Player Matchup

Izanami
Izanami
ARR0W44
Izanami
Level 29
God Stats
19W - 17L
1,444 SR
Queue Stats
179W - 179L
1,401 Elo+
Solo
Sun Wukong
Sun Wukong
PapitasFrita585
Sun Wukong
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Neith
Neith
SupermikiJr
Neith
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Tatonic
Baron Samedi
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
88W - 94L
1,398 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Z3R0-_-EF40RT
Tsukuyomi
Level 28
God Stats
7W - 11L
1,175 SR
Queue Stats
143W - 186L
1,398 Elo+
Party 1
Team Averages
Level 27
1,424 SR
1,439 Elo+

VS

Team Averages
Level 20
1,424 SR
1,306 Elo+
Ratatoskr
Ratatoskr
Alienfan99
Ratatoskr
Level 15
God Stats
2W - 2L
1,603 SR
Queue Stats
20W - 25L
1,280 Elo+
Solo
Hel
Hel
King_Wolfy_1
Hel
Level 25
God Stats
27W - 13L
1,525 SR
Queue Stats
69W - 51L
1,384 Elo+
Solo
Vamana
Vamana
MilanCaf
Vamana
Level 28
God Stats
48W - 51L
1,392 SR
Queue Stats
355W - 468L
1,262 Elo+
Solo
Nemesis
Nemesis
NRGFreeBeamy
Nemesis
Level 8
God Stats
1W - 6L
1,132 SR
Queue Stats
29W - 29L
1,301 Elo+
Solo
Da Ji
Da Ji
Vxbrxh
Da Ji
Level 22
God Stats
26W - 25L
1,467 SR
Queue Stats
57W - 62L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ARR0W44
Izanami
20
24 / 5 / 9
14,895
648
33,774
18,268
7,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
PapitasFrita585
Sun Wukong
15
5 / 4 / 15
10,763
468
7,580
15,586
13,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
12 / 4 / 12
12,059
524
16,735
18,374
6,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Tatonic
Baron Samedi
14
4 / 4 / 15
10,254
446
11,195
15,114
13,600
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Z3R0-_-EF40RT
Tsukuyomi
18
8 / 4 / 10
12,465
542
12,723
14,648
5,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Alienfan99
Ratatoskr
13
2 / 23 / 6
9,288
404
10,457
27,615
21,465
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
9 / 13 / 7
11,683
508
23,120
20,397
13,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vamana
MilanCaf
Vamana
16
5 / 7 / 10
11,322
492
8,946
24,070
16,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
NRGFreeBeamy
Nemesis
14
0 / 7 / 5
8,661
377
8,446
23,542
10,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
Vxbrxh
Da Ji
9
3 / 6 / 3
8,269
360
5,921
11,156
3,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
50
53
Kills
19
21
Deaths
56
61
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
ARR0W44
Izanami
24
5
9
5.7
L
Ratatoskr
Alienfan99
Ratatoskr
2
23
6
0.22
L
9
13
7
0.96
L
Vamana
MilanCaf
Vamana
5
7
10
1.43
L
Nemesis
NRGFreeBeamy
Nemesis
0
7
5
0.36
W
Sun Wukong
PapitasFrita585
Sun Wukong
5
4
15
3.13
W
12
4
12
4.5
W
Baron Samedi
Tatonic
Baron Samedi
4
4
15
2.88
L
Da Ji
Vxbrxh
Da Ji
3
6
3
0.75
W
Tsukuyomi
Z3R0-_-EF40RT
Tsukuyomi
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,007
Damage
56,890
81,990
Taken
106,780
47,155
Mitigated
66,570
18,967
Healing
22,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ARR0W44
Izanami
33,774
24,978
0
4,463
18,268
7,598
4,844
4,747
13,093
0
123,336
L
Ratatoskr
Alienfan99
Ratatoskr
10,457
2,791
0
1,921
27,615
21,465
181
3,919
23,696
0
40,851
L
23,120
1,861
2,661
5,784
20,397
13,683
435
1,232
19,165
49,653
0
L
Vamana
MilanCaf
Vamana
8,946
2,815
0
6,170
24,070
16,996
1,645
1,658
22,412
0
44,006
L
Nemesis
NRGFreeBeamy
Nemesis
8,446
885
0
3,365
23,542
10,663
1,420
4,048
19,494
0
38,252
W
Sun Wukong
PapitasFrita585
Sun Wukong
7,580
815
0
909
15,586
13,119
437
5,487
9,637
0
28,963
W
16,735
7,533
1,093
5,880
18,374
6,879
2,875
3,898
13,941
0
61,234
W
Baron Samedi
Tatonic
Baron Samedi
11,195
1,145
975
3,300
15,114
13,600
1,711
4,966
9,677
31,274
0
L
Da Ji
Vxbrxh
Da Ji
5,921
1,399
0
2,270
11,156
3,763
0
338
10,818
0
18,097
W
Tsukuyomi
Z3R0-_-EF40RT
Tsukuyomi
12,723
4,141
0
2,347
14,648
5,959
3,918
2,710
11,740
0
66,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,436
Gold Earned
49,223
448
Minions Killed
262
0
Camps Cleared
0
1,999,722
Distance Traveled
1,878,156
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,895
648
167
7
0
364,349
0
L
Ratatoskr
9,288
404
51
2
0
359,476
0
L
Hel
11,683
508
63
3
0
385,103
0
L
Vamana
11,322
492
59
3
0
423,087
0
L
Nemesis
8,661
377
59
3
0
439,576
0
W
Sun Wukong
10,763
468
42
2
0
440,104
0
W
Neith
12,059
524
97
4
0
394,812
2
W
Baron Samedi
10,254
446
36
2
0
355,604
0
L
Da Ji
8,269
360
30
1
0
270,914
1
W
Tsukuyomi
12,465
542
106
5
0
444,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role