Player Matchup

Scylla
Scylla
Diamond V
Fimior
Scylla
Diamond V
Level 149
God Stats
0W - 3L
1,620 SR
Queue Stats
263W - 252L
1,991 MMR
Solo
Geb
Geb
Platinum II
Hypersound
Geb
Platinum II
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
375W - 482L
2,006 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Slayer575
Hou Yi
Platinum V
Level 160
God Stats
5W - 8L
1,159 SR
Queue Stats
81W - 100L
1,919 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,426 SR
1,972 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,520 SR
1,845 MMR
Cu Chulainn
Cu Chulainn
Diamond II
DamianDT
Cu Chulainn
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Gold II
Perforer
Nox
Gold II
Level 152
God Stats
33W - 26L
1,561 SR
Queue Stats
458W - 543L
1,587 MMR
Solo
Ullr
Ullr
Diamond I
ΤheDoll
Ullr
Diamond I
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 4L
2,447 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fimior
Scylla
13
3 / 3 / 2
9,961
664
12,885
9,395
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 4 / 4
10,734
716
8,216
19,154
21,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
Slayer575
Hou Yi
13
1 / 6 / 4
9,179
612
11,359
12,888
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ThothChang'eFenrirGuan YuOsiris

VS

Bans
AphroditeNe ZhaAchillesChaacSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DamianDT
Cu Chulainn
15
6 / 1 / 6
12,076
805
12,217
24,047
18,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 4 / 8
10,176
678
5,569
10,552
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
14
5 / 2 / 7
10,982
732
17,010
12,792
4,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
7
Kills
13
13
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
DamianDT
Cu Chulainn
6
1
6
9
L
Scylla
Fimior
Scylla
3
3
2
1.33
L
3
4
4
1.25
W
2
4
8
1.5
L
Hou Yi
Slayer575
Hou Yi
1
6
4
0.5
W
Ullr
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,460
Damage
34,796
41,437
Taken
47,391
29,618
Mitigated
26,959
4,656
Healing
21,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
DamianDT
Cu Chulainn
12,217
2,224
1,543
13,945
24,047
18,625
768
8,395
15,268
4,460
55,608
L
Scylla
Fimior
Scylla
12,885
1,433
0
1,342
9,395
3,547
0
978
8,367
55,130
0
L
8,216
866
0
1,970
19,154
21,021
0
3,937
14,819
25,033
0
W
5,569
748
0
2,892
10,552
3,758
894
6,350
3,942
40,023
0
L
Hou Yi
Slayer575
Hou Yi
11,359
4,163
0
1,344
12,888
5,050
0
1,125
11,689
0
31,606
W
Ullr
17,010
6,218
0
3,456
12,792
4,576
1,445
5,810
6,874
0
55,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,874
Gold Earned
33,234
158
Minions Killed
197
0
Camps Cleared
0
804,058
Distance Traveled
835,516
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,076
805
50
3
0
309,467
6
L
Scylla
9,961
664
87
6
0
273,912
4
L
Geb
10,734
716
16
1
0
274,881
2
W
Nox
10,176
678
57
4
0
266,779
3
L
Hou Yi
9,179
612
55
4
0
255,265
2
W
Ullr
10,982
732
90
6
0
259,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role