Player Matchup

Apollo
Apollo
AZ_Hypno42
Apollo
Level 160
God Stats
4W - 3L
1,692 SR
Queue Stats
212W - 153L
1,580 Elo+
Party 1
Yemoja
Yemoja
Fykkatsummi
Yemoja
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
JusteLeBoss_
Tiamat
Level 10
God Stats
9W - 2L
1,327 SR
Queue Stats
165W - 76L
1,507 Elo+
Party 1
Susano
Susano
makiafaa
Susano
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,887 Elo+
Party 2
Thor
Thor
titanmoose9
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,316 Elo+
Solo
Team Averages
Level 41
1,504 SR
1,558 Elo+

VS

Team Averages
Level 16
1,553 SR
1,522 Elo+
Cthulhu
Cthulhu
DarkslayerCZ
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,460 Elo+
Solo
Neith
Neith
LostSoulR3D
Neith
Level 16
God Stats
6W - 4L
1,779 SR
Queue Stats
16W - 13L
1,630 Elo+
Solo
Janus
Janus
oppassend-spijl
Janus
Level 25
God Stats
2W - 4L
1,414 SR
Queue Stats
14W - 9L
1,582 Elo+
Solo
Thor
Thor
pinkish-beak4
Thor
Level 3
God Stats
1W - 3L
1,436 SR
Queue Stats
3W - 6L
1,408 Elo+
Solo
Aphrodite
Aphrodite
pitillotriste
Aphrodite
Level 24
God Stats
68W - 57L
1,638 SR
Queue Stats
94W - 89L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AZ_Hypno42
Apollo
14
5 / 0 / 5
8,178
584
10,735
11,689
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
10
0 / 0 / 3
5,991
428
1,929
6,183
3,241
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
14
11 / 2 / 3
8,907
636
9,305
6,767
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
makiafaa
Susano
14
7 / 0 / 3
8,463
605
6,137
9,174
3,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 6 / 2
6,723
480
4,972
7,721
2,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkslayerCZ
Cthulhu
10
4 / 5 / 4
6,875
491
4,753
9,614
5,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
3 / 2 / 3
6,951
497
8,148
10,343
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 5 / 1
6,072
434
3,231
6,148
1,876
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 8 / 0
4,762
340
103
6,798
1,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Aphrodite
pitillotriste
Aphrodite
12
0 / 5 / 1
6,868
491
4,976
11,830
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
25
Kills
8
8
Deaths
25
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
AZ_Hypno42
Apollo
5
0
5
7.5
L
Cthulhu
DarkslayerCZ
Cthulhu
4
5
4
1.2
W
Yemoja
0
0
3
1.5
W
Tiamat
11
2
3
6.25
L
3
2
3
2.25
W
Susano
makiafaa
Susano
7
0
3
8.5
L
1
5
1
0.3
L
0
8
0
0
L
Aphrodite
pitillotriste
Aphrodite
0
5
1
0.1
W
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,078
Damage
21,211
41,534
Taken
44,733
19,019
Mitigated
16,820
14,120
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AZ_Hypno42
Apollo
10,735
6,739
0
5,655
11,689
4,839
4,109
4,997
6,413
0
51,878
L
Cthulhu
DarkslayerCZ
Cthulhu
4,753
455
58
591
9,614
5,970
0
3,495
5,920
12,341
0
W
Yemoja
1,929
502
1,512
1,612
6,183
3,241
858
1,652
4,418
19,313
0
W
Tiamat
9,305
623
0
1,903
6,767
5,260
428
1,399
5,336
50,451
0
L
8,148
3,266
159
4,356
10,343
3,078
225
1,904
8,371
0
36,842
W
Susano
makiafaa
Susano
6,137
1,174
0
3,368
9,174
3,325
306
1,227
7,897
0
51,437
L
3,231
339
0
469
6,148
1,876
0
2,494
3,452
34,576
0
L
103
103
0
0
6,798
1,849
0
1,311
5,355
0
5,428
L
Aphrodite
pitillotriste
Aphrodite
4,976
318
220
6,186
11,830
4,047
0
1,349
10,401
38,276
0
W
4,972
1,272
0
70
7,721
2,354
440
2,936
4,510
0
19,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,262
Gold Earned
31,528
360
Minions Killed
263
0
Camps Cleared
0
1,328,800
Distance Traveled
1,083,505
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,178
584
89
6
0
260,077
1
L
Cthulhu
6,875
491
16
1
0
259,389
0
W
Yemoja
5,991
428
42
3
0
233,494
1
W
Tiamat
8,907
636
97
7
0
258,238
0
L
Neith
6,951
497
73
5
0
223,655
2
W
Susano
8,463
605
92
7
0
305,960
0
L
Janus
6,072
434
61
4
0
230,491
4
L
Thor
4,762
340
11
1
0
173,159
0
L
Aphrodite
6,868
491
102
7
0
196,811
0
W
Thor
6,723
480
40
3
0
271,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role