Player Matchup

Sylvanus
Sylvanus
Silver I
ArimenHiltzailea
Sylvanus
Silver I
Level 87
God Stats
18W - 20L
1,566 SR
Queue Stats
68W - 78L
1,255 MMR
Solo
Hera
Hera
Gold V
Naishya
Hera
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver I
慕容龙城
Hades
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver V
织席贩履暗夜拔剑º
Thor
Silver V
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,229 MMR
Solo
Xbalanque
Xbalanque
Gold V
腾讯测试玩家
Xbalanque
Gold V
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,513 SR
1,397 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,618 SR
1,263 MMR
Tsukuyomi
Tsukuyomi
Gold V
Akiiraaz
Tsukuyomi
Gold V
Level 105
God Stats
10W - 12L
1,602 SR
Queue Stats
117W - 140L
1,310 MMR
Solo
Vulcan
Vulcan
Bronze III
BesPoniki
Vulcan
Bronze III
Level 60
God Stats
1W - 0L
1,617 SR
Queue Stats
14W - 34L
1,264 MMR
Solo
Tyr
Tyr
Silver I
GYFZW
Tyr
Silver I
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
396W - 433L
1,211 MMR
Solo
Cupid
Cupid
Gold IV
N0kouT
Cupid
Gold IV
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
580W - 566L
1,266 MMR
Solo
Yemoja
Yemoja
Silver II
Yoshihiko04
Yemoja
Silver II
Level 159
God Stats
2W - 3L
1,872 SR
Queue Stats
105W - 111L
1,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,880
452
3,680
9,300
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hera
Naishya
Hera
13
3 / 4 / 0
7,462
574
4,401
7,716
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 0
7,471
575
4,798
7,015
3,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
1 / 1 / 1
5,300
408
757
3,871
1,021
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 1
5,324
410
2,967
6,328
1,590
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ScyllaNu WaApolloDanzaburouSet

VS

Bans
JanusAthenaGuan YuSobekKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Akiiraaz
Tsukuyomi
15
5 / 0 / 0
7,942
611
5,290
6,256
3,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
BesPoniki
Vulcan
11
0 / 4 / 2
6,572
506
1,363
5,641
1,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
GYFZW
Tyr
12
1 / 1 / 2
6,925
533
3,262
9,835
6,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
N0kouT
Cupid
13
2 / 0 / 1
7,046
542
8,932
7,914
2,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
11
1 / 0 / 2
6,693
515
1,964
5,186
2,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
5
Kills
9
10
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Akiiraaz
Tsukuyomi
5
0
0
5
L
0
1
0
0
W
Vulcan
BesPoniki
Vulcan
0
4
2
0.25
W
Tyr
GYFZW
Tyr
1
1
2
2
W
Cupid
N0kouT
Cupid
2
0
1
2.5
L
Hera
Naishya
Hera
3
4
0
0.75
W
Yemoja
1
0
2
2
L
1
2
0
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,603
Damage
20,811
34,230
Taken
34,832
14,569
Mitigated
17,478
13,548
Healing
19,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Akiiraaz
Tsukuyomi
5,290
1,437
0
3,742
6,256
3,393
0
1,613
4,560
0
51,148
L
3,680
881
1,410
3,506
9,300
5,472
0
1,151
8,149
12,635
0
W
Vulcan
BesPoniki
Vulcan
1,363
564
0
950
5,641
1,953
0
3,470
2,035
38,796
0
W
Tyr
GYFZW
Tyr
3,262
392
0
6,083
9,835
6,920
668
3,897
5,938
0
39,918
W
Cupid
N0kouT
Cupid
8,932
5,797
461
4,133
7,914
2,273
830
2,420
5,494
0
56,301
L
Hera
Naishya
Hera
4,401
1,091
0
2,480
7,716
2,500
15
1,113
6,603
50,034
0
W
Yemoja
1,964
440
2,147
2,461
5,186
2,939
0
1,260
3,926
19,082
0
L
4,798
1,047
13
3,184
7,015
3,986
592
0
7,015
43,376
0
L
757
130
0
1,806
3,871
1,021
0
348
3,523
0
14,356
L
2,967
865
0
1,149
6,328
1,590
0
715
5,613
0
32,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,437
Gold Earned
35,178
326
Minions Killed
399
0
Camps Cleared
0
1,013,129
Distance Traveled
1,252,948
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,942
611
98
8
0
294,821
1
L
Sylvanus
5,880
452
17
1
0
230,184
1
W
Vulcan
6,572
506
77
6
0
252,756
0
W
Tyr
6,925
533
81
6
0
271,001
5
W
Cupid
7,046
542
130
10
0
197,105
2
L
Hera
7,462
574
105
8
0
235,176
5
W
Yemoja
6,693
515
13
1
0
237,265
4
L
Hades
7,471
575
110
8
0
202,962
5
L
Thor
5,300
408
35
3
0
123,109
2
L
Xbalanque
5,324
410
59
5
0
221,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role