Player Matchup

Achilles
Achilles
JTWild
Achilles
Level 105
God Stats
10W - 6L
1,459 SR
Queue Stats
70W - 59L
1,487 Elo+
Solo
Persephone
Persephone
SneakyWasTaken
Persephone
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,458 Elo+
Solo
Skadi
Skadi
neut44
Skadi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 49L
1,527 Elo+
Solo
Team Averages
Level 95
1,486 SR
1,491 Elo+

VS

Team Averages
Level 91
1,437 SR
1,331 Elo+
Cthulhu
Cthulhu
KillshotJ
Cthulhu
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 198L
1,235 Elo+
Party 1
Vulcan
Vulcan
Zlagathor400
Vulcan
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 169L
1,235 Elo+
Party 1
Neith
Neith
distantsage
Neith
Level 107
God Stats
0W - 1L
1,311 SR
Queue Stats
126W - 128L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JTWild
Achilles
18
10 / 5 / 6
15,836
720
17,498
34,186
37,142
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Persephone
SneakyWasTaken
Persephone
18
2 / 4 / 12
14,148
643
13,170
12,220
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
neut44
Skadi
18
7 / 5 / 8
14,931
679
19,264
17,471
6,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KillshotJ
Cthulhu
16
1 / 10 / 9
12,710
578
12,625
24,684
24,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
17
4 / 4 / 6
13,447
611
13,654
12,238
5,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
9 / 5 / 4
15,453
702
23,712
17,782
9,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
19
Kills
14
14
Deaths
19
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
JTWild
Achilles
10
5
6
2.6
L
Cthulhu
KillshotJ
Cthulhu
1
10
9
0.55
W
Persephone
SneakyWasTaken
Persephone
2
4
12
2
L
Vulcan
4
4
6
1.75
L
9
5
4
2.2
W
Skadi
neut44
Skadi
7
5
8
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,932
Damage
49,991
63,877
Taken
54,704
47,894
Mitigated
39,572
23,241
Healing
11,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
JTWild
Achilles
17,498
3,484
0
13,289
34,186
37,142
86
10,117
24,069
254
60,250
L
Cthulhu
KillshotJ
Cthulhu
12,625
540
90
3,553
24,684
24,444
0
4,223
20,076
38,073
0
W
Persephone
SneakyWasTaken
Persephone
13,170
967
19
3,988
12,220
4,158
1,564
7,069
5,147
76,200
0
L
Vulcan
13,654
6,787
0
1,761
12,238
5,735
258
3,983
8,014
61,984
0
L
23,712
13,802
0
6,387
17,782
9,393
1,005
4,369
13,164
0
79,411
W
Skadi
neut44
Skadi
19,264
11,501
0
5,945
17,471
6,594
1,913
9,223
8,248
0
93,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,915
Gold Earned
41,610
257
Minions Killed
219
0
Camps Cleared
0
1,142,719
Distance Traveled
1,003,606
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,836
720
59
3
0
404,310
6
L
Cthulhu
12,710
578
36
2
0
313,077
0
W
Persephone
14,148
643
95
4
0
387,589
2
L
Vulcan
13,447
611
88
4
0
332,460
4
L
Neith
15,453
702
95
4
0
358,069
3
W
Skadi
14,931
679
103
5
0
350,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role