Player Matchup

Mercury
Mercury
Diamond V
GaladofGurth
Mercury
Diamond V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Diamond III
Khastik
Danzaburou
Diamond III
Level 160
God Stats
68W - 71L
1,609 SR
Queue Stats
1,598W - 1,625L
2,368 MMR
Solo
Bellona
Bellona
Platinum III
Plowskii
Bellona
Platinum III
Level 112
God Stats
37W - 29L
1,625 SR
Queue Stats
2,035W - 2,022L
1,903 MMR
Party 1
Janus
Janus
Gold IV
Sopero
Janus
Gold IV
Level 132
God Stats
2W - 6L
1,503 SR
Queue Stats
79W - 71L
1,679 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
TroyLee1993
Kuzenbo
Gold IV
Level 126
God Stats
15W - 16L
1,436 SR
Queue Stats
1,154W - 1,187L
1,478 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,535 SR
1,785 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,501 SR
1,760 MMR
Xbalanque
Xbalanque
Platinum I
Aßßßßßßßßßßßßßßß
Xbalanque
Platinum I
Level 75
God Stats
3W - 1L
1,346 SR
Queue Stats
102W - 66L
2,051 MMR
Party 2
Mulan
Mulan
Platinum IV
ElusiveCripple
Mulan
Platinum IV
Level 59
God Stats
4W - 5L
1,500 SR
Queue Stats
285W - 273L
1,777 MMR
Party 3
Tsukuyomi
Tsukuyomi
Masters
Farrisizdaman
Tsukuyomi
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Platinum III
PapaWheelie
Agni
Platinum III
Level 160
God Stats
7W - 3L
1,649 SR
Queue Stats
1,384W - 1,387L
1,803 MMR
Party 3
Ne Zha
Ne Zha
Gold II
TheBéstADC
Ne Zha
Gold II
Level 139
God Stats
14W - 17L
1,510 SR
Queue Stats
80W - 87L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GaladofGurth
Mercury
18
4 / 8 / 4
11,259
512
7,656
17,715
6,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Khastik
Danzaburou
20
7 / 10 / 2
12,901
586
18,844
24,854
9,427
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Plowskii
Bellona
17
5 / 5 / 2
10,971
499
12,089
20,561
21,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Janus
Sopero
Janus
17
3 / 8 / 6
10,857
494
11,433
16,946
6,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
TroyLee1993
Kuzenbo
17
4 / 4 / 7
11,593
527
12,098
18,999
19,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
ScyllaTiamatGuan YuApolloSet

VS

Bans
AthenaSobekYmirCthulhuThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 7
14,390
654
24,316
23,694
10,132
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 8 / 15
11,511
523
10,154
21,381
17,684
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
Farrisizdaman
Tsukuyomi
20
6 / 4 / 11
13,426
610
14,658
19,213
9,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
10 / 3 / 5
13,074
594
14,258
12,587
5,829
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ne Zha
20
4 / 3 / 7
12,648
575
15,452
20,722
10,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
80
23
Kills
35
35
Deaths
23
21
Assists
45
Player
Kills
Deaths
Assists
KDA
W
12
5
7
3.1
W
3
8
15
1.31
W
Tsukuyomi
Farrisizdaman
Tsukuyomi
6
4
11
2.88
L
Mercury
GaladofGurth
Mercury
4
8
4
0.75
L
Danzaburou
Khastik
Danzaburou
7
10
2
0.8
W
10
3
5
4.17
L
Bellona
Plowskii
Bellona
5
5
2
1.2
L
Janus
Sopero
Janus
3
8
6
0.75
W
Ne Zha
4
3
7
2.5
L
Kuzenbo
TroyLee1993
Kuzenbo
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,120
Damage
78,838
99,075
Taken
97,597
63,907
Mitigated
53,653
23,737
Healing
40,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,316
14,894
0
13,989
23,694
10,132
3,412
5,112
18,582
0
120,870
W
10,154
1,930
405
6,486
21,381
17,684
576
5,897
15,484
0
45,381
W
Tsukuyomi
Farrisizdaman
Tsukuyomi
14,658
3,181
0
7,919
19,213
9,535
1,715
6,140
13,073
0
108,867
L
Mercury
GaladofGurth
Mercury
7,656
3,504
0
510
17,715
6,983
580
2,080
15,483
0
76,512
L
Danzaburou
Khastik
Danzaburou
18,844
10,202
0
10,395
24,854
9,427
0
2,546
22,227
0
99,454
W
14,258
1,180
0
2,007
12,587
5,829
900
4,887
7,700
92,699
0
L
Bellona
Plowskii
Bellona
12,089
4,473
0
5,726
20,561
21,162
454
1,687
18,623
0
59,168
L
Janus
Sopero
Janus
11,433
341
0
2,008
16,946
6,512
0
3,905
12,903
72,137
0
W
Ne Zha
15,452
3,346
0
9,709
20,722
10,473
1,509
1,835
18,887
0
85,628
L
Kuzenbo
TroyLee1993
Kuzenbo
12,098
2,781
0
5,098
18,999
19,823
0
3,919
14,909
47,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,581
Gold Earned
65,049
614
Minions Killed
678
0
Camps Cleared
0
2,031,461
Distance Traveled
2,072,659
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,390
654
162
7
0
346,473
0
W
Mulan
11,511
523
53
2
0
441,371
2
W
Tsukuyomi
13,426
610
174
8
0
431,842
5
L
Mercury
11,259
512
131
6
0
459,233
2
L
Danzaburou
12,901
586
158
7
0
382,722
6
W
Agni
13,074
594
142
6
0
412,803
6
L
Bellona
10,971
499
121
6
0
364,167
2
L
Janus
10,857
494
144
7
0
388,283
3
W
Ne Zha
12,648
575
147
7
0
440,170
5
L
Kuzenbo
11,593
527
60
3
0
437,056
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role