigated
8,909
4,480
Healing
875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Djracing9
Anhur
6,016
3,707
633
2,181
8,604
3,579
2,010
1,489
7,115
0
40,870
L
4,501
366
0
0
4,288
1,190
0
2,343
1,753
32,011
0
W
6,939
1,026
0
1,166
9,733
8,912
86
2,351
7,382
11,273
0
L
Apollo
Vxpes
Apollo
5,588
3,110
0
875
9,212
2,691
0
6,222
2,771
0
19,874
L
1,143
249
0
0
12,324
5,028
0
7,377
4,693
4,075
0
W
9,640
388
0
500
6,065
2,322
1,022
1,840
4,225
37,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,761
Gold Earned
21,405
151
Minions Killed
97
0
Camps Cleared
0
608,658
Distance Traveled
498,576
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,832
894
71
6
0
198,459
1
L
Nox
6,956
632
56
5
0
156,391
1
W
Ymir
8,981
816
11
1
0
222,116
1
L
Apollo
7,709
701
36
3
0
201,767
1
L
Ares
6,740
613
5
0
0
140,418
1
W
Thoth
8,948
813
69
6
0
188,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role