Player Matchup

Kukulkan
Kukulkan
DIMON72
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,084 Elo+
Party 2
Yemoja
Yemoja
Loading72
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,084 Elo+
Party 2
King Arthur
King Arthur
Ruyzo
King Arthur
Level 15
God Stats
1W - 3L
1,710 SR
Queue Stats
8W - 16L
1,228 Elo+
Party 1
Ares
Ares
simon72rus
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,084 Elo+
Party 2
Janus
Janus
tar8i
Janus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 20L
1,282 Elo+
Party 1
Team Averages
Level 10
1,542 SR
1,152 Elo+

VS

Team Averages
Level 26
1,492 SR
1,415 Elo+
Merlin
Merlin
Baramar35
Merlin
Level 20
God Stats
35W - 23L
1,447 SR
Queue Stats
85W - 74L
1,392 Elo+
Solo
Set
Set
NecronFury
Set
Level 24
God Stats
25W - 26L
1,325 SR
Queue Stats
94W - 80L
1,352 Elo+
Solo
Freya
Freya
TheWordBearer
Freya
Level 38
God Stats
10W - 6L
1,502 SR
Queue Stats
37W - 37L
1,464 Elo+
Party 3
Terra
Terra
gilgatres
Terra
Level 24
God Stats
5W - 0L
1,897 SR
Queue Stats
58W - 79L
1,386 Elo+
Party 3
Medusa
Medusa
prokaks
Medusa
Level 25
God Stats
1W - 0L
1,291 SR
Queue Stats
49W - 52L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DIMON72
Kukulkan
7
0 / 9 / 0
5,283
311
2,649
8,173
2,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Loading72
Yemoja
7
1 / 7 / 0
6,050
356
2,254
8,974
4,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
Ruyzo
King Arthur
11
1 / 10 / 2
7,358
433
4,329
16,173
12,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 6 / 0
6,878
405
1,977
13,873
7,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
tar8i
Janus
11
3 / 8 / 1
7,403
435
12,307
13,610
4,660
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Baramar35
Merlin
13
3 / 2 / 8
8,598
506
6,552
5,665
1,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
10 / 2 / 7
10,114
595
7,540
11,999
5,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
11 / 1 / 8
9,776
575
16,576
11,746
4,124
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
gilgatres
Terra
13
3 / 0 / 13
9,123
537
4,220
11,916
9,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
prokaks
Medusa
15
12 / 2 / 6
10,072
592
11,755
12,177
4,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
81
6
Kills
39
40
Deaths
7
3
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Merlin
Baramar35
Merlin
3
2
8
3.5
L
Kukulkan
DIMON72
Kukulkan
0
9
0
0
L
Yemoja
Loading72
Yemoja
1
7
0
0.14
W
10
2
7
6.75
L
King Arthur
Ruyzo
King Arthur
1
10
2
0.2
W
11
1
8
15
W
Terra
gilgatres
Terra
3
0
13
9.5
W
Medusa
prokaks
Medusa
12
2
6
7.5
L
1
6
0
0.17
L
Janus
tar8i
Janus
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,516
Damage
46,643
60,803
Taken
53,503
31,233
Mitigated
26,033
3,581
Healing
22,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Baramar35
Merlin
6,552
793
539
857
5,665
1,802
1,841
2,281
3,169
37,634
0
L
Kukulkan
DIMON72
Kukulkan
2,649
856
0
0
8,173
2,336
0
3,125
5,048
10,432
0
L
Yemoja
Loading72
Yemoja
2,254
752
273
399
8,974
4,113
0
2,684
6,290
12,266
0
W
7,540
4,365
0
3,763
11,999
5,707
2,428
2,495
9,364
0
59,907
L
King Arthur
Ruyzo
King Arthur
4,329
940
0
290
16,173
12,583
0
8,265
7,908
0
18,346
W
16,576
6,510
0
5,966
11,746
4,124
816
6,712
4,944
46,364
0
W
Terra
gilgatres
Terra
4,220
821
5,459
5,491
11,916
9,635
1,407
3,438
8,348
28,372
0
W
Medusa
prokaks
Medusa
11,755
6,101
0
914
12,177
4,765
3,158
3,917
8,091
0
54,809
L
1,977
82
0
306
13,873
7,541
0
4,350
9,523
25,354
0
L
Janus
tar8i
Janus
12,307
1,720
0
2,313
13,610
4,660
115
8,924
4,686
37,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,972
Gold Earned
47,683
181
Minions Killed
375
0
Camps Cleared
0
1,171,765
Distance Traveled
1,559,735
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,598
506
64
4
0
293,095
0
L
Kukulkan
5,283
311
22
1
0
195,457
3
L
Yemoja
6,050
356
24
1
0
189,892
1
W
Set
10,114
595
118
7
0
310,854
3
L
King Arthur
7,358
433
28
2
0
263,664
0
W
Freya
9,776
575
67
4
0
306,136
2
W
Terra
9,123
537
41
2
0
356,834
0
W
Medusa
10,072
592
85
5
0
292,816
1
L
Ares
6,878
405
54
3
0
236,782
0
L
Janus
7,403
435
53
3
0
285,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role