Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
FreiheitLL
Medusa
Level 8
God Stats
2W - 4L
1,363 SR
Queue Stats
5W - 7L
1,415 Elo+
Solo
Janus
Janus
GiovaniCS
Janus
Level 25
God Stats
0W - 2L
1,522 SR
Queue Stats
93W - 116L
1,423 Elo+
Solo
Erlang Shen
Erlang Shen
freezing_ending4
Erlang Shen
Level 25
God Stats
2W - 2L
1,835 SR
Queue Stats
96W - 98L
1,491 Elo+
Solo
Cerberus
Cerberus
yZurgBR
Cerberus
Level 22
God Stats
3W - 5L
1,424 SR
Queue Stats
63W - 105L
1,184 Elo+
Solo
Team Averages
Level 22
1,529 SR
1,403 Elo+

VS

Team Averages
Level 21
1,648 SR
1,455 Elo+
Ao Kuang
Ao Kuang
Dragon_Rider66X
Ao Kuang
Level 43
God Stats
22W - 14L
1,697 SR
Queue Stats
173W - 171L
1,495 Elo+
Party 1
Merlin
Merlin
FrajolaFox
Merlin
Level 17
God Stats
2W - 0L
1,720 SR
Queue Stats
29W - 28L
1,489 Elo+
Solo
Neith
Neith
Keelton
Neith
Level 17
God Stats
38W - 29L
1,723 SR
Queue Stats
45W - 43L
1,561 Elo+
Party 1
Nike
Nike
KhanLup
Nike
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,378 Elo+
Solo
Yemoja
Yemoja
biel-dessa2014
Yemoja
Level 17
God Stats
8W - 7L
1,600 SR
Queue Stats
38W - 50L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
1 / 5 / 2
5,167
431
2,728
8,081
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
FreiheitLL
Medusa
9
1 / 1 / 4
5,710
476
2,638
3,553
1,055
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
GiovaniCS
Janus
10
2 / 3 / 1
6,599
550
4,249
6,259
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
freezing_ending4
Erlang Shen
10
2 / 4 / 0
6,036
503
3,846
8,168
3,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
yZurgBR
Cerberus
9
1 / 2 / 2
5,665
472
1,916
5,908
2,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
7 / 3 / 5
7,384
615
8,261
9,069
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
FrajolaFox
Merlin
12
4 / 1 / 2
6,785
565
4,376
4,561
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Keelton
Neith
9
2 / 0 / 4
5,970
498
2,193
2,608
685
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
KhanLup
Nike
13
1 / 1 / 4
7,231
603
4,500
5,110
2,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 2 / 2
6,025
502
852
3,773
1,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
7
Kills
15
15
Deaths
7
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
5
2
0.4
W
Ao Kuang
7
3
5
3.17
W
Merlin
FrajolaFox
Merlin
4
1
2
5
L
Medusa
FreiheitLL
Medusa
1
1
4
3
L
Janus
GiovaniCS
Janus
2
3
1
0.83
W
Neith
Keelton
Neith
2
0
4
4
W
Nike
KhanLup
Nike
1
1
4
3
W
1
2
2
1
L
Erlang Shen
freezing_ending4
Erlang Shen
2
4
0
0.5
L
Cerberus
yZurgBR
Cerberus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,377
Damage
20,182
31,969
Taken
25,121
12,057
Mitigated
9,066
4,257
Healing
5,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,728
1,511
0
446
8,081
2,569
0
4,468
3,527
0
19,227
W
Ao Kuang
8,261
2,338
0
2,149
9,069
2,779
630
1,976
6,973
41,306
0
W
Merlin
FrajolaFox
Merlin
4,376
244
0
1,409
4,561
1,419
420
2,013
2,348
28,709
0
L
Medusa
FreiheitLL
Medusa
2,638
1,281
0
411
3,553
1,055
0
1,730
1,753
0
14,213
L
Janus
GiovaniCS
Janus
4,249
264
0
470
6,259
2,027
0
3,902
2,117
32,028
0
W
Neith
Keelton
Neith
2,193
780
0
801
2,608
685
1,458
335
2,255
0
22,621
W
Nike
KhanLup
Nike
4,500
1,144
0
1,160
5,110
2,887
777
0
5,110
0
35,385
W
852
114
100
261
3,773
1,296
0
1,503
2,270
15,399
0
L
Erlang Shen
freezing_ending4
Erlang Shen
3,846
1,806
0
1,985
8,168
3,561
0
1,849
5,944
0
24,167
L
Cerberus
yZurgBR
Cerberus
1,916
49
0
945
5,908
2,845
0
1,114
4,764
27,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,177
Gold Earned
33,395
264
Minions Killed
270
0
Camps Cleared
0
1,112,111
Distance Traveled
1,159,916
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,167
431
36
3
0
237,141
5
W
Ao Kuang
7,384
615
73
6
0
235,692
0
W
Merlin
6,785
565
50
4
0
225,036
1
L
Medusa
5,710
476
27
2
0
213,310
0
L
Janus
6,599
550
71
6
0
223,793
0
W
Neith
5,970
498
41
3
0
232,598
1
W
Nike
7,231
603
73
6
0
238,544
3
W
Yemoja
6,025
502
33
3
0
228,046
3
L
Erlang Shen
6,036
503
59
5
0
227,672
1
L
Cerberus
5,665
472
71
6
0
210,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role