Player Matchup

Bellona
Bellona
El_Nacho2006
Bellona
Level 24
God Stats
2W - 1L
1,425 SR
Queue Stats
44W - 52L
1,295 Elo+
Party 1
Neith
Neith
Oneto3
Neith
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Urklekk
Jormungandr
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 21L
1,126 Elo+
Solo
Pele
Pele
stitch_KG
Pele
Level 22
God Stats
2W - 0L
1,732 SR
Queue Stats
33W - 32L
1,337 Elo+
Party 1
Yemoja
Yemoja
thiegocarvalho
Yemoja
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 229L
1,500 Elo+
Solo
Team Averages
Level 16
1,531 SR
1,352 Elo+

VS

Team Averages
Level 19
1,674 SR
1,332 Elo+
Nu Wa
Nu Wa
Arc7han7gel7
Nu Wa
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 10L
1,435 Elo+
Solo
Merlin
Merlin
B_F_RAMOS
Merlin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,369 Elo+
Solo
Bakasura
Bakasura
BaBy_BiTs91
Bakasura
Level 18
God Stats
9W - 3L
1,932 SR
Queue Stats
123W - 130L
1,402 Elo+
Solo
Izanami
Izanami
Curdledymyy
Izanami
Level 25
God Stats
7W - 5L
1,938 SR
Queue Stats
375W - 381L
1,438 Elo+
Solo
Artemis
Artemis
chubbyfingers17
Artemis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,017 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
El_Nacho2006
Bellona
20
1 / 1 / 9
19,459
463
12,114
28,301
37,902
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Oneto3
Neith
20
15 / 9 / 1
23,726
565
24,247
41,475
18,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Urklekk
Jormungandr
6
1 / 2 / 0
12,004
286
153
4,581
1,358
Pele
20
7 / 4 / 4
21,388
509
14,593
32,251
12,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
4 / 10 / 6
17,210
410
8,110
28,267
24,881
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 8
21,852
520
34,415
11,444
9,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Merlin
B_F_RAMOS
Merlin
8
0 / 6 / 4
11,317
269
392
3,763
720
Bakasura
BaBy_BiTs91
Bakasura
20
7 / 3 / 2
22,108
526
19,428
30,877
23,643
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Curdledymyy
Izanami
20
10 / 14 / 3
20,092
478
31,845
30,346
17,434
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 6 / 5
17,606
419
12,531
16,604
7,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
48
28
Kills
26
26
Deaths
29
20
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
0
8
9
L
Merlin
B_F_RAMOS
Merlin
0
6
4
0.33
L
Bakasura
BaBy_BiTs91
Bakasura
7
3
2
2.67
L
Izanami
Curdledymyy
Izanami
10
14
3
0.82
W
Bellona
El_Nacho2006
Bellona
1
1
9
5.5
W
Neith
Oneto3
Neith
15
9
1
1.72
W
Jormungandr
Urklekk
Jormungandr
1
2
0
0.5
L
4
6
5
1.08
W
Pele
7
4
4
2.25
W
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,217
Damage
98,611
134,875
Taken
93,034
95,341
Mitigated
58,757
34,526
Healing
20,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
34,415
9,487
207
6,586
11,444
9,716
499
1,496
9,948
164,400
0
L
Merlin
B_F_RAMOS
Merlin
392
244
0
0
3,763
720
143
82
3,681
2,507
0
L
Bakasura
BaBy_BiTs91
Bakasura
19,428
14,148
0
9,488
30,877
23,643
434
1,828
29,049
0
204,620
L
Izanami
Curdledymyy
Izanami
31,845
17,353
0
4,190
30,346
17,434
2,481
4,367
25,979
0
149,716
W
Bellona
El_Nacho2006
Bellona
12,114
3,533
470
2,783
28,301
37,902
960
4,877
23,314
0
117,601
W
Neith
Oneto3
Neith
24,247
11,531
0
15,082
41,475
18,537
15,737
9,904
30,941
0
220,319
W
Jormungandr
Urklekk
Jormungandr
153
72
0
0
4,581
1,358
0
3,448
1,133
2,423
0
L
12,531
5,182
0
214
16,604
7,244
4,964
490
16,114
0
102,982
W
Pele
14,593
2,171
749
9,901
32,251
12,663
2,066
8,713
23,234
0
184,224
W
8,110
1,783
4,285
1,256
28,267
24,881
1,476
7,865
19,702
48,792
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,787
Gold Earned
92,975
819
Minions Killed
927
0
Camps Cleared
0
2,992,132
Distance Traveled
2,801,363
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
21,852
520
225
5
0
682,935
6
L
Merlin
11,317
269
5
0
0
133,152
1
L
Bakasura
22,108
526
290
7
0
884,640
3
L
Izanami
20,092
478
245
6
0
597,045
0
W
Bellona
19,459
463
158
4
0
864,060
6
W
Neith
23,726
565
329
8
0
714,402
3
W
Jormungandr
12,004
286
3
0
0
35,186
0
L
Artemis
17,606
419
162
4
0
503,591
3
W
Pele
21,388
509
269
6
0
829,064
7
W
Yemoja
17,210
410
60
1
0
549,420
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role