Player Matchup

Sylvanus
Sylvanus
Akumagetsu
Sylvanus
Level 29
God Stats
11W - 13L
1,471 SR
Queue Stats
99W - 89L
1,586 Elo+
Solo
Ao Kuang
Ao Kuang
LightNekkor
Ao Kuang
Level 7
God Stats
3W - 6L
1,780 SR
Queue Stats
93W - 122L
1,753 Elo+
Solo
Fenrir
Fenrir
RolithKi
Fenrir
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Yautjaa
Ah Muzen Cab
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
deadrottenbird
Aphrodite
Level 29
God Stats
7W - 11L
1,365 SR
Queue Stats
189W - 287L
1,409 Elo+
Solo
Team Averages
Level 21
1,523 SR
1,550 Elo+

VS

Team Averages
Level 16
1,594 SR
1,592 Elo+
Guan Yu
Guan Yu
AZUREE1
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,619 Elo+
Party 1
Awilix
Awilix
AsnYn
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,425 Elo+
Solo
Sobek
Sobek
L0aderb0t
Sobek
Level 25
God Stats
3W - 3L
1,694 SR
Queue Stats
199W - 123L
1,715 Elo+
Solo
Susano
Susano
amegong
Susano
Level 8
God Stats
2W - 4L
1,551 SR
Queue Stats
8W - 8L
1,512 Elo+
Party 1
The Morrigan
The Morrigan
tommykill02
The Morrigan
Level 16
God Stats
1W - 1L
1,726 SR
Queue Stats
102W - 77L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Akumagetsu
Sylvanus
16
2 / 5 / 5
10,576
460
7,473
20,351
10,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
LightNekkor
Ao Kuang
20
14 / 5 / 6
13,785
599
24,972
24,621
10,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fenrir
RolithKi
Fenrir
17
8 / 5 / 4
11,304
491
9,313
17,955
9,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
Yautjaa
Ah Muzen Cab
18
5 / 2 / 4
11,652
507
9,442
12,018
6,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
deadrottenbird
Aphrodite
16
3 / 3 / 12
10,083
438
6,719
11,031
6,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AZUREE1
Guan Yu
12
2 / 11 / 0
8,990
391
2,139
16,000
7,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
AsnYn
Awilix
19
3 / 6 / 6
11,483
499
6,755
18,851
8,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
L0aderb0t
Sobek
18
4 / 3 / 12
12,155
528
11,779
23,663
28,063
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
amegong
Susano
16
2 / 9 / 5
10,534
458
9,558
14,249
6,195
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
tommykill02
The Morrigan
20
9 / 4 / 6
13,358
581
21,353
15,265
6,168
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
49
32
Kills
20
20
Deaths
33
31
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
AZUREE1
Guan Yu
2
11
0
0.18
W
Sylvanus
Akumagetsu
Sylvanus
2
5
5
0.9
L
Awilix
AsnYn
Awilix
3
6
6
1
L
Sobek
L0aderb0t
Sobek
4
3
12
3.33
W
Ao Kuang
LightNekkor
Ao Kuang
14
5
6
3.4
W
Fenrir
RolithKi
Fenrir
8
5
4
2
W
Ah Muzen Cab
Yautjaa
Ah Muzen Cab
5
2
4
3.5
L
Susano
amegong
Susano
2
9
5
0.5
W
Aphrodite
deadrottenbird
Aphrodite
3
3
12
3
L
The Morrigan
tommykill02
The Morrigan
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,919
Damage
51,584
85,976
Taken
88,028
43,812
Mitigated
56,224
39,940
Healing
17,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
AZUREE1
Guan Yu
2,139
637
135
1,132
16,000
7,718
113
5,196
10,804
0
23,879
W
Sylvanus
Akumagetsu
Sylvanus
7,473
1,554
826
6,419
20,351
10,918
247
9,989
10,312
51,609
7,052
L
Awilix
AsnYn
Awilix
6,755
1,575
0
5,897
18,851
8,080
1,121
6,421
12,430
0
92,973
L
Sobek
L0aderb0t
Sobek
11,779
1,631
0
7,845
23,663
28,063
326
16,780
6,883
45,065
0
W
Ao Kuang
LightNekkor
Ao Kuang
24,972
6,880
0
11,217
24,621
10,107
185
8,159
16,412
80,855
0
W
Fenrir
RolithKi
Fenrir
9,313
1,856
0
6,340
17,955
9,721
0
5,632
12,298
0
66,428
W
Ah Muzen Cab
Yautjaa
Ah Muzen Cab
9,442
4,696
0
7,053
12,018
6,128
182
1,597
10,346
0
94,690
L
Susano
amegong
Susano
9,558
3,078
0
0
14,249
6,195
1,885
4,285
9,964
0
46,538
W
Aphrodite
deadrottenbird
Aphrodite
6,719
622
3,169
4,916
11,031
6,938
125
6,616
4,390
42,609
0
L
The Morrigan
tommykill02
The Morrigan
21,353
4,717
0
2,796
15,265
6,168
994
6,252
8,983
115,773
2,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,400
Gold Earned
56,520
533
Minions Killed
516
0
Camps Cleared
0
1,877,971
Distance Traveled
2,127,190
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,990
391
51
2
0
374,460
3
W
Sylvanus
10,576
460
111
5
0
378,702
2
L
Awilix
11,483
499
141
6
0
479,650
1
L
Sobek
12,155
528
70
3
0
480,307
3
W
Ao Kuang
13,785
599
108
5
0
401,042
2
W
Fenrir
11,304
491
109
5
0
384,416
5
W
Ah Muzen Cab
11,652
507
134
6
0
293,746
0
L
Susano
10,534
458
67
3
0
413,552
6
W
Aphrodite
10,083
438
71
3
0
420,065
1
L
The Morrigan
13,358
581
187
8
0
379,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role