Player Matchup

Izanami
Izanami
HollowHunt
Izanami
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Solo
Persephone
Persephone
LegitPindu
Persephone
Level 8
God Stats
1W - 2L
1,693 SR
Queue Stats
9W - 9L
1,575 Elo+
Solo
Amaterasu
Amaterasu
ShadowReaper1202
Amaterasu
Level 29
God Stats
5W - 6L
1,221 SR
Queue Stats
219W - 231L
1,591 Elo+
Solo
Ymir
Ymir
Viddal1312
Ymir
Level 3
God Stats
31W - 23L
1,720 SR
Queue Stats
85W - 91L
1,665 Elo+
Solo
Kukulkan
Kukulkan
soulful_career7
Kukulkan
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 100L
1,240 Elo+
Solo
Team Averages
Level 11
1,527 SR
1,514 Elo+

VS

Team Averages
Level 26
1,509 SR
1,519 Elo+
Sun Wukong
Sun Wukong
Greatjobthanks
Sun Wukong
Level 25
God Stats
32W - 37L
1,473 SR
Queue Stats
64W - 71L
1,446 Elo+
Solo
Arachne
Arachne
NRGSmurfsRus
Arachne
Level 23
God Stats
7W - 4L
1,527 SR
Queue Stats
40W - 47L
1,455 Elo+
Solo
Ymir
Ymir
Pancakekiller06
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,667 Elo+
Solo
Ra
Ra
Sheer Greatness
Ra
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,580 Elo+
Solo
Chernobog
Chernobog
tooclutch15
Chernobog
Level 29
God Stats
131W - 113L
1,545 SR
Queue Stats
411W - 402L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HollowHunt
Izanami
20
13 / 8 / 2
16,865
625
24,452
27,910
12,753
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
LegitPindu
Persephone
9
0 / 7 / 2
8,454
313
2,873
13,132
3,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
17
5 / 13 / 7
12,017
445
12,894
28,285
20,740
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
2 / 8 / 7
11,321
419
6,113
28,342
38,932
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
6
0 / 4 / 2
7,550
280
68
5,873
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Greatjobthanks
Sun Wukong
20
5 / 0 / 5
17,069
632
14,534
19,986
17,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
NRGSmurfsRus
Arachne
18
4 / 4 / 10
13,186
488
5,397
19,836
10,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
0 / 4 / 7
13,107
485
8,967
19,781
15,310
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
13 / 6 / 9
15,807
585
20,461
14,692
6,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
tooclutch15
Chernobog
20
17 / 6 / 9
15,199
563
38,405
28,288
12,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
79
20
Kills
39
40
Deaths
20
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Greatjobthanks
Sun Wukong
5
0
5
7.5
L
Izanami
HollowHunt
Izanami
13
8
2
1.75
L
Persephone
LegitPindu
Persephone
0
7
2
0.14
W
Arachne
NRGSmurfsRus
Arachne
4
4
10
2.25
W
0
4
7
0.88
L
Amaterasu
5
13
7
0.65
W
13
6
9
2.92
L
2
8
7
0.69
L
Kukulkan
0
4
2
0.25
W
Chernobog
tooclutch15
Chernobog
17
6
9
3.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,400
Damage
87,764
103,542
Taken
102,583
77,052
Mitigated
62,311
12,628
Healing
36,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Greatjobthanks
Sun Wukong
14,534
3,686
0
8,444
19,986
17,741
3,659
2,258
16,516
0
138,612
L
Izanami
HollowHunt
Izanami
24,452
13,833
0
8,961
27,910
12,753
5,385
9,438
18,320
0
133,489
L
Persephone
LegitPindu
Persephone
2,873
454
0
849
13,132
3,306
0
2,007
10,960
15,954
0
W
Arachne
NRGSmurfsRus
Arachne
5,397
3,189
0
6,354
19,836
10,152
821
952
18,884
0
86,416
W
8,967
1,907
231
1,227
19,781
15,310
744
2,001
16,422
76,146
0
L
Amaterasu
12,894
6,552
0
2,818
28,285
20,740
0
7,211
20,716
70
62,561
W
20,461
2,923
2,885
4,284
14,692
6,540
3,533
1,511
13,181
88,258
0
L
6,113
1,813
0
0
28,342
38,932
0
8,908
19,142
37,769
0
L
Kukulkan
68
68
0
0
5,873
1,321
208
899
4,974
2,669
0
W
Chernobog
tooclutch15
Chernobog
38,405
28,853
0
13,243
28,288
12,568
3,644
2,402
25,886
0
102,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,207
Gold Earned
74,368
424
Minions Killed
670
0
Camps Cleared
0
1,394,069
Distance Traveled
2,321,845
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
17,069
632
243
9
0
477,955
0
L
Izanami
16,865
625
222
8
0
398,559
3
L
Persephone
8,454
313
32
1
0
180,108
0
W
Arachne
13,186
488
102
4
0
488,486
0
W
Ymir
13,107
485
92
3
0
423,250
0
L
Amaterasu
12,017
445
102
4
0
386,099
0
W
Ra
15,807
585
129
5
0
472,633
1
L
Ymir
11,321
419
60
2
0
369,523
0
L
Kukulkan
7,550
280
8
0
0
59,780
0
W
Chernobog
15,199
563
104
4
0
459,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role