Player Matchup

Loki
Loki
Diamond I
Levi
Loki
Diamond I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond II
Snowytho
Scylla
Diamond II
Level 159
God Stats
23W - 13L
1,794 SR
Queue Stats
436W - 401L
2,416 MMR
Solo
The Morrigan
The Morrigan
Diamond V
Solium
The Morrigan
Diamond V
Level 157
God Stats
10W - 11L
1,593 SR
Queue Stats
221W - 183L
1,968 MMR
Solo
Odin
Odin
Platinum II
TheHairyStiff
Odin
Platinum II
Level 107
God Stats
1W - 0L
1,705 SR
Queue Stats
233W - 227L
1,980 MMR
Solo
Athena
Athena
Diamond III
niipplelicker69
Athena
Diamond III
Level 126
God Stats
13W - 14L
1,544 SR
Queue Stats
1,253W - 1,254L
2,220 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,627 SR
2,017 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 115
1,610 SR
2,076 MMR
Khepri
Khepri
Diamond V
Blur2729
Khepri
Diamond V
Level 109
God Stats
8W - 4L
1,770 SR
Queue Stats
51W - 36L
2,212 MMR
Solo
Anhur
Anhur
Platinum V
Cawell
Anhur
Platinum V
Level 160
God Stats
2W - 4L
1,755 SR
Queue Stats
415W - 418L
1,955 MMR
Solo
Chang'e
Chang'e
Platinum II
Klk40
Chang'e
Platinum II
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Platinum I
OmenkeelGoV
Hun Batz
Platinum I
Level 76
God Stats
5W - 5L
1,527 SR
Queue Stats
299W - 301L
1,958 MMR
Solo
Zeus
Zeus
Masters
Workdad
Zeus
Masters
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 50L
2,754 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Levi
Loki
20
7 / 6 / 10
14,660
611
13,011
18,892
10,812
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Snowytho
Scylla
20
8 / 0 / 6
14,826
618
12,014
6,611
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Solium
The Morrigan
20
4 / 0 / 7
15,798
658
13,308
7,824
3,002
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
2 / 3 / 14
10,803
450
6,090
17,832
12,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 1 / 10
14,769
615
11,127
23,125
22,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bans
SetGuan YuApolloDanzaburouTiamat

VS

Bans
PersephoneSobekTsukuyomiAresNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Blur2729
Khepri
15
0 / 6 / 4
9,736
406
3,380
16,254
13,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Cawell
Anhur
20
3 / 4 / 1
13,088
545
7,312
14,611
4,995
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Klk40
Chang'e
19
2 / 5 / 2
11,996
500
6,908
13,278
9,993
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
OmenkeelGoV
Hun Batz
19
3 / 7 / 4
12,066
503
7,508
15,883
7,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zeus
Workdad
Zeus
17
2 / 5 / 3
11,111
463
11,861
12,589
5,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
27
Kills
10
10
Deaths
27
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Khepri
Blur2729
Khepri
0
6
4
0.33
L
Anhur
Cawell
Anhur
3
4
1
0.88
L
Chang'e
Klk40
Chang'e
2
5
2
0.6
W
Loki
Levi
Loki
7
6
10
2
L
Hun Batz
OmenkeelGoV
Hun Batz
3
7
4
0.71
W
Scylla
Snowytho
Scylla
8
0
6
11
W
The Morrigan
Solium
The Morrigan
4
0
7
7.5
W
2
3
14
3
L
Zeus
Workdad
Zeus
2
5
3
0.7
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,550
Damage
36,969
74,284
Taken
72,615
51,080
Mitigated
41,464
31,144
Healing
21,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Blur2729
Khepri
3,380
248
0
2,664
16,254
13,243
0
11,021
4,714
16,105
0
L
Anhur
Cawell
Anhur
7,312
4,610
0
6,530
14,611
4,995
1,104
5,034
9,257
0
106,146
L
Chang'e
Klk40
Chang'e
6,908
629
1,210
4,054
13,278
9,993
0
6,327
6,867
75,074
0
W
Loki
Levi
Loki
13,011
3,804
0
6,506
18,892
10,812
1,516
7,621
11,271
0
106,557
L
Hun Batz
OmenkeelGoV
Hun Batz
7,508
1,651
0
3,291
15,883
7,873
1,150
6,658
9,041
0
93,019
W
Scylla
Snowytho
Scylla
12,014
2,328
0
3,335
6,611
2,558
3,737
1,752
4,859
124,470
0
W
The Morrigan
Solium
The Morrigan
13,308
2,940
0
2,350
7,824
3,002
3,786
1,342
6,482
130,849
5,622
W
6,090
1,029
491
6,679
17,832
12,452
758
7,041
10,791
0
24,427
L
Zeus
Workdad
Zeus
11,861
1,385
0
3,733
12,589
5,360
0
2,978
9,318
91,611
0
W
11,127
3,646
240
11,543
23,125
22,256
1,946
5,657
17,468
104,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,856
Gold Earned
57,997
812
Minions Killed
748
0
Camps Cleared
0
2,396,123
Distance Traveled
2,105,650
32
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,736
406
14
1
0
425,418
14
L
Anhur
13,088
545
217
9
0
384,340
7
L
Chang'e
11,996
500
164
7
0
409,045
8
W
Loki
14,660
611
168
7
0
486,715
0
L
Hun Batz
12,066
503
168
7
0
474,103
6
W
Scylla
14,826
618
227
9
0
440,650
7
W
The Morrigan
15,798
658
223
9
0
444,134
9
W
Odin
10,803
450
18
1
0
495,622
12
L
Zeus
11,111
463
185
8
0
412,744
0
W
Athena
14,769
615
176
7
0
529,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role